Rath Darkblade wrote: ↑Mon Jan 06, 2020 5:23 amGood one. *nods* In fact, I've been doing something similar with some of the stories I've been writing ... one or two are re-imaginings of the old mythological stories, where the hero gets supernatural help from a god or two 'cos hey, he's the hero. So he does unbelievable things ... 'cos hey, he's got supernatural help. Why? 'Cos he's the hero.Tawmis wrote: ↑Sat Jan 04, 2020 6:18 pmThe female elf explains it all with one word; Magic.Rath Darkblade wrote: ↑Sat Jan 04, 2020 6:04 pm All right, so they've been in prison for about 3 months. Hang on ... have they been sleeping all this time? How have they not starved to death? Or woke up earlier because they wanted some water? Or to go to the bathroom?
This was done on purpose to show, how ridiculous "magic" is used to explain things away sometimes. So I wanted to do something far fetched and just explain it away as "Magic."
The whole thing seemed unbelievable to me, so I tried to "help" my hero achieve the same thing without all the supernatural stuff - and tried to get my villain to do similar things without them being, well, supernatural. For instance, Perseus doesn't fly over the Mediterranean, Medusa doesn't turn people into stone, etc.
How does it change the story? For a start, the story becomes much more believable. Perseus is a fine Greek hero, but his story becomes more interesting if he learns things along the way, and applies what he learns in order to win the day!
... stuff like that.
A lot of what we did with the series was poking fun at Fantasy, while showing our love for it.
First season - heroes go out to kill a dragon? Very typical.
Second season - the heroes must go save a maiden in distress. Very typical.
Third season - Well, you will see (in a few episodes) - but it's also something typical.
There used to be a magazine published by Wizards of the Coast (well, TSR, Inc. back then) - called Dungeon Magazine. And eons ago I had written them asking for their guidelines with the idea of submitting some modules to them (which I did; sadly none of the three were ever accepted...). But the writer's guideline literally had adventures "not to do" - which included, "go off and kill a dragon, rescue a maiden in distress, or..." (that's the third season). So I literally used the module guidelines for a basis for each Season of Neverending Nights.