It's hard - impossible? - to believe I was also (much) dumber back then than I am now.MusicallyInspired wrote:I was dumber then, though.
The One Thing That Stuck Out For Me About Gabriel Knight...
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Re: The One Thing That Stuck Out For Me About Gabriel Knight
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Would you like a hint?MusicallyInspired wrote:I just kept wandering around seeing shadows but nothing ever happened. I guess I was supposed to do something to trigger an event but I didn't figure it out at the time.
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Re: The One Thing That Stuck Out For Me About Gabriel Knight
No no. I don't even remember anything about how I got there. It was years ago. I'll play from scratch and I'm sure I'll make it through. I have a strict no-hints policy when I play through adventure games for the first time (partly because I ruined some of my favourite ones as a kid by walkthroughing them).
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Re: The One Thing That Stuck Out For Me About Gabriel Knight
Hmm... a walkthrough is very different to a hint, though. It's very possible to make a hint obscure enough so as not to ruin the game.
No problem and no pressure if you don't want one, obviously.
No problem and no pressure if you don't want one, obviously.
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I lump it all together.
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Re: The One Thing That Stuck Out For Me About Gabriel Knight
No need to worry. We were all dumber back then than we are now. We age, we (naturally) experience things, and if we're smart - and sometimes very lucky - then we have the time to think things over.Tawmis wrote:It's hard - impossible? - to believe I was also (much) dumber back then than I am now.MusicallyInspired wrote:I was dumber then, though.
Isn't that what everybody says? "If I had known then what I know now"? But sometimes the things that we know now are things that we didn't want to know then; dark and dangerous things! The things that we-now don't want the we-then to know. Stuff like how government really works, or what becomes of our childhood heroes.
So maybe the we-as-children (or teenagers, or whatever) would be happier not to know some of the things that we-as-adults know. I reckon that children-us and teenagers-us would be much happier, and sleep easier, if they don't know the things that adult-us know.
Oh, wait - whoops! If the us-as-adults talk to the us-as-teenagers, or the us-as-children, wouldn't that create a time paradox and cause us both not to exist?
"Hi, I'm you from the future!"
"Hi, me!"
"Waaaaaaaaaaaiiiittttt... I've just caused a rip in the time-space continuum! Oh shiiiiiiiiiiiiiiii-"
Time-travel is a bugger.