Re: D&D Character Background Challenge (It's Own Thread Now)
Posted: Sat Sep 07, 2019 5:03 pm
http://www.giantitp.com/forums/showsing ... tcount=431
Rather, this time I seemed more focused on her being an Emissary Far Traveler... and how/why she has no concept of personal space (and why she might invade another person's space without picking up their social queues)... I do think I managed to capture her "no non-sense" and "superior" attitude towards the end...
Let me know your thoughts!
Enjoy!
=================================================
Evermeet once existed on the Prime Material Plane, until the events of the Spellplague which sundered the Green Isle, forcing the survivors to flee into the Feywild.
I spent my life growing up in the Feywild and learning to survive the bizarre world that encompasses the Feywild. Living in the Feywild was walking a balance that existed, yet somehow, did not exist. You spoke your mind freely, no matter how it might impact those around you; but you also recognized that may Fey were emotionally volatile. When you live in a land dominated by Satyrs, Pixies, Sprites, such things as personal space bleed away, as they’re very up close and personal (and often quite touchy; which by normal standards may seem off-putting or even offensive, but in the Feywild, to deflect such attention is an affront to their character and “honor” for lack of a better word).
“Why do you resist me, sweet Moonwhisperer?” Hoorstone, a Satyr sitting next to me, smiled.
“Because you don’t appeal to me,” I chuckled.
“I need not appeal to you to enjoy each other’s company under the covers,” Hoorstone winked, “A simple Darkness spell, and you can imagine me to be whoever you want me to be. But I promise you, whoever it is you imagine, will never live up to the passion I can deliver.”
“I’m sure that’s true,” I sighed, shaking my head, unable to hide my smile.
“It is, and if you give me just one moment, I can prove it,” he assured me.
“Just one moment,” I laughed back. “I’d hope it would last longer than that.”
“Much longer,” he assured me with a wide grin. “Does that mean you’re considering it? I could invite some Sprites and Pixies along to enhance the experience.”
“I might be,” I winked.
“Aelenia Galanodel,” Byseen, one of the Sun Elves rounded the corner, “Ivor Sonweisman calls for you.”
“No! Not now!” Hoorstone sighed and slumped against the couch.
“Duty calls,” I chuckled. “Perhaps when I am done speaking with him we can continue our conversation.”
Ivor Sonweisman, of the Royal Council called me to stand before him and the rest of the Council. “Aelenia Galanodel we have reason to believe that the Drow may be up to something in the Underdark. We have contacts on Faerûn that have returned messages to us that they have uncovered an ancient relic of great power that ties directly to the dark goddess, Lloth.”
“We need not remind you,” Garn Wulfeblood said, leaning forward, his purple tinted eyes squinting at me, “what happened when the Drow attacked Green Isle.”
“No,” I smiled, “you do not need to remind me, Garn. I am well aware and know the history quite well.”
Ivor cast a side glance at Garn, then looked back at me and said, “It’s good to know you will be prepared and know what they’re capable of. You cannot – and will not – fail us.”
I bowed deeply before the Royal Council, “My people are my life. If the Drow have uncovered some form of artifact that ties to Lloth, I will find it and I will destroy it.”
That was two years ago, when I booked passage aboard the Dragonship “The Skylan” and returned to Faerûn. I made my first stop be Waterdeep, where I gathered information about the Drow and the Underdark. Unfortunately, very little was known about the Underdark, as most dared not venture into it because of the horrors that waited in every shadow – where even the shadows themselves were a part of the horrors.
With very little knowledge (not entirely surprising, since it was a city whose majority were humans; and humans with their short life spans rarely pass on generations of knowledge, so I knew I would have to do this on my own), I booked a passage that brought me near one of the known cave entrances to the Underdark.
Firsthand experience is a brutal teacher at times; but I learned to survive and live and even thrive in the Underdark for two years. I learned about the Drow, the Illithid, and the Beholders that dominated the majority of the Underdark. More importantly, I learned that the information the Royal Council had obtained was true – the Drow had found some ancient artifact that had been buried for centuries – and it was somehow tied to the goddess, Lloth.
Whatever it was, it was no longer – at least currently – in the Underdark. From what I have pieced together, the Drow have brought it to the surface world and moving it to a new, secret base, to be used for some ancient ritual. Now I need to find out where this new place is and stop whatever this ritual is. The good news is, the Ritual requires “Darkness Overpowering The Light” which I assume to be an Eclipse, so that the Drow can stand on the Surface World to complete the Ritual.
I don’t know enough about Faerûn, so I will need to enlist servants – or companions as this world seems to call them – to help me piece together the information I’ve gathered about the Artifact and the Ritual.
Waterdeep; where I first landed, had several less than savory establishments that seemed to attract the “adventurous” type, I should begin there…
I didn't dive too much into her character development...mistermysterio;24117025 wrote: Name: Aelenia Galanodel (which means Moonwhisper)
Race: Wood Elf
Class: Ranger (Revised/deepstalker)
Alignment: Neutral Good
Background: Emissary Far Traveller
Traits: I have different assumptions from those around me concerning personal space, blithely invading others' space in innocence.
Ideal: I'm far from home, and everything is strange and wonderful!
Bond: I hold no greater cause than my service to my people.
Flaw: I am secretly (or not so secretly) convinced of the superiority of my own culture over that of this foreign land.
She's a weird mix of outgoing, doesn't-understand-concept-of-personal-space, happy elf girl with a no-nonsense, get your work done, and take down enemies of the state as needed warrior (as deepstalkers tend to stick to shadows and are really good at alpha strikes).
Anyhow, feel free to shift things around if a better idea comes to you - she doesn't really exist yet. For now, she's a backup character if my current one dies.
Thanks!
Rather, this time I seemed more focused on her being an Emissary Far Traveler... and how/why she has no concept of personal space (and why she might invade another person's space without picking up their social queues)... I do think I managed to capture her "no non-sense" and "superior" attitude towards the end...
Let me know your thoughts!
Enjoy!
=================================================
Evermeet once existed on the Prime Material Plane, until the events of the Spellplague which sundered the Green Isle, forcing the survivors to flee into the Feywild.
I spent my life growing up in the Feywild and learning to survive the bizarre world that encompasses the Feywild. Living in the Feywild was walking a balance that existed, yet somehow, did not exist. You spoke your mind freely, no matter how it might impact those around you; but you also recognized that may Fey were emotionally volatile. When you live in a land dominated by Satyrs, Pixies, Sprites, such things as personal space bleed away, as they’re very up close and personal (and often quite touchy; which by normal standards may seem off-putting or even offensive, but in the Feywild, to deflect such attention is an affront to their character and “honor” for lack of a better word).
“Why do you resist me, sweet Moonwhisperer?” Hoorstone, a Satyr sitting next to me, smiled.
“Because you don’t appeal to me,” I chuckled.
“I need not appeal to you to enjoy each other’s company under the covers,” Hoorstone winked, “A simple Darkness spell, and you can imagine me to be whoever you want me to be. But I promise you, whoever it is you imagine, will never live up to the passion I can deliver.”
“I’m sure that’s true,” I sighed, shaking my head, unable to hide my smile.
“It is, and if you give me just one moment, I can prove it,” he assured me.
“Just one moment,” I laughed back. “I’d hope it would last longer than that.”
“Much longer,” he assured me with a wide grin. “Does that mean you’re considering it? I could invite some Sprites and Pixies along to enhance the experience.”
“I might be,” I winked.
“Aelenia Galanodel,” Byseen, one of the Sun Elves rounded the corner, “Ivor Sonweisman calls for you.”
“No! Not now!” Hoorstone sighed and slumped against the couch.
“Duty calls,” I chuckled. “Perhaps when I am done speaking with him we can continue our conversation.”
Ivor Sonweisman, of the Royal Council called me to stand before him and the rest of the Council. “Aelenia Galanodel we have reason to believe that the Drow may be up to something in the Underdark. We have contacts on Faerûn that have returned messages to us that they have uncovered an ancient relic of great power that ties directly to the dark goddess, Lloth.”
“We need not remind you,” Garn Wulfeblood said, leaning forward, his purple tinted eyes squinting at me, “what happened when the Drow attacked Green Isle.”
“No,” I smiled, “you do not need to remind me, Garn. I am well aware and know the history quite well.”
Ivor cast a side glance at Garn, then looked back at me and said, “It’s good to know you will be prepared and know what they’re capable of. You cannot – and will not – fail us.”
I bowed deeply before the Royal Council, “My people are my life. If the Drow have uncovered some form of artifact that ties to Lloth, I will find it and I will destroy it.”
That was two years ago, when I booked passage aboard the Dragonship “The Skylan” and returned to Faerûn. I made my first stop be Waterdeep, where I gathered information about the Drow and the Underdark. Unfortunately, very little was known about the Underdark, as most dared not venture into it because of the horrors that waited in every shadow – where even the shadows themselves were a part of the horrors.
With very little knowledge (not entirely surprising, since it was a city whose majority were humans; and humans with their short life spans rarely pass on generations of knowledge, so I knew I would have to do this on my own), I booked a passage that brought me near one of the known cave entrances to the Underdark.
Firsthand experience is a brutal teacher at times; but I learned to survive and live and even thrive in the Underdark for two years. I learned about the Drow, the Illithid, and the Beholders that dominated the majority of the Underdark. More importantly, I learned that the information the Royal Council had obtained was true – the Drow had found some ancient artifact that had been buried for centuries – and it was somehow tied to the goddess, Lloth.
Whatever it was, it was no longer – at least currently – in the Underdark. From what I have pieced together, the Drow have brought it to the surface world and moving it to a new, secret base, to be used for some ancient ritual. Now I need to find out where this new place is and stop whatever this ritual is. The good news is, the Ritual requires “Darkness Overpowering The Light” which I assume to be an Eclipse, so that the Drow can stand on the Surface World to complete the Ritual.
I don’t know enough about Faerûn, so I will need to enlist servants – or companions as this world seems to call them – to help me piece together the information I’ve gathered about the Artifact and the Ritual.
Waterdeep; where I first landed, had several less than savory establishments that seemed to attract the “adventurous” type, I should begin there…