It's weird - because I definitely remember when his father showed us King's Quest 1 it was CGA. And then a few months later, it feels like, he showed us LSL AGI - and it was definitely 16 colors. (He could have, being the computer geek he was - he was ssssuuuuppperr into computers) have bought a monitor to support EGA by the time he got a hold of LSL1 AGI. I remember even back then - he had some kind of editor that allowed him to hack games, and he'd shove his name in the credits (not of Sierra games, but various other games) just for fun.Collector wrote: ↑Thu Jan 25, 2024 9:18 amNo. It was machine dependent. If the machine was CGA the game would have used "CGA_GRAF.OVL". If EGA, "EGA_GRAF.OVL". if PCjr, "JR_GRAF.OVL". Some of the early booter allowed switching between composite color mode and RGB on the fly, otherwise it just used the appropriate one for the graphics hardware of the machine.
Shawn's dad had a pretty epic computer set up, even back then.