Optimizing Sierra Games for DOSBox

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stringtapper
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Optimizing Sierra Games for DOSBox

Post by stringtapper »

I've been searching the help pages but I can't find anything about what the optimum settings are for running Sierra games. What I mean are things like the different machine types that can be used (svga_3, tandy, etc.) How do I know if I'm getting the best possible sound out of the games, especially the older ones, when I run them in DOSBox?
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MusicallyInspired
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Re: Optimizing Sierra Games for DOSBox

Post by MusicallyInspired »

For AGI games set the machine type to Tandy to get the 3-voice+noise channel sfx/music. For everything else the standard settings should suffice when each game is set with its own install utility to Adlib/Sound Blaster. It's all pretty straightfoward, though. The Readmes that come with DOSBox explain all the settings fairly well, I think. Even in the config file itself (dosbox.conf) explains it a little bit. Usually everything works right out of the box, though. Besides AGI games which need the machine type set to "tandy" for the best sound output.

You can even create multiple config files named whatever you want (with the .conf extension) and make alternate shortcuts that call them like this:

Code: Select all

"C:\Games\DOSBox\DOSBox.exe" -conf agitandy.conf

"C:\Games\DOSBox\DOSBox.exe" -conf winmidi.conf

"C:\Games\DOSBox\DOSBox.exe" -conf default.conf
Or whatever.
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stringtapper
Al who?
Posts: 14
Joined: Fri Aug 06, 2010 3:17 am

Re: Optimizing Sierra Games for DOSBox

Post by stringtapper »

EDIT: Nevermind! I found the Preference file that needed to be changed and now have the polyphonic sound in my old AGI games!
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