The good and the bad - Conquest Edition.

Feel like your conquest has you questing in circles? This is for the Cristy Marx games, Conquests of Camelot: The Search for the Grail and Conquests of the Longbow: The Legend of Robin Hood. You can ask for help with these games here! (Beware of the rabbit... it's got fangs!)
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Tawmis
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The good and the bad - Conquest Edition.

Post by Tawmis »

Every game has something good and something bad about it...

So what would you say is good AND bad about the following...

Conquest of Camelot -
Conquest of the Longbow -
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notbobsmith
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Re: The good and the bad - Conquest Edition.

Post by notbobsmith »

I really enjoyed both, so this will be tricky to find something bad.

Camelot:
GOOD: It's just a really solid adventure game. Good puzzles with a nice amount of challenge. A parser interface that doesn't fight you looking for the right word.
BAD: Probably jousting the knight. I don't think you need to defeat him to win, but there are negative consequences if you don't. I forget what they are.

Longbow:
GOOD: Again, another solid adventure game. And an interesting take on a story told numerous times.
BAD: Not much I can say. Nine Men's Morris takes some practice to win, I guess.

Like I said. There really isn't too much bad about these.
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Re: The good and the bad - Conquest Edition.

Post by Rath Darkblade »

I have a somewhat different take on these.

Camelot:
GOOD: As NBS said, very solid game. Really well-researched, very much so. I would seriously consider trying to beat it if it wasn't for ...
BAD: The Black Knight. I could never beat him. :( Yes, if you don't try, then you doom your companion to death and doom your quest to failure. :(

Longbow:
GOOD: Yes, another very solid game. Very, very well-researched, and an interesting take, except that ... *WARNING! WARNING!! HISTORICAL PEDANT ALERT!!!* ... the stories of Robin Hood didn't start becoming popular until the mid-14th century in England, so having late-11th century England as the setting was a bit strange. (But that's only something that a REALLY major history freak like me would notice. *blush* Many of the other Robin Hood stories have the famous outlaw in the late-11th or early-12th centuries, so this is fine.

And besides ... it's a GAME, not a history book! :D

BAD: Yes, the Nine Men's Morris was almost as hard for me to win as that game in Iceman. Also, the very (VERY) many riddles with hands and gems and plants and what-not was pleasing to start with (historical accuracy FTW!), but eventually it became wearying. Obvious referring-to-the-manual is obvious. ;) But oh well.

So, just 'cos it's late and I'm tired, here's a quick promo jingle for this game (to the tune of the "Spatula City" jingle!) :P

*ahem*
Conquest of Longbow!
You play Robin Hood --
(SFX: arrow thwack)
And that's all! :D
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notbobsmith
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Re: The good and the bad - Conquest Edition.

Post by notbobsmith »

Rath Darkblade wrote: Wed Aug 14, 2024 8:25 am
Longbow:
GOOD: Yes, another very solid game. Very, very well-researched, and an interesting take, except that ... *WARNING! WARNING!! HISTORICAL PEDANT ALERT!!!* ... the stories of Robin Hood didn't start becoming popular until the mid-14th century in England, so having late-11th century England as the setting was a bit strange. (But that's only something that a REALLY major history freak like me would notice. *blush* Many of the other Robin Hood stories have the famous outlaw in the late-11th or early-12th centuries, so this is fine.

And besides ... it's a GAME, not a history book! :D
The stories may not have become popular until the mid-14th century, but couldn't these stories take place in the 11th century? Like when Westerns were popular until the 1960s or so, they were depicting a time decades ago. Or pirate movies.
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Re: The good and the bad - Conquest Edition.

Post by Rath Darkblade »

notbobsmith wrote: Thu Aug 15, 2024 12:12 am
Rath Darkblade wrote: Wed Aug 14, 2024 8:25 am
Longbow:
GOOD: Yes, another very solid game. Very, very well-researched, and an interesting take, except that ... *WARNING! WARNING!! HISTORICAL PEDANT ALERT!!!* ... the stories of Robin Hood didn't start becoming popular until the mid-14th century in England, so having late-11th century England as the setting was a bit strange. (But that's only something that a REALLY major history freak like me would notice. *blush* Many of the other Robin Hood stories have the famous outlaw in the late-11th or early-12th centuries, so this is fine.

And besides ... it's a GAME, not a history book! :D
The stories may not have become popular until the mid-14th century, but couldn't these stories take place in the 11th century? Like when Westerns were popular until the 1960s or so, they were depicting a time decades ago. Or pirate movies.
They might well have ... but if they did, Robin Hood (or whoever) would definitely not have used a longbow. Longbows didn't start becoming popular in England until after the conquest of Wales, sometime after 1283 (i.e. nearly 200 years later). ;) It also takes a lifetime of practice to be as good with a longbow as Robin is; those things are massive, at least 5.5-6 feet tall, and require immense strength.

Robin would probably have used a shorter bow, maybe a composite bow (so-called because it's made of a composite of bone and horn, glued together; they were water-resistant, very important in a climate like England's).

Some stories about Robin Hood also have him being on crusade with Richard the Lionheart, and then making his way back to England. Not many talk about his actual journey back, which is strange, because there would've much hostile territory in between and therefore lots of prospect for interesting stories. :)

I think the whole "Richard the Lionheart" thing got tacked on much later, because of the whole "romantic" angle that gets attached to crusades (usually by people who've never actually gone on a crusade). :P
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Re: The good and the bad - Conquest Edition.

Post by Tawmis »

notbobsmith wrote: Tue Aug 13, 2024 11:50 pm I really enjoyed both, so this will be tricky to find something bad.
Camelot:
BAD: Probably jousting the knight. I don't think you need to defeat him to win, but there are negative consequences if you don't. I forget what they are.
To me, the three boars are infinitely worse than the Black Knight. Far, far, far, far, far worse.
Rath Darkblade wrote: Wed Aug 14, 2024 8:25 am BAD: The Black Knight. I could never beat him. :( Yes, if you don't try, then you doom your companion to death and doom your quest to failure. :(
You should watch my commentary on the game; I think I found a solid way to beat him, once I found a pattern.
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Re: The good and the bad - Conquest Edition.

Post by Rath Darkblade »

Tawmis wrote: Sun Aug 18, 2024 12:03 am
notbobsmith wrote: Tue Aug 13, 2024 11:50 pm I really enjoyed both, so this will be tricky to find something bad.
Camelot:
BAD: Probably jousting the knight. I don't think you need to defeat him to win, but there are negative consequences if you don't. I forget what they are.
To me, the three boars are infinitely worse than the Black Knight. Far, far, far, far, far worse.
Why, what are the three boars? *curious*

*watches* viewtopic.php?p=98295&hilit=camelot#p98295 about 46:00

Never mind. "This is going to get BOARing". ;)

Why does this remind me so much of the arcade sequence from LSL3? :roll: At least in LSL3 you can save.
Tawmis wrote: Sun Aug 18, 2024 12:03 am
Rath Darkblade wrote: Wed Aug 14, 2024 8:25 am BAD: The Black Knight. I could never beat him. :( Yes, if you don't try, then you doom your companion to death and doom your quest to failure. :(
You should watch my commentary on the game; I think I found a solid way to beat him, once I found a pattern.
Yes, I saw it. Huzzah - you eventually defeated him, and you can say "Good KNIGHT" to him. :P (Sorry) ;)

And yes, we can hear doggy in the background. *BARK!* :)
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