Re: Gabriel Knight: Sins of the Fathers - A SHP Playthrough
Posted: Mon Nov 07, 2011 2:51 am
There was no need to spoiler that bit on day 9 dear, I think we've all managed to experience that... And that Vampire role playing sounds very cool!
1: Tough choice. I really love Gran because she looks a lot like my maternal grandmother, who was about the sweetest person you could ever meet. She's also my favourite voice actress in the game; did you guess she also voices Tetelo?
Least favourite is a bit cruel to put, but I always get kind of tired of the game when I'm interrogating Gerde, when you have to ask again about Voodoo and the Voodoo murders and almost all her answers are "Wolfgang is the one who would no about that."
2: Don't recall my initial reaction to Malia. I didn't try to guess in GK1 what the plot was going to be like, recalling how that worked out for me in GK3, but I definitely didn't expect her to be the character she turned out to be. I did suspect Dr John.
3: The mime is definitely beyond my puzzle solving capabilities, and I'm not shy to resort to walkthroughs. To play again it's a bit of a frustrating puzzle, there's always some other pedestrian that steals the mime away. But I very much appreciate the idea of it, it's quite funny.
4: I love day 3's ending. Having seen GK3 end I just felt really happy for Gabe.
5: Not too keen on Crash as character, has to do with his acting. That didn't take away the power of the moment though; what does take the steam off, is when you dislike the narrator and have her turned off. But I did feel sorry, nobody deserves death, especially after the suffering Crash seemed to have done. We don't get to see how long he's felt so scared but I imagine it must've lasted years.
6: I was on my Dino the first time, and it tended to play a little fast. Seeing how detailed it is, is quite amazing. And it's scary; knowing what these people are capable of...
7: The music in Schloss Ritter makes me prefer New Orleans, I've suffered an overkill of faux-Bavarian booze music living here; but I do love the design of Schloss Ritter, it looks gorgeous!
8: The thought of Gabe cutting his own arm makes me climb up the curtains. To him I believe his hair is the most important. His hair is his character, which he has to cut and tame.
9: Love dragons! And I love how he comes out of the window!
For the three women I guess Gran, his mother, and Grace. I think Grace loves him here already, but she really doesn't want to know. Can you blame her? She's having to deal with all the lovely ladies he discards like candy wrappers.
10: What I think of it? Oh, take a wild guess...
(Boy sarcasm is catchy.) Every time I replay that bit, I feel my heart ache just before I use the snake rod. Even though I don't die as often as I did before, on my Dino they really were too fast. It does help you to get that urgent feeling as you stand in the snake mound, violating the sanctum of a powerful spirit you wouldn't want to mess with. The closing scene of the chapter is very powerful, and I do believe the mummy chase helps that feeling. But I still hate them.
11: "Wha? wha... WHA!! Now it IS getting serious!"
12: At that time, first time playing, I was terribly edgy and fearing a scene to beat the mummies: I did watch YouTube walkthroughs to curb my fears. So I was happy with everything that broke with that: from looking at the carpet to flirting with the goats. It's the animal section that always grabs me; no matter what you do, you don't hurt the puppies.
13: Realizing what she just did, absolutely. Since her mother only passed away recently she must've been at a very vulnerable position: only fresh into the life of horrific mama loa, still grieving, sucked into this life which had also happened to her mother and will happen to her daughter... I do wonder how the loss of the idol would've worked.
14: They're both somewhat romantic and with Grace. I love the first one best though. I'm a sucker for sunsets, and I love that little poking towards the end.
15: 9.4 out of ten: -0.5 for the mummies and -0.1 for the lack of explanation of the idol. It's briefly mentioned at the table on day 9, but you can miss looking at the table. I really want to know more about it: where does it come from? What does it look like? How old is it? Where does it get its power from?
There's one thing I wonder about this game. One of the voice actresses is missing from the credits: the woman who does Franks, Lorelei and the museum lady. Perhaps the tap dancing kid too. Does anyone here have any insight on that?
1: Tough choice. I really love Gran because she looks a lot like my maternal grandmother, who was about the sweetest person you could ever meet. She's also my favourite voice actress in the game; did you guess she also voices Tetelo?
Least favourite is a bit cruel to put, but I always get kind of tired of the game when I'm interrogating Gerde, when you have to ask again about Voodoo and the Voodoo murders and almost all her answers are "Wolfgang is the one who would no about that."
2: Don't recall my initial reaction to Malia. I didn't try to guess in GK1 what the plot was going to be like, recalling how that worked out for me in GK3, but I definitely didn't expect her to be the character she turned out to be. I did suspect Dr John.
3: The mime is definitely beyond my puzzle solving capabilities, and I'm not shy to resort to walkthroughs. To play again it's a bit of a frustrating puzzle, there's always some other pedestrian that steals the mime away. But I very much appreciate the idea of it, it's quite funny.
4: I love day 3's ending. Having seen GK3 end I just felt really happy for Gabe.
5: Not too keen on Crash as character, has to do with his acting. That didn't take away the power of the moment though; what does take the steam off, is when you dislike the narrator and have her turned off. But I did feel sorry, nobody deserves death, especially after the suffering Crash seemed to have done. We don't get to see how long he's felt so scared but I imagine it must've lasted years.
6: I was on my Dino the first time, and it tended to play a little fast. Seeing how detailed it is, is quite amazing. And it's scary; knowing what these people are capable of...
7: The music in Schloss Ritter makes me prefer New Orleans, I've suffered an overkill of faux-Bavarian booze music living here; but I do love the design of Schloss Ritter, it looks gorgeous!
8: The thought of Gabe cutting his own arm makes me climb up the curtains. To him I believe his hair is the most important. His hair is his character, which he has to cut and tame.
9: Love dragons! And I love how he comes out of the window!
For the three women I guess Gran, his mother, and Grace. I think Grace loves him here already, but she really doesn't want to know. Can you blame her? She's having to deal with all the lovely ladies he discards like candy wrappers.
10: What I think of it? Oh, take a wild guess...
(Boy sarcasm is catchy.) Every time I replay that bit, I feel my heart ache just before I use the snake rod. Even though I don't die as often as I did before, on my Dino they really were too fast. It does help you to get that urgent feeling as you stand in the snake mound, violating the sanctum of a powerful spirit you wouldn't want to mess with. The closing scene of the chapter is very powerful, and I do believe the mummy chase helps that feeling. But I still hate them.
11: "Wha? wha... WHA!! Now it IS getting serious!"
12: At that time, first time playing, I was terribly edgy and fearing a scene to beat the mummies: I did watch YouTube walkthroughs to curb my fears. So I was happy with everything that broke with that: from looking at the carpet to flirting with the goats. It's the animal section that always grabs me; no matter what you do, you don't hurt the puppies.
13: Realizing what she just did, absolutely. Since her mother only passed away recently she must've been at a very vulnerable position: only fresh into the life of horrific mama loa, still grieving, sucked into this life which had also happened to her mother and will happen to her daughter... I do wonder how the loss of the idol would've worked.
14: They're both somewhat romantic and with Grace. I love the first one best though. I'm a sucker for sunsets, and I love that little poking towards the end.
15: 9.4 out of ten: -0.5 for the mummies and -0.1 for the lack of explanation of the idol. It's briefly mentioned at the table on day 9, but you can miss looking at the table. I really want to know more about it: where does it come from? What does it look like? How old is it? Where does it get its power from?
There's one thing I wonder about this game. One of the voice actresses is missing from the credits: the woman who does Franks, Lorelei and the museum lady. Perhaps the tap dancing kid too. Does anyone here have any insight on that?