D&D Character Background Challenge (It's Own Thread Now)

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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

http://www.giantitp.com/forums/showsing ... tcount=643
Originally Posted by KyleG View Post
Scourge Aasimar Vengeance Paladin: Inspired by The man in the iron mask, hidden away from the world his aasimar heritage only revealing itself when he escaped? True Noble, had to be kept alive so that his face could be used by another who stole his title? A king or prince perhaps. A iron mask that he cannot yet undo, hides his face, but not his divine heritage. Probably lawful good and in fairly good spirits despite his circumstance
This was an interesting ride to take...
Finding a reason for the Iron Mask... and the heritage ...
And how and why the iron mask can't be removed...
Hopefully I hit all the marks you wanted.
Would love to hear your thoughts!
Enjoy!
=====================


I was taken when I was thirteen years old; a bag thrown over my head and stolen away in the night. On the back of a caravan, I bounced on the floor, my hands restrained behind my back. When the caravan finally came to a stop, the bag had slid off my head ever so slightly, and I saw, as lightning split the sky, a castle on the top of a cliffside. In the not so far distance I could hear the roar of waves pounding viciously against the stone wall that held the castle up, like a vicious wolf tearing at a fence, trying to get to its prey. I was thrown into the cell with such callousness, as if I were a murderer of children. Shortly after, another man came into the cell holding an iron mask. He smiled as he looked down at me and simply said, “This is going to hurt you. A lot.”

Then he placed the mask on my face, spoke some magical words; and the iron mask bound magically to my face, feeling as if a thousand needles were injected into every nerve of my body.

I learned to adapt in this prison, where four stone walls kept vigilant guard. A steel door three feet thick ensured I would never burst through there. Food was slid under the small slit beneath the door. On one of the days, my glass of water I was provided was knocked over, and I could see my own reflection – the iron mask glowed faintly with small runes etched on it.

Without much to do, I spent my days and nights, my head pressed against the wall, listening to the guards that patrolled the halls. This prison held hardened criminals and murders; but what had I done that warranted this treatment?

For awhile I kept track of the sun rising and falling through the small slit that passed for a window, barely thick enough to put my index finger through; but after three years of this, I stopped caring how many days I had spent trapped between those four walls. In order to prevent my body from failing me, I began exercising vigorously.

One night, I heard the guards shouting, which woke me from my sleep. I peered out the small hole in the back of the cell and knew it was nighttime. I pressed my head against the steel wall to try and hear what was happening; and I could hear men’s cries. Suddenly a loud bang on my steel door sent me scampering away to the far corner. The steel door swung open and a man adorned in plate-mail lifted his visor. “Prince Aragast.”

He saw the iron mask. “What have they done to you?”

“I heard them,” I explained, standing, “long ago. They put these masks on so that no one can ever see our face, and the runes allow them to track any who might try to escape. It can not be removed without the proper magic. To attempt so… will lead to the severing of my own head.”

The man extended his hand, “My name is Bennar. I am here to rescue you and restore you to the throne. Your Uncles had taken over and the one responsible for your imprisonment. We must get you back on the throne. He murdered your father and has in turn forced your mother to marry him.”

“I can not go back,” I said, “not until I find a way to remove this mask. So that the people know I am not guilty of whatever hideous crime my uncle has accused me of.”

“Then I will train you in the ways of light,” Bennar replied. “And when you are ready, we shall reclaim the throne.”

I traveled for weeks with Bennar and learned that my father was not human as I believed. He’d been an angelic being who had been sent to watch over my mother, because her destiny was something that was attached to some form of prophecy, which meant I was an Aasimar. Soon, my own body seemed to surge with incredible power.

I began to realize my mother’s destiny was tied directly to the angel who had come down to watch her; I was her destiny.

I began sending messengers to secretly communicate with my mother; to let her know I was coming for my Uncle, and that she would be set free, once the Mask was removed.
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

http://www.giantitp.com/forums/showsing ... tcount=644
Originally Posted by Tmii View Post
Name: Navarr
Race: Half-Elf (Drow) male
Alignment: CG
Class: Hexblade 1/Lore Bard 3
Background: Faction Agent (Harpers)
Navarr was a slave to drow in the underdark. He has pale skin (Szarkai?) and white hair with a hint of silver. At some point he lost an eye. He had no arcane powers prior to the pact.
He uses a Bow to shoot his Eldritch Blasts and his Patron replaced his bad eye with a new one that allows him to manipulate the weave and to cast spells/use his cutting words ability.
He escaped the underdark and joined the Harpers which send him on several missions. The last one made him end up in Barovia (Curse of Strahd Adventure).
His only musical instrument is a mithril horn. He likes to draw and sing.
Do you have any idea how to connect it all?
I was wondering how I would tie this together...
When I realized... Seeing that you were a Half-Elf Drow...
An idea popped into my head...
In this thread, I've written about several people's Drow characters...
So I decided to tie yours into one of them (linked in the story)...
Now naturally, it's just a cool like thing to do... You and the other person don't need to agree on this...
It's essentially a way to "tie my universe" of character submissions together...
So that in your version, she ends up being your mother...
Anyway, read on - hope you enjoy - and please leave feedback!
Keeps the thread alive and keeps the moderators happy!
Enjoy!
===============================

I’ve led an unusual life.

My mother, Sureena Pyre’sin – my mother – was a Drow, formerly completely faithful to the Drow goddess, Lolth, who, while pursuing slaves who had attempted to escape, fallen off a ledge, and become paralyzed. She was saved by humans who preached the word of Eilistraee who embraced beauty, song, dance, freedom and hunting. She was everything that Lolth was not. My mother, paralyzed, refused to embrace Eilistraee; and was told by the human who tended to her, that she would never walk again because of her belief not because of her bodie’s condition. So long as she believed in Lolth, her body would remain a prisoner to itself.

One night, desperate, tired of being tended to, and paralyzed, my mother prayed to Eilistraee who came to her in a dream and kissed her forehead and explained she was now free. My mother awoke from the dream, startled, and had not initially realized that she had sat up as she awoke from the dream. (See Sureena’s story here)

My mother learned to walk again, recovering her strength, and trained to be a great warrior. In the village, she met a human named Darnasius. He had been the one who helped her train and regain her strength once she’d embraced Eilistraee. Together, not only did her strength grow because of him; but so did her love and affection for him.

That’s when I came into the world. My mother and father continued to preach the ways of Eilistraee, so I learned to appreciate beauty and the art of both song and dance. My father saw, by the age of ten that I was gifted with the ways of song and storytelling and gave me his father’s horn – a mithril horn.

When I was eighteen years old, I embarked on my own. My head was full of love and joy, song and beauty and I thought – in my nativity - that I could visit my mother’s side – the Drow – and see if I could bring this light to them.

This unfortunately, led to my capture and torture as they recognized me to be my mother’s son, since I bore many of her features. For weeks I was forced into manual labor with very little food. I could not believe that my mother was like these people at time. When one of the Slavers was whipping a pregnant halfling, I stepped between the whip and the target, and for that, lost my left eye.

But that was also the night that changed my life forever. As I drifted to sleep, my hand over my missing eye, a voice called out to me – spoke to me about how my heart was a beacon of light in the vile darkness – and that if I embraced the power that the voice offered – it could help me escape. When I spoke – to myself, as far as I could tell, since the voice had only been in my head – I said I could not leave without my father’s mithril horn.

A moment later, I found that my head was resting on the mithril horn rather than a pillow; and in that moment, knew I could trust this mysterious voice and accepted the offer. My body suddenly surged with power, and I used magic to escape, tumbling down the same cliffside my mother had fallen down many years before, though I did not break my back.

When I did regain consciousness however, I was completely exhausted as if I had been running for weeks without stopping. Every limb ached and burned, and I thought, like a star streaking through the sky, I had burned out all the power that had helped me escape.

As I glanced at my hands, sparks flew between my fingertips and I knew the magical power was still surging inside of me.
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

http://www.giantitp.com/forums/showsing ... tcount=650
Originally Posted by Appleheart View Post
Hello Tawmis!
I currently play Nok, a goblin urchin living in Waterdeep, who has just had a bit of a rough day, so to say. He was being possessed by an elder aboleth, awakening his latent psionic powers, and was abducted to the Far Realm. Now we have a period of downtime, where a few years of time pass as Nok travels the Far Realm to escape the aboleth, explores his newfound powers, and eventually somehow manage to navigate away from the Far Realm through the outer planes to find some way to get back to the prime material. Maybe he encountered a githyanki raiding party and hitched a ride with them, finding more regular civilization and paying for passage back, etc?

Would you be able to apply your excellent background story writing skills to help tell the story of how Nok escapes the Aboleth and finds his way back home over the course of a few years of travel and adventures? :)
Heh - so the entire concept of what you provided me... I couldn't help but take a slightly fun twist with this.
I gave your goblin a voice of some sarcasm in how he (she?) handles things.
You'd mentioned Urchin (but not really a class), so I strayed away from specifics (other than stealing some gold and such to survive; so almost Rogue'ish, but really Urchin).
I hope you enjoy what I did; I've love to hear your feedback!
Enjoy!
==================================================

The day started out like any other day.

Absolutely horrible.

My name is Nok and I live at the poverty level of Waterdeep. That’s not even the worse part.

I’m a goblin.

Oh, don’t get me wrong. I love being a goblin. But goblins in Waterdeep aren’t exactly welcomed by the general populace of Waterdeep. Goblins, such as myself, have a notorious reputation for thievery and destruction (and mind you, it’s rightly earned).

So why live in Waterdeep you ask? Why endure the cursed words, mud being kicked at me, and general harassment? Well, as it turns out – I am actually wanted by former clan. I slept with the Chief’s daughter – in the Chief’s hut – in the Chief’s bed. The night before the Chief – Chief Wukondoa – was going to hand over his daughter to the great Hobgoblin Warrior, Bookar.

So, I ran for my life and eventually ended up in Waterdeep.

Living in Waterdeep, and being so disliked, I did what I could to basically survive by remaining unseen. Most of what I did, I did at night, whether that was picking trash for food or cutting a coin purse or two from a drunken passerby from the shadows. During the day, I tended to stick to the sewers; but even that wasn’t always safe, because Waterdeep was like a pumpkin left in the sun. Oh, on the outside it may look mostly bright and beautiful with a few rough patches; but below it was a fetid mess.

That’s also where I inadvertently met Gagorian, the Eye Tyrant. While living in the sewers I’d heard of Gagorian - but never seen him (I think it’s a him, I am not sure if you can really tell the gender of a Beholder – or get close enough, before one tries to kill you). Gagorian had experimented upon himself to extend his life and his power with various items he had his servants acquire. He was also the very definition of the word megalomaniac who also, strangely suffered from lepidopterophobia (yes, the fear of Butterflies) and spectrophobia (the fear of his own reflection; which this one, I understand as a bad incident when he used one of his rays on an adventurer and they reflected it back with a mirror).

I, foolishly, tried to “acquire” some of Gagorian’s treasure – and he chased me down, blasting wildly – one of his blasts opened a shimmering portal in front of me. Moving too fast to stop, I flung myself through the portal.

I thought I was as good as dead.

As if it couldn’t get worse; it did.

It turned out I was floating aimlessly in the Far Realm. Now, if you don’t know what the Far Realm is; it’s essentially thousands – maybe millions? – of layers that make up a plane known for madness. The Far Realm was also known for twisting unfortunate visitors into gruesome monsters. My body drifted between white, flowing rivers that flowed and changed direction as quickly as I could take a breath.

It was there that Kru’naw the Aboleth sensed me and seized my mind. I had become a servant to Kru’naw, doing what she demanded of me, sometimes against my will; but her voice was always whispering in my mind (even when she wasn’t having me doing anything). I learned that she had latched on to me because she’d sensed Psionic powers in me.

I can’t tell if it was minutes, hours, days, weeks, or even years; since keeping track of time in the Far Realm is impossible.

It was the boom of a Githyanki vessel bursting through the Far Realm that caught my attention. Apparently they were fleeing from a colony of Aboleth’s and using the Far Realm to short cut the distance they needed to jump. I just so happened to be in the way that one of the lines on the ship snared me and pulled me along the vessel as it burst into the Prime Material Plane launching me deep into the middle of the ocean.

For several days, I survived on an island, no bigger than 100 feet. I lived off plants and fish.

A vessel made a stop and I managed to sneak aboard below deck. The ship docked in a bustling town and I crawled out, undetected.

Not entirely surprised that I was in Waterdeep again.
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Re: D&D Character Background Challenge (It's Own Thread Now)

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Tawmis wrote: Fri Jan 24, 2020 11:41 am oots forms have been pretty unstable... so going to copy the other stuff for the D&D character requests I've done there over here
And just like I figured...
OOTS Forum Notification wrote: vBulletin Message
Due to a server fault, the Giant in the Playground forums have been switched off for maintenance and repair until further notice. No data has been lost. We apologise for the inconvenience and hope to be back soon. For more information, please see the News page.
They're doing a patreon to move the forums to a new server.
OOTS News Page wrote: 2/3/2020

Welcome back to the new story arc of The Order of the Stick! If you haven't been keeping up with the site during my hiatus, we've, uh, had some issues. Mainly, we need to move to a new server, and I said over the weekend that I would have more information about how we plan to make that happen. The details about when the forum will actually be back online are still being hashed out, but there has been progress on the financial side. I'm happy to announce that Giant in the Playground now has a Patreon page, with the funds raised being dedicated to paying for a new server (and for the work needed to move the forum database to it). A surprising number of readers suggested that they'd be interested in me setting something like this up when I mentioned the server expenses, so now I have.

One thing that I know some of you might be worried about is that many creators will post a lot of exclusive new content behind the subscription wall at Patreon, and I definitely want to reassure you that I'm not going to do that. It's just another way for people to support the site if they feel like it, I'm not going to be pushing it like crazy or locking new comics away for patrons. It's 100% optional, you're not going to miss out on any OOTS if you don't participate. I will be fielding questions from patrons over there every month, but even then, the answers will be free for everyone to see.

Anyway, I wrote a longer piece about it and why I'm doing it over on that page, if you want to read it. We'll try this out for a while and if it can help fund a new server, that'll be great. If it can't, well, it was worth a shot.

2/1/2020

By now, those of you who frequent our forums will have noticed that they've been shut down for a few days. You may have also noticed the weeks (months?) of persistent slowdowns and time-outs that preceded this, in which case you were paying more attention than I was; I had been deliberately avoiding the site while I took my hiatus to focus on plotting the upcoming story arc and failed to notice the problem until this past week. Sorry about that. At any rate, I talked a little bit about what's going on in my Twitter feed, but I thought I should reiterate and expand upon that here.

I asked my technical guru (you may know him as Rawhide from his forum name) to take a look at what was causing the problem. He turned off the forum and ran some diagnostics, then came back to tell me that it was definitely the forum causing the problem (rather than the comic). The database of all the posts built up over the years had simply gotten too large for the server on which the site is currently hosted to process quickly. But worse than that, if he turned the forum back on, it would immediately grind the entire website to a halt—making it impossible to access the comic, or even to turn the forum back off again. The only viable solution would be to move the forum to a hosting situation with more memory, an endeavor that would be neither quick nor free.

So that's what we're doing. The forums will be shut down for a bit while we work behind the scenes to move them to a big shiny new server. The comic (as well as this News page) mostly won't be affected during this transition, and the new OOTS comic scheduled to arrive this upcoming Monday should post as planned. I also would like to reassure everyone that no content from the forums has been lost, and the forum isn't going away, either. If you were playing a play-by-post game or posting your creative work to the forum, it will all still be there after the move. The only open questions are how long the process will take and how much it will cost. We should have more information on how we plan to address at least one of those topics on Monday.
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

OotS got their forums on a new server and I got an influx of requests - and quite a few donations to my paypal! <3

https://forums.giantitp.com/showsinglep ... tcount=658
Undyne;24366777 wrote:A new character to help keep this in recent- A human fighter, born blind. My table uses the Unearthed Arcana for swapping features, so he uses the Blind Fighting fighting style, and my DM has a home-brew rule for characters born blind- Along with the downsides of being blind, you have advantage on perception based on hearing.
Race: Human
Name: Jonathan Rasade
Class: Fighter, Champion
Jonathan's story begins prior to his birth- 1 month before it. His mother, Alice, was a beautiful woman, married to a kind man named Wolfgang. But one day, her sense of vanity was her downfall- the gods cursed her to become a Gorgon (Medusa, not metal bull) and her husband was right in front of her as it happened- Her first victim, the first turned to stone, the one she had loved. She ran, going into a cave, and one month later, she gave birth to Jonathan. She tried to not look at him, but his babbling made her so happy. She looked at him, and saw his silver-grey eyes; He was blind, and thus immune to her petrifying glare. She hugs him, crying in joy with the knowledge that at least one god was on her side. A few years later, and Jonathan takes a blade from a man who had been sent to kill his mother, and learned the art of blind combat. Every now and then, he goes to his mothers cave and alerts her of his presence- 1 echoing tap of a sword on the floor if its just him, 3 if he has guests so she can put on a blindfold, and to make sure no one can trick her, he also hums a melody she taught him so she knows its him.
I really did a deep dive of your mother - because I feel like that's everything that drives your character.
From protecting her - to the "mission" I give your character for a reason to be traveling.
This was a lot of fun to write (clearly, as it ventured into 3 pages in length!)
Hope you enjoy it - would love to hear feedback! (Helps me, and helps keep this thread alive!)
Enjoy!
================

Everyone knew the name Avaleena Starway; the story had been that she’d been touched by the gods themselves. Her fiery red locks of hair seemed to capture the rays of the sun and draped well past her knees; her green eyes were like the blooming pastures of the grasslands; her skin was soft to the touch, like the most expensive silk, and she seemed to move with the grace of a cat, with hips that seemed to move like a slithering snake. Some even suggested that she might be the personification of Sune, the goddess of beauty and love, herself.

Despite this, Avaleena was humble and married a young farmer by the name of Korien Rasade. Korien was a simple man who loved Avaleena because she frequently told him that he was much better than the “simple person” he believed himself to be. Koiren could never understand how Avaleena, who could have married anyone; including some of the richest men in the neighboring lands, had chosen him.

They lived happily for a year; until one day, a band of brigands made their way to the town and caused disturbances and trouble throughout the town. One of them had seen Avaleena and taken an interest in her. Koiren stepped into the tavern just as he saw the brigand handling her. With all that Avaleena had said to him in the past year; Koiren felt confident he could handle a single brigand. He turned and locked the door to the tavern, which shocked others in the tavern who’d always known Koiren to be quiet and reclusive. Koiren reached for the sword on the wall and pointed at the brigand, “You will unhand my wife and leave this place; alive or dead, the choice is yours.”

The brigand named, Gorgus Bloodbane, stood and laughed. He was a large fellow, with as many cuts and scars on his skin so that it looked like an old parchment of a well-traveled city.

Still, Koiren did not back down, despite the screams and protests of Avaleena.

Despite Koiren’s courage, that battle was over, before it began, with Gorgus blocking the clumpy thrust, and impaling Koiren to the wall – to the gasps and horrors of those who watched. It was Avaleena who took Gorgus’ dagger from his own belt and plunged it into the brigand’s back who howled in fury and pain and back handed her. He grabbed her by her fiery red hair and threatened to slit her throat, but thought it would be better that she go on living, knowing that her husband died in front of her eyes; and with that, Gorgus left.

The town buried Koiren as a hero, and Avaleena soon learned she was pregnant with his child. Despite her ever growing belly, the people of the town still catered to her every need; some who perhaps felt sorry that she had lost Koiren, others who had hoped to gain favor with her, and win her hand; and others still, who continued to believe she was a representation of Sune. The compliments were never ending when it came to speaking to Avaleena.

Knowing that she would soon be giving birth to a child, she accepted the hand of a local baron who would be able to provide for her financially. She did this so that her child could have the best life ahead of them, without having to work a farm or worry where their next meal might come from. The baron – a human by the name of Baron Marcus Castlemaine – promised that the unborn child would be treated and considered as family.

For eight months, Avaleena was dotted on by Baron Marcus Castlemaine and his servants. He ensured her every need was met, and that a servant was at her side, every moment of her life. Avaleena’s servants continued the influx of compliments, some of the male assistances, fighting to be the one to help her; some working well beyond what one would consider healthy.

Even one month before she was going to give birth, Avaleena still looked incredibly beautiful; perhaps even more so now than ever; as her skin seemed to radiate that motherly glow. And perhaps it was the gods – perhaps a jealous woman – but on the night of the full moon, Avaleena’s life changed forever.

She awoke one day and peered over at Baron Marcus Castlemaine – and to her surprise, he had let out a scream – before his flesh turned to stone. His guards rushed in to see what was going on – and even they too – turned to stone. Avaleena soon discovered, anyone who could see into her eyes, had their flesh turned to stone. She’d been cursed!

She, though still pregnant, quickly hid her eyes, and fled to a nearby cave, where she lived on whatever she could find for food, before delivering her own child into the world. Fearful that she would turn her own child to stone, she did not look at him; even as he cried for his mother. Days went by and she knew not what to do, and finally realized, that turning him to stone would end his misery; for there was no way for her to bring him to someone to tend to him. She would not risk entering the town and turning anyone else to stone.

She took a deep breath, and picked up her weak child, and to her surprise, the infant’s giggles continued. She looked closely and saw – perhaps a blessing or a curse – that her son was blind. The mark of the silvery white eyes! She pressed him close to her body, fed him from the milk of her breast and hunted for him, killing animals to feed him.

The boy, for which she named Jonathan, learned to grow up with his blindness. Where he could not see, he could hear and taste things better than those gifted with sight. And those senses would come into play; after all, despite it being sixteen years since she’d fled – the world had not forgotten and had placed a bounty on Avaleena’s head – for the murder of Baron Marcus Castlemaine.

One such bounty hunter had finally picked up the pieces, heard the rumors of the “woman in the caves” and decided to come calling. Jonathon knew of his mother’s story; she – in a weeping tale – explained the tragedy of Jonathan’s father and the curse that had befallen his mother. And Jonathon vowed to find out who had cursed her – whether mortal or deity – and find a way for the curse to be undone.

But first, the bounty hunter.

Jonathan used his ability to know the caves inside and out, using the darkness to lure the bounty hunter away from his mother; using his sense of hearing to always know where the bounty hunter was. He had made a trap that – once triggered – would release a boulder crushing the opponent. Jonathan effortlessly led the Bounty Hunter here, triggering the trap – and killing the man who had come collect his mother’s head. Jonathan then felt around until he found the man’s body and took from him what he could (the armor had been crushed, but the sword had been tossed aside as the boulder came for the man). Jonathan trained to use the sword for a year, before he told his mother his plan – to find a way to break the curse.

But before he did that – there was one more thing he had to do.

In an old town, miles away, Jonathan opened a door. Using the tip of the sword, to tap on the ground, to guide him as he walked, his sightless eyes looked around the room. “Gorgus Bloodbane,” he smiled, though he could not see his opponent. An older, weathered man, stood, still towering, still intimidating – if one could see him.

“Do I know you, boy?”

“Me?” Jonathan shook his head. “No. But you knew my father.”

“Oh? What’s his name?” the large man named Gorgus eyed Jonathan.

“Koiren,” Jonathan replied, “Koiren Rasade.”

“Doesn’t ring a bell,” the man shrugged.

“You murdered him,” Jonathan said, as he lifted his sword. “And I’ve come to kill you.”

“You? A blind boy?” Gorgus laughed and waved the boy away. “Don’t be foolish. I am giving you one chance to walk away.”

“I thank you and decline your offer to walk away,” Jonathan smiled. “Tonight, I send your soul to the planes of hell to burn forever. You started the curse – and so I must kill you.”

“I don’t know what curse you speak of,” Gorgus drew his massive blade, “but I’ve had enough of you.” He lunged forward, but Jonathan could hear the whistling of the sword and easily stepped to the side and with one quick slice brought his blade down, slitting Gorgus’ throat. He collapsed to the ground grasping his neck as blood exploded between his fingers.

Jonathan kneeled down, next to the sound he could hear the gurgling, and waited until it stopped. He cut the purse off of Gorgus’ belt and threw it in the direction he could hear the labored breathing of those who had just witnessed this. “Take his gold to pay for the clean up. Good day to you all,” and with that, Jonathan sheathed his sword and walked out the door.


https://forums.giantitp.com/showsinglep ... tcount=666
ThornTheDruid;24367664 wrote: AWESOME idea for a thread. I was considering doing something like it, but I don't wanna take any credit, lol. Could you help me with an idea I have? This is an idea for an NPC, who will be interacting with the characters heavily.

Cauthon the Mad is his "nickname," but chefs choice for true name. He is a Human Warlock of the Fiend, who worships the Devil of overgrowth, Rosantra. (A homebrew devil, might be a little hard to work with... sorry!) He has been partially taken over with bark, and parasitic fungus, a "gift," from Rosantra.
Knock yourself out.
I wasn't sure of your Devil's gender (I didn't want to assume the Spanish in me, because their name ends with an "a" that it might be female) - so, I left it as male. So you may need to swap the gender.
I wasn't sure what the "parasitic gift" was; so I left that open also in the story.
I wanted to show a guy whose not had a very good life; and wanted to write how a crazy person might write... so fractured... yet somehow structured at the same time... so I use a mirror reference to tell the story. I also didn't specify his name, but was figuring Cauthon was his real name... he just earned "the mad" part of his title, because of his broken mind.

Would love to hear feedback!
Enjoy!
==========================================

Madness Reigns.

I barely remember my life before just a few days ago.

Peering into my past is like looking at a shattered mirror on the floor, with thousands of tiny fragments of myself staring back at me. I recognize who I am; but I can’t piece it all back together. Not without cutting myself.

There’s a piece here – a large fragment – of me, as a child. I remember. Life was not always easy. My mother was never truly around and my father was a drunkard. I vaguely remember my mother being with many other men and my father simply being drunk and passed out somewhere on the farm.

There’s another piece here – one, far more recent – of me on a caravan that had been moving along nicely through a dense forest when out of nowhere brigands attacked. Neither my father or mother are there; another piece of the broken mirror, and I see my father – he’s dead. Drank himself to oblivion and never woke up one day. And my mother, she’s on this other fragmented piece; once my father died, she left me to the house and began enjoying the company of all the other men passing through our small town. That’s when I ran away, became friends with strangers looking for a better life. That’s how I came to be on that caravan. They were a cult who learned to make pacts with demons and devils to earn their magic and survive; and they had just begun to educate me in those arts when everything was about to change for me, yet again…

The brigands – they were slaughtering everyone. Men. Women. Children. Some women they were dragging away into the bushes and I could hear their screams – even as I ran – ran for my life. The forest slapped me, branches lashing at my flesh, as if trying to stop me – to tell me to turn around and help – but what could I do? I’d die just like the others!

And as if the world knew that – the forest suddenly stopped and there was a clearing – but I saw that only for a moment as I plunged into a large, gaping hole, falling endlessly, it felt, slamming against jagged rocks.

Was this the world telling me I wasn’t worth being there; so it swallowed me.

Perhaps it’s the fall that shattered my mind the way it would have shattered a mirror.

But there in the darkness I learned to live; deep in the Underdark.

I turned to what I had learned on the caravan about demons and devils and calling upon them to survive; one such devil named Rosantra answered my call. The Devil of Overgrowth was quite at home in the Underdark.

Surviving in the Underdark was perilous; the devil told me. He blessed my skin by encasing it in barkskin. This allowed me to survive longer than I would have ever before. He also bestowed upon me a parasitic fungus; telling me it was a gift… but I know not what it does.

These days, from time to time, I crawl my way out of the hole I fell in, to visit the world…
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Tawmis
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

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Shako;24368251 wrote:Hello Tawmis,
first of all: awesome thread, thank you very much!
I'm getting (after pretty much 3/4 year break) finally back into the game.
I know you just did a goblin, but maybe you won't mind another one:
Haven't picked a name yet, but that hardly matters, let's go with Tuboox.
What I have:
Name: Tuboox (male)
Class: Sorcerer (Divine Soul), Hexblade
Alignment: Chaotic Good
He lost his mother early on during a raid of some adventurers, which made him want to be able to protect those he cares about (and left him with slight mother-issues and a weak spot for any matriarchal figure).
While becoming an adult he took part in a raid, as goblins tend to do, but was shocked when he found out that his comrades where killing women, too! To make it worse: some have been mothers!
So he distained himself from his tribe and (somehow) found religion. We're about to start Rise of Tiamat, I only read some about the gods there and haven't made my final pick. I thought Sune, Selune or Tamara would be fitting.
So since I had a few pending requests - and I saw another goblin request besides yours...
I will be tying your origin into theirs in a way (keep an eye out for Zax's character story when I get to it... if I stick to what I have in my head)
I had fun writing this goblin; and showing the contrast of good and evil, even among a race known to be evil...
And adventurers just killing whatever is in their path..
Would love to hear feedback!
Enjoy!
============================

As a part of the Hek’taun Clan (which, in Common loosely translates to ‘The Charging Warrior’) of goblins, I was always different than the others.

It was a tragic night when a small band of adventurers, seeking shelter from the rain, entered our cave to hunker down and wait out the raging storm. One of them – a dwarf – had taken notice to the passage we used further back. Familiar with the stonework, the dwarf found the secret passage that we had hidden. The other adventurers, curious as to why there was a hidden package, snuffed their campfire and moved deeper into the cave. This led them further back still, directly to Augun’dor (‘The Stone Fortress’) – our home. Recognizing us as goblins, the adventurers quickly launched an attacking, killing the goblins before them – one of them – I can still hear her scream when she was struck by an arrow – was my mother.

Only a few of us had managed to escape, fleeing our home.

Boon’tah, our Shamanistic leader, who had made pacts with demons to gain his powers, and led the escape demanded that we get revenge. We gathered what weapons we could and launched an attack on a small farming town, mainly composed of humans not far from Augun’dor.

“We must kill the humans,” Boon’tah hissed as we slowly approached in the cover of night. “They will keep sending more. They will keep encroaching on the lands until their infection has spread from the top lands to the mountains!”

In the heat of the moment, with his eyes ablaze due to his sorcerous origins, it was easy to get caught up in the moment; and realize that it had not just been a human who attacked the village; but there’d been an elf, a dwarf and even a halfling.

But Boon’tah, who nominated himself as the new War Chief, since Gouktah died in the initial attack, seemed to be a natural leader; and with the power of a demon behind him, surly we would never fail.

And I admit - initially, with my mother’s death cry still piercing my heart, I agreed with Boon’tah; but as the attacks commenced, my own people were attacking women; some of whom were holding their daughters and sons, so that they took the killing blow rather than their children.

I grabbed Boon’tah by the shoulder, “We have to stop!”

Boon’tah turned, his eyes, fiery red with rage, “No, Tuboox! We’ve only begun! We will purge the lands of all who stand before us! And that includes our own kin! So step down or burn by my hands!”

I looked around and my entire clan seemed to also possess the same fiery look in their eyes as if Boon’tah was somehow manipulating them all; but why was I not like them? Why did I not have the fiery eyes? Why did I feel different?

I ran to a human woman I saw stabbed, and placed my hand on her, “Please hang on; your children need you,” and that’s when it happened; the glow on my hands as I watched the wounds mend.

The woman – ugly by goblins standards – but probably beautiful by human standards, was a tall female; her red hair, like lava over erupting from her head, pouring down her milky, white body, with eyes so green – it reminded me of the color of a good, healthy, goblin.

“All are my children,” she smiled, as she placed her hand on my forehead. “All who believe in seeing beyond the skin, the flesh, and seeing where the truth of beauty resides.”

The battle around me suddenly seemed to move in slow motion.

“Who are you?” I asked, as if nothing else matter.

“You know who I am,” she replied. “I have been with you since you were born. I sensed you would be different. This is how you are protected from the demon who surges in your War Chief’s blood. You must forge your own path – make a difference. A great darkness approaches and I need you to try and be the light that fends it away.”

Suddenly, it all went dark – and I stood in the center of a decimated town. Many dead lay around me; both human and goblin – but there was no sign of Boon’tah.

I suspected I would see him again…

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OzDragon;24368730 wrote:Name: Grumgar
Race: Mountain Dwarf
Alignment: N
Class: Path of the Beast Barbarian/Open Hand Monk
Background: Outlander (Bounty hunter)
Born from the womb of a mother Killed by a werewolf. Takes dead or alive jobs mostly and they never come back alive.
The rest I leave up to you
I had some fun with trying to explain why a Werewolf would have killed a Mountain Dwarf female...
And realized, this was a chance to tie in a Dwarf's origin...
Into a recently written Goblin origin...
And make these two connected in a very strange way...
So hope you enjoy what I did (the connected origins do not need to be connected, obviously, it's more of a "Tawmis-Verse" connected thing)...
I would love to hear your feedback!
Enjoy!
=======================================================

War was just a part of living in the Great Grey Halls, the name that described the dwarven home of Durin’gar (“Home of Eternal Stone”).

The Grey Hall Mountain Dwarves, deep in their mountain home, shared their space with the Hek’taun goblin clan. While the center Durin’gar – the center of the massive dwarven city – was aware of the endless war with the goblins, they were generally not impacted, due to the massive Dwarven army that surrounded the entire city and kept its interior safe.

One of the members of the great army was Greybeard Banestone, a well-respected soldier. His beautiful wife was well known for her ability to smith and forge weapons, shields and armor to support her husband and the army he so proudly served, and her name was Bella Banestone.

Greybeard had been sitting at large, wooden table, sitting across from his wife; a rare chance that both were somehow not pulled away from one another. She’d been slowing down considerably, after learning she was pregnant, allowing her to spend more time on the days and nights that her husband was out of the rotation, defending the great wall that surrounded Durin’gar.

“How has it been?” she asked as she poured a cup of tea.

“The goblins have become more violent,” Greybeard said as he took the cup and warmed his hands. “More persistent in their attacks. I’ve seen their Shaman… he looks as if he’s changed. More … crazed than he’s been in the past. The War Chief, Gouktah seems to bend to their shaman’s demands. Despite all of my problems with the goblins which we war with, I at least knew Gouktah was more honorable, at least for a goblin. He’d never murder women and children… the shaman that stands at his side now… does not seem to have that same moral compass.”

The goblin shaman was a deep goblin by the name of Boon’tah who had begun delving into the dark arts of necromancy and demonology after finding an old wizard’s tome and unlocking the magic that allowed him to communicate with a demon. The demon whom Boon’tah had made a pact with allowed him to summon large dire worgs to his side and assist in the assault on Durin’gar.

Unbeknownst to Boon’tah, his latest spell to summon Dire Worgs to his side had brought an unintentional addition. Nor Fenvell, a human who had been infected with lycanthropy and hiding in the mountainous caves for shelter had changed into his wolf form; bound by the full moon that commanded him. Somehow, whether because of his canine nature or the working of the demon who sensed the great evil in the caves; ensnared Nor Fenvell to the goblin’s shaman side. Boon’tah saw this as an omen – and launched the next wave.

Life for those in Durin’gar were about to have their lives drastically changed.

Magically enhanced Dire Wolves, led by the werewolf Nor Fenvell, broke through the wall of guards, cutting them down, ripping out throats and leaving a blood trail as they continued their onslaught, with the goblins equipped with swords and spears following close behind.

Hearing the screams, Greybeard grabbed his axe and ran out the door and was greeted by the sight of goblins and dire wolves within Durin’gar’s walls for the first time since documented history. He turned to his wife, “Stay here. Lock the doors. Get your axe. Do not come outside. Do not open the door.”

With that he slammed the door shut and ran out to defend Durin’gar. He’d left without his armor, Bella noticed with dread; but this was what Greybeard would have done. He was not forgetful – he saw his people in danger and reacted immediately.

The screams drew closer and Bella began throwing on Greybeard’s armor and gripped her axe. The door burst down and to her surprise, it was not a goblin that stood in the doorway – but a beast that appeared to be a mix between wolf and man. She swung her axe and cut deep into it, but the beast bounced on her, throwing off her balance, and proceeded to begin ripping out her throat, before leaping off and moving on to continue the onslaught.

Bella lay there, bleeding to death, her sole concern was her child she felt in her womb. She struggled to stand but had lost too much blood. The world spun beneath her feet. She heard a voice next to her whisper, “Just breathe.”

She looked up and saw it’d been her neighbor, Jolla Stormsword. She’d been drenched in blood. “My baby,” Bella whispered.

“We’re going to get you through this,” Jolla whispered. Jolla had been a mid-wife and experienced; she knew already that Bella would not survive this night, but that she might be able to save the child.

The child that Jolla would go on to name Grumgar was born into the world with the sound of an infant crying; and when Jolla looked down at Bella, she’d already left the world.

The goblins and dire wolves had been driven back, finally – but the city of Durin’gar was in ruins. Hundreds were left dead or dying. Jolla, in the years that followed, noticed the Grumgar had an unusual savage side to him. She suspected that due to his mother and father being killed had done something to him. Jolla’s husband, Fhar Stormsword had died in the onslaught, so Jolla gained help from the community to help with Grumgar. One of the dwarves, Len Firesky, had traveled the world and become what was known as a Monk. He learned inner peace and how to center his soul and spirit, and thus channel the magical energies generated natural by his body. He took on trying to take care of Grumgar when Jolla could not to try and tame the savage side.

But Grumgar never felt like he belonged; he had always felt different so at a young age, he left Durin’gar to find his own path – and for years he lived in the wild, learning to make a living by becoming a bounty hunter. Something in him had made him a good tracker, and his dwarven bloodline gave him the fortitude to chase anyone down, no matter how tired he might become.

But on nights – mostly when the moon was full, and he felt an unusual energy pulling at his soul – he remembered the teaches of Len Firesky – and finding a way to find his center without losing himself in the savage beast he could feel himself becoming.

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moonfly7;24370340 wrote:Tawmis, it's been awhile since I've asked for your help, but I have a new idea I really want to see you write.
I have an idea for a warlock named Tenkin Malbrook, his subclass and pact can be whatever you want. Here's the basis of his backstory: his parents for some reason made a contract with a fiend that promised her their first-born son’s hand in marriage when he turned 18, I don't know why that's up to you. Tenkin grows up knowing nothing of this contract and wants to travel and see the world. Somehow, he learns of the contract (maybe his parents tell him or something) and he decides leave home now before he turns 25, when the contract goes into effect. His warlock pact features and invocations are gifts from his betrothed to try and make him feel better about her. Also, last bit, she doesn't really care if he dies during his adventure because of he does, the contract ensures that he'll simply spend his afterlife with her anyways.
I trust that you'll be able to write motives for both the fiend and parents, and once again thank you!
This turned out longer than I anticipated! But stayed under my hour writing time rule!
I really got into the plight of the parents as to why they'd make such a deal...
And giving the demon in question - a reason/need for being wed...
I enjoyed writing this!
Would love any feedback you have (if you liked it, hated it, whatever the case may be!)
Replies help keep this thread bumped and alive! ALIVE!
Enjoy!
========================================================

The Malbrook name had been one that had always been well respected in the small farming town of Greenhaven’s Edge. They were a young farming couple who worked hard and had been the main source of the town’s food – for the people, as well as for the businesses such as the local tavern and stores. Tourar and Kreena Malbrook had been a humble couple; despite how much the small town loved and celebrated and appreciated them.

However, an unusually harsh winter storm that lasted nearly four months had relentlessly remained and destroyed their farmland. What had not been damaged by the freezing weather had been destroyed by the flooding melting ice that drowned all their remaining crops.

The people had turned to the Malbrook family; and though they had all endured what they called The White Burn, there had always been the expectation that the Malbrook family would somehow provide. They had, after all, provided through some of the most incredible rainstorms; but this – this had been much more different, far more destructive and relentless.

An older female, passing through the town, found that there was little for food and resources when she stopped at the local tavern, seeking shelter from the brisk, chill wind that still lingered. The inn keeper, a human, aged and grey, with a spotted red beard explained that the Malbrook family had a harsh winter and now the entire town was suffering. Even a simple piece of fruit was fetching an outrageous price because there was so little resources for food.

“Unfortunately, the apple will cost you six gold,” Yourk said, itching his fiery beard. “I wish it could be less. But we don’t have much food left here.”

The woman reached into her pouch and slid six gold coins across the table.

“The winter storm had damaged and flooded major roads; making traveling to smaller villages even more difficult as there was little done to maintain those roads,” Yourk explained, “so it was a matter of time, before even the trade merchants did not visit the small farming town. Kreena and Tourar were the ones who used to be the main folks who provided food for us.”

“And they live in this town?” the mysterious woman asked as she bit into the apple. She pretended to not notice that the others in the small inn were staring at her, as she bit into what sounded to be the most luscious apple in all the world.

“They do,” Yourk replied, gesturing to the south, “six houses down from here.”

The mysterious woman took one final bite of the apple and set it down, before pulling her robes about her and opened the door; a cool, chilling breeze filling the inside of the small tavern.

When Yourk looked over at the apple she’d left on the counter, much to his surprise, it appeared as if were rotten.


Kreena Malbrook was alarmed when a knock had come to her door. She stood and looked across at her husband, Tourar who was startled from his nap. Kreena quickly made her way across the living room and to the front door, hoping it was one of the many merchants whom she’d formed a rapport with. As the large wooden door creaked open she was surprised to see a beautiful blond woman, golden curls poking out from beneath the cowls of her hood.

Kreena sighed softly. “If you come seeking food, most of our stock has been sold to Yourk for his inn. What little we have is for my husband and I.”

“I am here to help you,” the woman replied.

“Help us? How?” Kreena asked, moving to the side to let the woman in.

The woman removed her cloak and revealed a young, attractive woman, so much so that even Tourar caught his own breath.

The woman reached into her pouch and pulled out a parchment that seemed to be older than all of them totaled together. She unrolled the yellowed parchment on the table. Kreena peered at it with intense curiosity then looked at the woman. “What’s that? Looks like some form of ancient language? How is that supposed to help.”

“It’s infernal,” the woman replied.

Kreena gasped. “The demon’s tongue!”

“Yes,” the woman smiled coyly. “The demon’s tongue.”

“How is that supposed to help us? We won’t make deals with demons,” Kreena said firmly while looking at Tourar who still seemed entranced by the woman’s gorgeous appearance. “Tourar!” she yelled, snapping her husband’s attention back.

“Right,” he finally said, clearing his throat with a cough. “No pacts with demons.”

“Your people are suffering,” the woman said. “I was just at Yourk’s inn. I paid six gold for an apple, and the people who gathered there watched me eat it, as if it were the last food in all the world. I have traveled these roads. I’ve seen their condition. Most of the roads are flooded still, with three feet of mud and muck that no wagon will pull through. Some roads even have trees and rockslides that have blocked the roads here due to the flooding from the melted ice. Your people will soon have to leave their homes and leave these buildings behind if they hope to survive. The community here is in jeopardy of starving or abandonment.”

She looked between Kreena and Tourar and said, “I will leave this here for you to decide. Speak these words here and I will return.” With that she rolled the parchment up, slid the tie around it and left it on the table. She pulled her cloak over her shoulders and smiled, “Thank you for your time.”

She walked out and closed the door gently behind her.

It was moments later that another knock came to the door. Kreena swung the door open and said, “We will not make a –“

She paused, seeing a young woman holding a crying infant.

“Mabella,” Kreena said, recognizing the young woman. Mabella had just given birth to young Jarek several weeks ago. “What’s wrong?”

Mabella began crying. “I can’t… I can’t afford food anymore. I’ve not eaten in days… giving everything I buy to Jarek… but I am out of money and Jarek is starving. I don’t know what to do.”

Kreena turned towards Tourar and heaved a deep sigh. Her heart sank. “Go back home, Mabella. I will visit you soon.” Mabella turned, crying, and left.

As the door closed, Kreena looked at Tourar. “We must do something.”

“We can see what the woman wanted,” Tourar replied, looking at the parchment that seemed to be glowing on their large, bare, wooden table.

Kreena took the parchment into her hands and unrolled it. Each roll of the parchment, she could swear she could hear the screams of a thousand souls and felt as if she wanted to run away. After opening it, she saw the first line in the parchment, which had previously been illegible was now clear. Kreena spoke the words and no sooner than the final word leaving her lips did a knock come to the door. This time Tourar opened the door and was not surprised to see the mysterious woman, who once again entered their house.

“So, you’ve considered my offer to help,” the blond haired woman said, removing her coat. Her gorgeous, golden locks seemed to bounce just above her firm bosom.

“How would you help us? And what is the cost to us?” Kreena asked, rolling up the parchment and placing it on the oak table again.

“My name,” the woman explained, now for the first time, Kreena and Tourar noticed her eyes were purple, “is Vo’leena. As you might have guessed,” her skin changed to a slightly tannish color as her teeth turned to fangs, and small horns protruded from her head. She was still, to both of them, one of the most beautiful women either had ever seen, “I am a demon. I have the power to shape the land, so that I can make your gardens bloom with food. However, in order to maintain my hold and my ability to walk the mortal planes, I need anchors.”

“And what would those anchors be?” Kreena asked.

“Children,” Vo’leena smiled. “Allow your first born to wed me and give me children that will have my blood, and that of a mortal, creating anchor points for me to remain. My current husband is old, no longer able to give me children. The more I have, the stronger the anchor I have to the mortal plane. So I seek a new husband.”

“We have no children,” Kreena said softly. “We are not able.”

“Remember,” Vo’leena smiled. “I can make any garden bloom. Even,” she placed her hand on Kreena’s stomach, “that of your womb.”

“You could… give us children?” Kreena asked, shocked.

“I would only require your first child to be mine,” Vo’leena replied.

It took nothing more than that; and both Kreena and Tourar agreed.

Vo’leena smiled and looked outside and uttered a few spidery words of magic; and the old apple tree that had bore no fruit, no green leaves; suddenly began to bloom green leaves. She turned and faced Kreena and Tourar. “So it begins,” she smiled, as they pricked their fingers with Vo’leena’s dagger and dipped their finger on the parchment.

Within a week the town rejoiced as the Malbrook farm began to sprout plants, roses, and fruits and vegetables. Life was quickly returning to normal.

It was a short month later when Kreena suddenly felt different, and eight months after that, that she gave birth to their first son, Tenkin. Tenkin would be the first child, of eight, to be born. The children worked hard around the farm as they grew up, but by the age of sixteen, Tenkin was already yearning for something more. Something in him felt different; as if something in the world called to his very soul.

While cleaning up the barn Tenkin found an old chest, buried at the very back, beneath some hay. Curious he dug it up and found what appeared to be an ancient parchment. When he brought it to his mother and father wondering if he had found something of great value that belonged to some old, ancient wizard; his parents told him the truth.

“That’s her then,” he had said, his parents surprised that he wasn’t upset.

“Who?” Kreena asked, now older, grey streaking her once red hair.

“The woman in my dreams,” Tenkin explained. “I keep dreaming of this beautiful woman who swears she’s meant for me. Some mornings, I find gifts in my room that have mysteriously appeared there. I assume they’re from her. I also feel magic surging in my body, another gift from her no doubt. Well, I don’t know her and I don’t want to be married.”

“But if you do not marry her, we don’t know what happens,” Kreena said, her voice sounding broken. “Your brothers and sisters, the farm…”

“She’d never do anything to them,” Tenkin replies. “She needs me too much. I need to leave. See the world. Perhaps in the end, I may honor the vow you’ve forced upon me. But not today.”

Tenkin left his home; and both Kreena and Tourar waited for the farm to fall apart, the souls of her children to somehow be reclaimed; but none of that happened.

Now they worried that Vo’leena might seek revenge on their eldest for rebuking her marriage…

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Svantis;24372855 wrote:I absolutely love what you're doing here because I like creating new characters but I'm not as good at writing them a proper backstory
The one I’d love a backstory for is a high elf noble who's 1 level arcana cleric followed by divination wizard - My idea is that he's always been decently proficient with magic and is given power by a god and a mission that he needs to do sometime in the future after improving upon his powers. He's too arrogant to receive powers from a god or anyone for that matter however and decides to become a divination wizard instead, still training to complete the mission that he knows he someday must complete. Thanks in advance for doing this, I hope you around to doing my character.
I've actually never played a Divination Wizard, so this was new to me - to see how to make it fit.
It was a dangerous balance of making your character sound like a Sorcerer rather than a Cleric turned Divination Wizard with how I described him.
You didn't provide a name - so I just created one (Talaron Skytree) that you can change to fit your character.
I added some lore of (Speaker of the Moon, Crescent of the Moon) these can be changed to whatever you want them to be... I was just thinking something High-Elf sounding... reminds me very much of Dragonlance (I think in Dragonlance it's Speaker of the Stars? I need to re-read the books!)
Hopefully you enjoy it!
(And I leave it up to you and the DM, in regards to his trainer Phey, as to what he is... is he a High-Elf... or is he more?)
Feedback, as always, is appreciated! Keeps the thread alive and bumped!
Enjoy!
============================

As an heir to the Speaker of the Moon, Talaron Skytree was expected to be blessed by the gods. Descendants of the Speaker were always the “Chosen Voices” of the gods to bring the message of the deities to mortal ears.

At the age of six, Talaron Skytree began having unusual dreams of an elegant and beautiful woman visiting him, assuring him that he was destined for greatness. Perhaps it had been the constant frequency for which she would go on to visit his dreams, or perhaps it was the fact he did not enjoy the idea that his own destiny was in his hand, or it could have been the fact that he was a High Elf, and like many of his people, he was simply too arrogant to be someone’s servant – and to that of a deity.

Being a descendant of the Speaker of the Moon blessed his bloodline with magic, which Talaron was already displaying by the age of eight. He was capable of healing wounds as well as causing lights and torches to flicker and dance.

During the Ceremony that would have officially made Talaron one of the Crescent of the Moon – meaning he would be one of the few to be eligible of becoming the next Speaker of the Moon when the time came – however, Talaron renounced his position to the utter shock and gasp of the others.

Talaron would focus on taking short rests so that the goddess who frequented his dreams had minimal opportunities to speak to him.

His father was furious – but Talaron demanded that he find his own destiny. He entered the Academy of the Magi, and with his touch of magic began to learn how to shape his magic as Wizard might, rather than be restricted to the words and demands of the gods, such as Clerics.

Talaron’s instructor, a High Elf with flaming red hair and green eyes (like the woman who haunted his dreams) looked at him and smiled, “Many seek the counsel of a diviner, for all seek a clearer understanding of the past, present, and future. As a diviner, you will strive to part the veils of space, time, and consciousness so that you can see clearly. You work to master spells of discernment, remote viewing, supernatural knowledge, and foresight. And,” his instructor smiled, “perhaps find the path of one’s destiny – and perhaps, along the way – find your own.”

Talaron’s instructor, Phey, continued to allude to destiny during each training session, to where Talaron began to question if Phey was all that he appeared to be or something more.

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Jaryn;24373728 wrote:Long time no post in your thread! It's time for a new campaign though, which means a fresh shiny character. If you wouldn't mind, I'd love your take on this! He's going to be a wizard, but his first level is going to be in cleric.
Name: Kelwyn Blackthorn
Race: Human
Class: Cleric (knowledge)
Background: Cloistered scholar
Alignment: Neutral good
Age: 21
Str 9 Dex 14 Con 14 Int 16 Wis 13 Cha 10
Skills: Perception, religion, insight, history (expertise), arcana (expertise), athletics, investigation
Feat: Resilient (Con)
Kelwyn is a trainee librarian and has been apprenticed to a wizard along with a few other students. An excellent scholar, he has mastered a few spells despite not having a spellbook, although some of his magic is a bit different from that of his peers. Pleasant enough, although occasionally a little shy, he enjoys games and sports unlike many of his friends!

Some of the senior librarians feel he might benefit from time away from the library, so they have set him the challenge of going out into the world and finding the tools of the trade for a wizard. He's rather excited about the prospect and, equipped with his trusty crossbow and some scale mail, is looking forward to his first real adventures.
This was a relatively easy character to slip into.
I enjoyed coming up with The Great Tome, and how it works... (I do love a little spice of lore!)
Also, I did yours next because you donated to the paypal in my signature!
I figure that's got to be a benefit of donating to "my writing cause!" So thank you again, for donating!
Hopefully you enjoy the origin I've painted for your character!
As always, I'd love some feedback if you have any - if you loved it, hated it, thought it was "just all right" - what you liked, hated, enjoyed, despised! You know the drill!
Enjoy!
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The Great Tome, as the Library had been called, was a place of complete silence. However, you could hear someone turn a page to a book from the other side of the Great Tome, and thus could hear someone whispering. The Great Tome was designed to capture sound and allow it to be heard all throughout the entire library. Some would have thought this an unusual mechanic, however, everyone who came into the Great Tome knew anything they said would be heard by everyone else, no matter how gently they whispered. This ensure everyone remained silent, and turns out, not such an unusual design after all.

Kelwyn Blackthorn was a human, like several of the other students in the Great Tome, who were librarians in training, learning the painful lessons of organization and note keeping that was highly demanded of all wizards. Kelwyn Blackthorn was young when he first took up an interest in reading. His hobby soon had him devouring knowledge about The Gods and how they bestowed magic upon their faithful. The idea of Magic chased Kelwyn’s imagination to every corner imaginable. Kelwyn, when he was old enough, took The Vow – which bound his soul and devotion to one of the gods. Through constant practice an tedious religious practices, Kelwyn was soon bestowed by the powers that allowed him to heal those who were inflicted or wounded.

However, that had not been what he imagined. He’d seen other – Wizards – who manipulated the very fabric of the air to shape magic and wield it without being blessed by the gods. This is what had captured Kelwyn’s imagination so long ago. He inquired with his parents in regard to learning how to be a Wizard; and though both his mother and father were disappointed – they believed his wisdom could have been better used for the Holy Cause – they immediately supported their son’s choice. Kelwyn’s father inquired with a friend, Kraynar, who had been an old friend of his and a seasoned Wizard. Kraynar took Kelwyn under his wing and spoke on his behalf when it came time for Sponsorship for The Great Tome.

Although he’d been ecstatic to be accepted with a Scholarship into The Great Tome, Kelwyn was different than the others. Most kept their noses in their books and did not enjoy the occasional games, which Kelwyn had learned to enjoy as a part of his time during the Cleric’s Temple, as a team building experience. The Wizards he’d found did no such thing – it was always study, write, copy, sort, order and rinse and repeat. Still, the idea that one day he would be shaping magic with his hands, at his own whim, enticed Kelwyn to continue his studies.

Several months into his Scholarship, Kraynar approached Kelwyn and said that he’s learned all he can at the Scholarship and it was time for him to venture into the world and uncover the magic that awaited. When he asked about the other students, Kraynar assured him that they were not as ready.

Though hesitant at first, Kelwyn knew that Kraynar had been studying magic well over forty years; if anyone knew how to recognize potential, it was certainly him. Donning on his scale mail at home, and loading his crossbow bolts into the quiver, he prepared to leave – as soon as he could get his mother to stop hugging him and crying on his shoulder, that is…

https://forums.giantitp.com/showsinglep ... tcount=689
Mr Fabulous;24372887 wrote: Name: Zax
Race: Goblin
Class: Warlock (Fiend Patron)

Short Background: Zax never knew his parents. His entire tribe were slaughtered by a band of adventurers when he was a baby. The adventurers spared him, not being able to bring themselves to kill a child. Seeing he had nobody left to take care of him they took him in and raised him. The party named him Zax and told him that they had found him abandoned in the woods.

9 years later, while the party were camping outside the ruins of a diabolical temple, a mysterious entity revealed herself to the goblin and showed him a traumatic vision of what really happened to his family. Zax was enraged. The visitor comforted him and nudged him to take revenge. He did not need much convincing. Zax killed the cleric in his sleep, though the commotion woke the rest of the party and Zax escaped into the night.

Alone now, the visitor, revealing herself to be the archdevil Azzometh, talked Zax into making a pact with her so he could take care of himself without the protection of his former foster family. All Zax had to do were favours for the fiend here and there when asked. Zax, eager to repay his new friend and the only being to ever tell him the truth, happily agreed. Azzometh's first request was to find and aid a group of adventurers who were working to defeat the ancient dragon Lowen.

Party Makeup: Duhvon Frostbeard - Dwarf Abjuration Wizard. Taught Zax how to read, write and a bit of arcane lore.Mialee Galanodel - Elf Sword and Board Fighter. Was the most distant of the four.
Isabella Greycastle - Human Thief. Taught Zax how to effectively lie, hide and pick locks.
Corrin Tosscobble - Halfling Trickery Cleric of Lither, the god of Water, Knowledge and Trickery. Happy go lucky. Killed by Zax in his fury.
So it's funny - knowing I would be writing this - I ended up using your character concept to help write two others... as a way to "tie in the Tawmis-Verse" - naturally, these origins can exist without knowing one another; but for me, it was a nice and easy way of making it - that perhaps all of this is happening in the same universe kind of feel - so if you want to check those out...

https://forums.giantitp.com/showsinglep ... tcount=667
https://forums.giantitp.com/showsinglep ... tcount=669

Zax was pretty easy to write! I like what you provided (obviously since, as I said, I used it for a "root" for two others) - I provided a reason why he slit the throat of the person he did (hope it works with you)...

As always, I'd love feedback. Especially with the enforcement of not "bumping" this thread - replies will help keep this topic near the top!
Even if you just say "I hate it!" or "I love it!" or whatever more details you want to share!
As always - Enjoy!
================================================

Zax stared down at the dagger in his hands. The moon reflected brightly in the blade that had been colored in thick, rich, deep, crimson colors. The blood, which covered most of his blade, had been that of a Halfling named Corrin Tosscobble – up until a few moments ago, it’d been one of Zax’s closest friends. Corrin had been a Cleric of the Lither, the god of Water, Knowledge and Trickery – and it had been that trickery that had drawn Corrin and Zax so close to one another. Zax enjoyed the occasional mischief brought on by Corrin; and now here he was, a goblin, who had just slit the throat of his best friend.

The others, still sleeping, included Duhvon Frostbeard, a Dwarven Abjuration Wizard who had been the one who taught Zax how to read, write and a bit of arcane lore. Mialee Galanodel was the Elf Sword and Board Fighter who was the most distant of the four. And finally, there was Isabella Greycastle, the Human Thief who had taught him how to steal and lie. She had not been present. She was somewhere, keeping watch.

Zax had considered slitting the throat of the others, but truly it was only Corrin he was the most angry with. He’d been the one that the goblin had felt the closest to. He’d been the one that betrayed him the most.

“Run,” the shimmering image before him whispered, “before Isabella returns.”

They had all come to investigate a temple that seemingly rose out of the swamp water and generating unusual magical vibrations. The party had decided to camp outside the mysterious temple before heading inside, knowing that there would be no time to rest inside. Undoubtedly the temple was ripe with evil.

It’d been, as it turned out, the temple to an ancient demon, once long ago, whose name now has been stricken from the history books and forgotten.

It had been that demon who surfaced and detected the adventurers near its temple. The inherit goodness of the Cleric was like an alarm. The demon appeared before the goblin as a shimmering image and peered inside the mind; wondering why a goblin, a creature the demon had known to be inherently evil, would be traveling with these others. Finding nothing, the demon then peered into the Cleric’s mind where he saw the truth and shared that truth with Zax.

They had lied to Zax and told him that he’d been abandoned by his tribe, and found by the party in the forest, who took mercy upon him and took him in. The truth was much more different.

Zax was a member of the Hek’taun Clan (which, in Common loosely translates to ‘The Charging Warrior’) and lived in Augun’dor (‘The Stone Fortress’). The party had stumbled upon the goblin home (having been asked by the nearby human town about goblins who had been stealing from their farms.

The party had found the goblins and slaughtered them all; save Zax. Unable to bring themselves to kill an innocent infant, they took Zax in and cared for him, raising him, hoping he could be different than the other goblins.

They had high hopes that he could, perhaps, even become an emissary between the humans, elves, dwarves and halflings – and the goblin population, especially as he developed the ability to read, write, and learn magic.

But the demon showed only the slaughter – the way in which the party murdered every goblins standing before them. The demon did not show Zax the caring and compassion, and the moment of doubt the adventurers had when they found Zax and wondered how they would care for him. How they had hoped he would be an emissary. All of that remained hidden. All that echoed in Zax’s mind was the screams of his people – including his own parents.

In exchange, the demon promised Zax power. Power to exact his revenge.

https://forums.giantitp.com/showsinglep ... tcount=696
Maxiboy;24373325 wrote: Hey Tawmis!
I saw your posts in my thread since last night (thanks for the feedback by the way!) and your signature reminded me of this thread, which was one of the first ones I read through when I first joined the forums back-when. I'm glad to hear that you're still writing new backstories - it seems like there's a lot more requests now that the forums are back up from maintenance, and I was wondering if you'd like to take a shot at one of my first characters when you get the chance.
Sadly, the campaign that I played as him in was cut short only a few levels in. I had a backstory but it was quite rushed since I was new to the game, but I think it'd be nice to build upon it since I'd like to pick him back up for a future campaign to continue his legacy. :smallsmile:

Name: Maxi
Gender: Male
Race: Foxfolk (Homebrew, similar to tabaxi feature-wise)
Alignment: Neutral Good
Class: Cleric (Light Domain)
Background: Outlander

Maxi was always on his own, growing up without knowing any other foxfolk or at least people who treated him with respect for it. He lives by himself out in the wild in his own shabby cabin, spending his days away from any sort of civilization and wishing to find friends who will accept his company. This has lead him to seek religion to get his mind off it and think more positively. Though, with his new-found powers as a cleric, he only further dreams of becoming some sort of hero, both to prove he's worth something and get some attention for once. He occasionally ventures out of his comfort zone in hopes of finding a quest to take his first step towards that dream...
Image
While usually anxious and naive, he likes to be creative when it comes to art and problem-solving. When I first drew the reference of him above, I accidentally gave him a hammer instead of a mace... so the joke became Lathander transformed his regular, boring mace into the much cooler, shiny hammer that Maxi would draw in his doodles, in an attempt to motivate him to get out more and become a true adventurer.

This is roughly what I had for my first go playing him, I'd love to hear what you'd add or change.
Thanks again. :smallbiggrin:
This was different - and fun - to write. I tried to write a shy, timid, if not awkward around people, type of person - based on what you gave me.
You'd mentioned he was the only Foxfolk or that treated him as such - so I actually wrote him as (in the beginning) - being one of a kind - but he learns a secret by the end.
I hope you enjoy what I did here!
I'd love feedback (even if you didn't like it!)
Feedback not only helps me - but with the replies help keep this thread alive and floating!
Enjoy!
====================================

They say that everyone in the world is unique.

That there are no two people alike.

My name is Maxi, and as I gaze in the mirror, not only do I realize there are no two people alike; as far as I know, I was the only one of my kind. I recall pieces of my childhood growing up in the forests; raised by foxes.

When I was approximately five years old; a man found me in the wild and took to raising me. He taught me how to speak, to read, to write. He showed me that I was different than the very foxes that raised me, despite my outward appearance of looking like something between a fox and a human. He admitted to me he was not sure what I was or where I’d come from.

The human, an older man, whose beard was now streaked with shades of grey was named Laren Thalar, claimed that long ago, he was famous Paladin. (As it turns out, years later, when I did some further research, I found no evidence of his names attached to any of the historical moments he claimed to be a part of).

One thing Laren spent time teaching me was the gods. He believed that perhaps I was a gift from the gods; and if so, it would have probably been Lathander, the Morning God, who was specifically known for his creativity, renewal and birth (among a few others). But Laren believed that perhaps, Lathander had blessed one of the foxes in the den to give birth to someone different – something creative – me.

As such, I spent my early years, researching Lathander, reading the tomes of books that Laren would bring back after visiting the nearby town; trading furs and meats for more books for me to consume through reading.

Because Laren had done all the trading himself, he’d never taken me into the town, for fear of how people might react to me – a creature – a person – like me, for which none had ever seen before.

I began to draw pictures of myself, on some of the older books and empty pages, of what I might look like as a hero. Much of what I drew was inspired solely by the only armor I’d seen – Laren’s, and though Laren had an old mace that looked as if it had seen a lot of use, I envisioned myself with a hammer to smite the evil of the world.

There’d been a yearning inside of him to see the world. On the day he gathered up the courage to tell Laren, he discovered the old Paladin had died in his sleep the night before. Laren took the Paladin’s mace and armor and decided he would go out into the world.

It’d been that first night when I had a dream of Lathander himself coming to me and telling me that I was not alone. That my own parents had been killed by a tribe of vicious Orcs known as The Red Eye Orc Clain. My heart brimmed with courage – and the need to find my parents killing and seek out justice – to bring like to the darkness and squelch the evil of the Red Eye Orc Clan.

In my dreams, my hand gripped my weapon – which felt different.

Just as I gazed down, I awoke from my dream, to find my hand around Laren’s old mace, now reforged as a hammer.

Coming in through the only window in the shack, was the morning sun…

Goldlizard;24377034 wrote: Name: Aumu
Race: Chakara ( https://dm-clockwork-dragon.tumblr.com ... hakara%20 )
Alignment: NG
Class: Life cleric (Path of Light)
Known: He comes from the mind of a Githzerai monk in limbo, teleported into the normal world by a twist of fate. He favors the Orange Sacral lotus, followed by the Heart and Third-eye lotus. He is friendly and peaceful, believing in the goodness of people. He does keep a good damaging spell for those who are better off dead than evil and is blindly faithful in his friends. His biggest fear is the seventh Lotus
Not being familiar with the Chakara - I read up on them (the link in your original post is broken; but the game and the general URL was enough to get me what I needed!)
So, based off of what I read (three pages to the race) - and having never played it - I am making a few assumptions in this origin that may or may not work.
Hopefully it does; because as the concept continued to roll as I wrote it... I actually enjoyed it!
I just don't know if this is exactly how this race works!
Hopefully, if it doesn't work - you still enjoy the background!
As always, would love to hear feedback - especially with the mods dinging me for "bumping" - so replies will help ensure this thread stays alive!
Enjoy!
=======================================

“Hold them back a moment longer!” Do’raun, a githzerai monk, defending their temple, which floated in the chaotic storm of the dimensional plane known as The Limbo. An opposing force, the Blue Slaad – a humanoid frog like creature with enormous claws on their hands – bred by infecting their hosts, in this case, the githzerai. The Slaad had been sent to destroy the floating temple, because that githzerai were pulling magic and energy from the Astral Plane, for which the Limbo connected to.

The Githzerai had sensed a great power source through the Astral Plane that could be the key to finally defeating the Slaad and ending the eternal war that had been waged. Do’raun tried to shut out the sounds of his companions dying all around him as he projected his mind into the Astral Plane in an effort to find that which they’d sensed.

However, just as Do’raun projected his mind forward, one of the Blue Slaads ran its claw through his heart. His mind already veering into the Astral Plane, his sudden death had tried to return to his body – but the chaos of the Limbo and Astral Plane projected it wildly – perhaps it was only for a few seconds, perhaps a few days; it could have been years, or even centuries – but when it reawaked, it was neither in the Limbo or the Astral Plane – but the Prime Material Plane. It seemed to wander – when suddenly, over time, it began to develop a form – reborn as a Chakara.

He’d used, what was called The Third Eye – or the Purple Lotus – to gain insight to understand the people of the Prime Material Plane, and learned a great many things, such as the wide diversity of personality traits and races that walked this world. Using the Heart – or the Green Lotus – he learned to value friendships and connections. Though many initially reported fearfully when seeing him, he always emulated a sense of peace, calm and creativity. Learning that mortals of this plane adopted names, the Chakara who only had fractured memories of his former self, adopted the name Aumu.

As he learned forge bonds, one of the things that struck a chord with the compassion, was those who prayed to the gods; mended the wounded and tended to the sick. As he learned more about those who called themselves Clerics, he began to take further interested. He began to volunteer at Temples, somehow, sensing at one time, he was connected to a Temple of some kind. This also taught him about mortality and the preciousness of every second in life mattering. He wanted to help these mortals, and perhaps find the answers to the shattered memories of his own. He was soon recruited by the Temple and began the life of a Light Cleric. Seeing that Aumu was capable of taking care of himself, his fellow Clerics informed him, that he would be good for spreading the words about the gods; and healing those along the way he encountered as proof of love and grace of their gods.

They warned Aumu that the world, however, was full of dangers. And traveling alone was not recommended.

“Adventurers,” Father Haynor, an elderly human, who soon would be ascending beyond the mortal plane, told Aumu. “Find adventurers. They’re likely to go where there is dark and evil; and vanquish that which threatens our world. They will need you. Your power. Your magic. And your connection to the Light. And perhaps, with them, you will find the answers to the questions you ask yourself, when you awake each morning, and feel there’s pieces of you that are not complete.”
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Tawmis
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

AvvyR;24377505 wrote: Hello Tawmis, got one for you. I have a good idea of who this character is, but still working on how they got here. Looking forward to your help.

Karinya
Female Protector Aasimar (LN)
Chain pact Warlock: Noble Genie patron (UA 2020 Subclasses 1)
https://media.wizards.com/2020/dnd/down ... sses01.pdf

She is an albino Aasimar that is in service to a mighty Djinni lord named Tyvian. Tyvian boasts about having the grandest menagerie across all the planes, sporting thousands of live or taxidermized rare and exotic beings from all corners of the multiverse. He also has an impressive collection of treasures and artifacts on display, but the menagerie is his pride. Karinya is both an assistant, and part of the collection herself. While technically a slave, she isn't particularly concerned with her condition. Tyvian, like most Djinni, is kind and caring toward his servitors and treats his favorite specimens with fawning adoration. A combination of this treatment and many years of service (how many?) leaves her with little idea of what a life outside service to the genie would entail.

Karinya has been entrusted to travel the Material Plane looking for new and unusual specimens to bring back to expand the menagerie. To assist, she's been granted an elemental spirit companion that normally takes the appearance of a white raven. My intention with this character is to have her start out content with her station in life, but grow over time to recognize her value as an individual and desire to break free of her bonds.
This was fun exploring the idea of a Warlock bound to a Genie... and how to make it all come together.
How had she come to be collected by him? Why would he let her go?
What's their relationship like?
I explored all of this and hope produced something you can use and enjoy!
Please give feedback (especially now with posts for these backgrounds no longer able to be their own - replies keep this thread bumped and alive!)
So I'd love to hear what you liked, hated, or even if you just say you loved it or hated it. (Naturally the more feedback you provide, whether positive or negative, helps me more!)
As always, enjoy!
==============================

Tyvian was a Noble Genie, whose bronze skin gleamed giving the illusion that he might have been made of metal. In stark contrast, the woman bowing before him, had cloudy white skin, almost as if appearing she was forged from the clouds. This is what had drawn Tyvian’s interest to her.

Tyvian had never seen an Aasimar whose skin was that of the clouds; and so, when he found her, he took her under his wing as a part of his collection. He’d found her, floating through the Void, unconscious, baring a striking resemblance to the very clouds she’d been drifting through. When she recovered and awoke, she had no memory of who she was, save for her name or how she came to be floating in a Void.

This only sparked Tyvian’s interest in Karinya even further; and for Karinya, she’d been thankful to had been saved by the Noble Genie. Tyvian explained his massive collection and proudly escorted Karinya around his domain, waving his hand in every direction, where Karinya’s eyes fell on something new everywhere she looked; some of what she saw were species of beings and animals that had been taxidermized to preserve them in his collection after they had lived out their life (or if he found them dead, during his time roaming the Planes).

She soon realized that she had been considered a part of his collection; because he had no regard, or true concept of anything, other than his own interests. He interacted with others, aside from Genies, all of whom all shared his same interest of collecting the unusual objects and beings they encountered throughout the multiverse. It had been, what Tyvian called, a “friendly competition” among the other Noble Genies.

Karinya had been something special to him; however. He enjoyed pleasing her with his collection and doing things that entertained her and made her smile. They’d developed a strong and powerful friendship and mutual respect. So much so that Tyvian had used her to gather some objects he had traded or collected to add to his ever expanding collection.

Karinya was surprised when one day, Tyvian approached her and said, “I have not forgotten how you came to me.” He looked at her with admiration, “I have sensed something on the Prime Material Plane that is tied to you. It may explain how you came to be floating in the Void. I’ve not been able to pinpoint it. But I am willing to bestow powers upon you and send you to the Prime Material Plane to find out what happened and how you came to me.”

The genie smiled, “When you find out what happened, come back to me if you so wish.”

“You’re releasing me?” she asked surprised.

“I am,” he said, his proud smile spreading across his bronze features. “But I am hoping that when you find yourself, that perhaps, you will return to me of your own accord.” He chuckled, “The magic I infuse you with, will keep us connected, however.”

And with that, Karinya was sent to the Prime Material Plane, her Aasimar body infused with ancient magic from Tyvian, and for the first time in her life, was now looking for something for herself, rather than Tyvian.

https://forums.giantitp.com/showsinglep ... tcount=700
Galithar;24378634 wrote: I have a decent amount of background information, but would like to see it put into a more coherent story instead of the bullet points I have.

Name: Elias Kratston
Race: Human (mechanically a Warforged but for fluff all racial abilities come from extended class fluff, I'll explain more later)
Class: Artificer Armorer
https://media.wizards.com/2020/dnd/down ... 3_0224.pdf
Stats:
Strength: 6
Dexterity: 15
Constitution: 18
Intelligence: 20
Wisdom: 13
Charisma: 12

Level 5

Racial abilities: My "not breathing" is fluffed as a "rebreather" apparatus that essentially allows me to breath in any environment. The not sleeping is fluffed as me meditating more like an Elf and using magic from my creations to refresh my body and mind so that I can remain aware of my surroundings. The poison resistance and extra AC are also from my Artificer creations in one form or another that varies based on what the story would warrant at that moment.

Reason for adventuring: To prove myself, make money and seek out lost or new knowledge. I came from a Noble house but was all but disowned at a young age. Though finally on decent terms with my family I still feel strain in the relationship and wish to make my own way on the world.

What my goals are: To gain knowledge and prove my worth to my family.

Important relations:
With my family - Strained. They looked down on me as weak when I was young, and even though they have come to respect my accomplishments I struggle to recognize the change.
With my Instructor - Good. He's always encouraged me to push the bounds of what I am capable of and nurtured my desire for knowledge growing up.

Important people to me:
My father. He doted on my younger brother, even naming him heir to the household, and always saw me as weak. Though I've proven that my intellect can overcome my physical shortcomings I don't feel I have his true respect. I've always strived to prove myself to him, not to repair our relationship, but to prove that I don't need him.

My adventuring companions. Despite differences I know that the people I travel with are they key to my success and survival. As much as I want to take all the credit for myself I acknowledge those that I depend on. I don't have much information on who/what they will actually be right now.

My Instructor. He is a Wizard and tutored me when I was young. Though I never quite had the inclination to become a Wizard he encouraged me to pursue artificery and helped mold my understanding of the Arcane. I keep in contact with him as much as possible and sometimes still ask him for guidance and/or information.

Information about me: I am missing my right arm and eye. Both were lost when I was in my late teens and while traveling with my family we were attacked. I was drug off my horse and an undead creature clawed my face and ripped half my arm off. The rest of the arm was amputated due to damage from the undead that the clerics couldn't stop the spread of. My father could afford to have someone regenerate my arm, but chose not to, "a bookworm like you will get along just fine with one arm". Using my abilities as an Artificer I've replaced both with magical prosthetics.

This led to a near phobia level fear if corporeal undead. I also have a fear if bring buried alive, but no root source for that.

Something that no one knows about me: In a rage I once hired an assassin to kidnap and hold my brother for ransom because he had publicly humiliated me. The attempt was a failure and the assassin was killed by the household guard.

Most of this is copied from information I provided to my DM already so if possible please limit changes to this information, but I welcome the addition of any information you think might help flesh out the character or story!

Thanks in advance and I look forward to seeing what you come up with!!
You provided a lot of great information which allowed me to really peer inside the mind of your character...! I loved it.
I tried to expand on all the great details you provided; I think the only place that might be "off" for you is the age of your brother.
I did it the way I did to really DRIVE that point in there to create a true GAP between you and your brother...
And continued to feed that GAP and give the reason why your character would eventually try to send an assassin after him.
I hope this works for you; because, regardless, I really loved writing it!
Would love to hear feedback (especially since that helps bump the thread and keep it alive and on the first page for others to see!)
So please let me know what you think!
And of course, I hope you...
Enjoy!
==========================================================

Kratston Manor was an incredible sight to behold. Majestically sitting on top of a large hill overlooking the small town for which my father was responsible for. The Manor was much like my father’s attitude. He was about looking down at those less than him and my mother was like the manor as well; a beautiful woman to behold. That was important to my father that others were envious of him.

I was my father’s first son. My name is Elias. I always felt as if I was a burden to my father. He rarely seemed to have time for me; he’d been more concerned about maintain his relations with the social circles, displaying his wife – my mother – like a prized trophy.

I was sixteen years old when my family left the manor so that my father could go down to the town he lorded over and accept an award for his kindness. On the way back from the town, our wagon had been attacked by Necromancer who commanded several undead to attack. My father barked the command to the guards to protect him and his wife; so, they circled around my parents, leaving me, who had been riding on my own horse, to be pulled off. One of the undead raked at my flesh, thick, black, talons tearing into my face, ripping out my eye even as it brought its infected mouth upon my right arm.

One of the guards broke rank and rushed to my side, cleaving the ghoul’s arm and head and pulling me back to safety, screaming as I bled out. The Necromancer retreated as did his undead minions. I was rushed to the medical center at my father’s Manor. They called for Jellena, the High Cleric, but my father called her away to tend to his horse, which had also been clawed in the attack. My father simply said, “For a bookroom like you, you will along just fine with one arm. My horse has a deep, infected wound from the ghoul attack that would prevent me from riding her. And I am sure you understand son, I paid an exuberant amount of gold to get her from a breeder.”

The wound in arm was so infected that the Clerics had no choice by to sever the rest of my right arm and remove my right eye that had been damaged in the attack.

The horse, however, had been saved.

Almost a week later, to the day, the High Cleric, Jellena announced that my mother was with child.

My brother, Lemuel was pronounced the heir and dotted upon almost from the moment of his birth. My father excused me as not being eligible for the next heir due to my grievous wounds, which he – told the people – he was greatly sad about, but as soon as those doors closed again, he paid me no attention again.

When I was twenty one and my brother, only a child of five, I employed an assassin to kill my brother, when during another visit to the city my father lorded over, he’d thrown a ball to me – whether on purpose or not – knew I could not catch it, due to missing an arm. No one laughed, until my father chuckled, and told my brother to not play with me. Then the people of the town began to chuckle because my father had. I was furious. Humiliated. Perhaps because I did not know where to find one; I simply found someone desperate for coin, the assassin attempted to sneak in and kill my brother two weeks later but was quickly killed by the guards.

This had an unfortunate effect of my father thinking that someone was trying to usurp his throne, and suddenly my brother was being guarded everywhere he went; and my father continued to assure him that he would always take care of him and keep him safe.

Thalwyn, my father’s Wizard and Sage Advice, approached me and told me he wanted to speak to me. I feared that Thalwyn was going to confront me about hiring the assassin, as if he had somehow magically known. And perhaps he did; but when he spoke to me, he never mentioned it. But standing next to him I feel he could peer inside of me as if he knew my dark secret. Instead he offered to teach me magic and when I said I only have one arm, he told me about learning how to become an Artificer. Under his guide and study, for the first time ever, I felt as if I belonged somewhere, that someone had wanted me to be alive and around them. He taught me how to forge magic by building; and through his teachings I was able to create a prosthetic arm and eye that allowed them to function normally. I could once again see with two eyes and use my right arm.

As a part of the training, Thalwyn ran me through exercises to help me understand magic and how to use it under stressful situations. Focusing my anger and frustration, I was able to maintain my ability to stay focused; until the day he used illusions of ghouls attacking and I found that I quickly buckled under the pressure.

“You will need to learn to master the fears that have devoured your soul,” he said, gazing down at me as he helped me up. “You have used your ability to replace you eye and arm that you lost in the ghoul attack; but there is a hole in your soul that can not be so easily repaired. As long as that is there it will fester and grow and eventually kill you. The time has come for you to venture forth. Find yourself, because your place is not here. And in doing so, face that which you fear, and master it. You will become far more powerful by doing so.”

It was strange. Bidding farewell to my family; this was the first time I saw my father concerned about me. Keeping me under his wing, it was easy to dismiss me, but he always knew where I was. Perhaps he needed me to make himself feel better, and now that stone was being removed. Or, perhaps he genuinely did worry for me.

I hugged him farewell, regardless, and turned and walked out of the beauty of Kratston Manor…


https://forums.giantitp.com/showsinglep ... tcount=709
AvvyR;24388698 wrote:She's there to look for new and exciting things to add to the collection. Tyvian is powerful, but he can't be everywhere. He's also a noble, and haughty, and would much prefer to spend his time lounging in his palace, or showing off his collection to other genies/powerful entities to brag. Additionally, visiting the material plane himself introduces risk of being trapped by Planar Binding or something similar and having to temporarily do the bidding of another rather than focus on his own goals.
He hires out mercenaries to search for things for him, and always has an ear out for leads, but due to politics, other genie nobles have an interest in denying him things he wants, so outsiders can't always be trusted to produce results. Therefore, he needs to occasionally send "employees" he trusts on expeditions to find new stock for the infinitely expanding collection. A blue tiefling? A rat corpse that's been naturally reanimated by parasitic fungi? A fish from the deep sea with teeth larger than its head? The material plane is full of such oddities. (Of course, she'll eventually get caught up in whatever the campaign plot is. How exactly she ends up working with the other PC's is something I'll figure out once I know who they are.)
At the start of the campaign, I intend to try to convince any "unique" individuals we encounter to sell themselves into Tyvian's collection, not realizing this thought is abhorrent to most people, then when they refuse, trying to talk them down to just selling their corpse after they die. Which is even worse.
Tyvian's magic empowers Karinya, and allows her to face any dangers she may encounter. It also keeps her bound to him, so he can scry on her or summon her back to him if she is needed (to show off, for example). He can't imagine that she'd run away or not return to him, because as far as he's concerned, she's already reached the ultimate achievement a mortal can possibly aspire to. Character exploration is: If you're a caged bird that has stability, safety, and the adoration given to a beloved pet, why would you want to fly free?
This is what I needed!

So here we go with version two - let's see if this is closer to the mark!
AvvyR;24377505 wrote: Hello Tawmis, got one for you. I have a good idea of who this character is, but still working on how they got here. Looking forward to your help.

Karinya
Female Protector Aasimar (LN)
Chain pact Warlock: Noble Genie patron (UA 2020 Subclasses 1)
https://media.wizards.com/2020/dnd/down ... sses01.pdf

She is an albino Aasimar that is in service to a mighty Djinni lord named Tyvian. Tyvian boasts about having the grandest menagerie across all the planes, sporting thousands of live or taxidermized rare and exotic beings from all corners of the multiverse. He also has an impressive collection of treasures and artifacts on display, but the menagerie is his pride. Karinya is both an assistant, and part of the collection herself. While technically a slave, she isn't particularly concerned with her condition. Tyvian, like most Djinni, is kind and caring toward his servitors and treats his favorite specimens with fawning adoration. A combination of this treatment and many years of service (how many?) leaves her with little idea of what a life outside service to the genie would entail.

Karinya has been entrusted to travel the Material Plane looking for new and unusual specimens to bring back to expand the menagerie. To assist, she's been granted an elemental spirit companion that normally takes the appearance of a white raven. My intention with this character is to have her start out content with her station in life, but grow over time to recognize her value as an individual and desire to break free of her bonds.
Tyvian was a Noble Genie, whose bronze skin gleamed giving the illusion that he might have been made of metal. In stark contrast, the woman bowing before him had cloudy white skin, almost as if appearing she was forged from the clouds. This is what had drawn Tyvian’s interest to her.

Tyvian had never seen an Aasimar whose skin was that of the clouds; and so, when he found her, he took her under his wing as a part of his collection. He’d found her, floating through the Void, unconscious, baring a striking resemblance to the very clouds she’d been drifting through. When Tyvian had found her, she was weak, and claimed to have been involved in a large scale battle which she and her companions had been forced to flee from. In the chaos, a portal had shattered and shunted her into the Void, and she’d spent time trying to find her way out.

This only sparked Tyvian’s interest in Karinya even further; and for Karinya, she’d been thankful to have been saved by the Noble Genie. Tyvian explained his massive collection and proudly escorted Karinya around his domain, waving his hand in every direction, where Karinya’s eyes fell on something new everywhere she looked; some of what she saw were species of beings and animals that had been preserved by the Multiverse’s greatest taxidermy experts to ensure his collection was flawless after they had lived out their life (or if he found them dead, during his time roaming the Planes).

She soon realized that she had been considered a part of his collection; because he had no regard, or true concept of anything, other than his own interests. He interacted with others in a similar manner; several walked about his magnificent floating castle, serving him, cleaning – all of them were not simply servants, they were a part of his collection.

He would host extravagant parties for other Noble Genies for the sole purpose of showing off the latest things he’d added to his collection. Most of the other Noble Genies shared his same obsession, seeking out to collect a wide variety of species, relics, and weapons from across the Multiverse with little regard of the impact it might have to the citizens from who they may have taken things. It had been what Tyvian called, a “friendly competition” among the other Noble Genies.

Karinya had been something special to him; however. He enjoyed pleasing her with his collection and doing things that entertained her and made her smile. They’d developed a strong and powerful friendship and mutual respect. So much so that Tyvian had used her to gather some objects he had traded or collected to add to his ever expanding collection throughout the Multiverse, keeping a close eye on her in the beginning; but soon found that she enjoyed serving him. He’d always taken care of her – and all of his slaves – by treating them with the best foods, energizing waters to clean themselves. After all, anything less than the most exotic and rare foods and drinks would never dare cross the threshold of Tyvian’s front doors.

Tyvian approached Karinya one day who had been bathing in a pool that seemed to stretch for endless miles, with the sun hanging in the sky above her, warming her milky white skin. “Karinya,” he said, looking down at her. “It would seem several items have begun appearing in the Prime Material Plane; things of interest. As it would turn out, I only trust one to fetch these items for me. I need you to venture to the Prime Material Plane – see if you can find any objects that are not in my collection. Collect anything and everything that could be of interest to me; undamaged, if at all possible. This includes animals, humanoids, armor, weapons, and relics.”

“Must I?” she said, stepping out of the pool and wrapping a towel around her bare body. She did not mind running these collection missions for Tyvian; but she loved being here. The attention, the food, the sights, everything was wonderful here. There was no need to leave. Here there was no war, no fighting; there was only peace and tranquility. He looked at her and she heaved a deep sigh. “You know I will,” she said and returned to her room.

A few short hours later, she’d been jaunted to the Prime Material Plane, and was immediately overcome by the smell of cow dung, as she looked around and found herself near the city gates of a small farming village. She heaved a deep sigh and realized the sooner she got to collecting, the sooner she could return back to Tyvian.
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

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Jaryn;24388365 wrote: One of the other players really, really wants to play a wizard, so I have decided to alter my character a little. There are some similarities with Kelwyn (particularly mechanically), as personality-wise the new wizard is going to be very different. If you have time and inclination, I would love to see what you could make of this! I've tried to put a little more effort into giving you some base material to work with...
This is for a homebrew campaign where the world is being created as we go along. The history below has been developed in conjunction with the DM, and he's very happy for us to bring anything to the table so don't worry about just making stuff up!
Aendir Whitestar
Human arcana cleric (hermit)
22 years old
Neutral good

Str 8
Dex 14
Con 14
Int 12
Wis 16
Cha 10

Skills: Perception, insight, religion, medicine, history, arcana
Languages: Common, elvish, celestial
Features: Spellcasting, divine domain (arcana), life of seclusion
Proficiencies: Herbalism kit
Spells: Shillelagh, thorn whip, guidance, light, sacred flame, green flame blade, booming blade, absorb elements, bless, healing word, cure wounds, guiding bolt, detect magic, magic missile
Personality traits: I feel tremendous empathy for all who suffer. I might fail, but I will never give up.
Ideal: My gifts are meant to be shared with all, not used for my own benefit.
Bond: Those who destroyed the monastery are still hunting me. I must someday confront them.
Flaw: I'd risk too much to uncover a lost bit of knowledge.

Campaign history: Many hundreds of years ago there was a great war between the living and the dead. On the one side was the god of death, and on the other all his siblings. At the climax of the last battle the gods imprisoned their brother, but in the aftermath the goddess of magic could not be found. Hundreds of years passed. Arcane magic still continued to function for mortals, and gradually her name - and even her very existence - was forgotten by all but the oldest of the elves.

Character history: Aendir was found as a baby on the steps of an elven monastery, high in the mountains. The elves raised him as one of their own, and despite occasional difficulties in raising someone who aged so fast, and one of the monks, Paelias, adopted him as his own son. There were also several younger elves there, who became fast friends with Aendir - particularly one young woman named Shanairra.

The monastery was dedicated to the memory of the goddess of magic, and the monks went through the rituals to honour her every day at dawn and dusk. One evening Aendir stepped into line and began to follow them, tracing the steps and singing the words, and the atmosphere began to change. Where he walked, a faint line of white fire appeared, and as the ritual finished there was a faint whisper on the air: "Find me". The goddess was alive.

From that day forward, Aendir began to train his mind and body to go out into the world and find out what happened to the goddess. But the day came sooner than he thought. One night he was woken by the sound of shouting, and Paelias burst into his room. Rising swiftly he was lead down to the depths of the monastery where a secret passage led to the outside world. Pressing some equipment into his hands and placing his holy symbol over his head, Paelias gave him some last advice: "Never take this off. Stay hidden, find allies, and gather power to protect yourself. Darkness is coming. Now run." Aendir obeyed, stumbling down the passage until he finally reached the surface. Looking back, he saw the monastery - the only home he had ever known - aflame in the cold night air.

Some thoughts on the character: Aendir is scared and alone, but deep inside him hides a will of steel. Having been raised in the monastery he can be a little shy around lots of people, especially the hustle and bustle of a human city. He blossoms in smaller groups, however, and loves to stay up late into the night chatting over a glass of fine wine.

He keeps his holy symbol concealed and often pretends to be a wizard's apprentice. There are so many mysteries in his life he currently feels a bit overwhelmed and doesn't know where to start sorting things out - who attacked the monastery? Are they still chasing him? Did any of those he loved escape the attack? How does he start seeking his goddess? And who were his real parents? He has therefore resolved to take Paelias's advice for now and seek out adventures to challenge his skills, hopefully making some trustworthy allies on the way.
I did end up naming your goddess of magic and god of death (you can strike those out if you want, or rename them - just helped me in my writing to know who I was writing about)
But I made it so that only the people of the monastery knew either name; and that both had been stricken from the history books and memories of everyone else.
I also had the character develop a love interest with said friend; to really add the punch of what happens to the monastery.
As always! Enjoy! And I'd love some feedback if you have any!
=============================================

It had been a fine Summer morning when as Paelias, an Elven Monk of the Kor’Reyan Mountains heard a faint sound befall his ears. He turned his head ever so slightly and closed his eyes, forcing all the normal sounds of nature he’d been accustomed to hearing, to focus solely on the one sound that had seemed strangely out of place.

It sounded like a child crying. Unusual, for sure, Paelias thought, because in the Kor’Reyan Monastery, there were no young children – and certainly no – but the sounds of it – infants. Paelias quickly sprinted across the courtyard and opened the towering doors of the Monastery and found a young human infant, wrapped in cloth, sitting on the step to the great Monastery. Without giving it much thought, he quickly scooped the child into his arms and looked around – there’d been no one else around. Not even when he pushed all of nature’s sound from his ears to listen only to fleeing footprints – there was nothing. Yet, the child looked as if he’d just been set down before Paelias arrived; there was no frost on the blankets and the child was warm. “Well, little Aendir,” Paelias named the infant an ancient Elven word meaning ‘the gift’, “it would seem someone has placed you at our steps as a gift.”

While many of the other Monks of the Monastery had advised Paelias to take the child down the mountain to be raised in the nearby town of Vaul’halla, Paelias argued that the child had been left with them for a reason; and that he alone would take responsibility for the child, if he must.

Due to his human heritage, Aendir grew far quicker than elves, and as the years progressed, by the age of four, Aendir was mimicking Paelias during his mediation rituals as well as when he practiced honing his body and Ki. By the age of eight, Aendir had befriended a teenage Monk, fairly new to the Monastery herself named Shanairra.

By the age of thirteen, the friendship Aendir had felt for Shanairra had developed into more. They flirted with one another quite a bit; Shanairra was drawn to Aendir because he was different than the others – he was human. He was, as a result, in some ways, more mature than the other young Elves who had been training. While they had remained focused to the learning of the Monastery, Shanairra herself enjoyed the attention and distractions that Aendir provided.

It’d been one night, just after one of the training sessions, where both Aendir and Shanairra had been sitting up on the northern guard tower, gazing up at the stars that Shanairra finally asked how Aendir had come to the Monastery.

Aendir provided the details that, according to Paelias, he’d simply been found on the steps of the Kor’Reyan Monastery. He had no memory of his mother or father, or why he’d been abandoned, but he was thankful to have been found and raised by Paelias who showed him nothing but love and respect; and because, in the end, it had allowed him to meet Shanairra. Her cheeks flushed red. Just as Aendir was leaning over to kiss her soft, ample lips, Paelias appeared behind them and coughed loudly, startling them both to their feet.

“Perhaps you should return to your rooms,” he said with a stern voice, but could not hide his smile, no matter how hard he’d tried.

As Shanairra quickly scampered down the stone stairway, Aendir tried to also leave; but Paelias placed his hand on his shoulder, stopping him. “You’ve been watching me at our home, as I train myself. And I’ve seen you, from the window, watching Shanairra. Perhaps you would officially like to train to become a Monk as well? I feel you are old enough now, Aendir.”

“I would like that,” Aendir replied, if only so he could be around Shanairra more.

The next day, Aendir was standing on the mat, one row behind Shanairra. She kept glancing back and smiling at Aendir, glad he’d decided that the path of the Monk was his future. Paelias paced back and forth in the front, his arms folded behind his back. “We must all know the history and the reason for which this Monastery stands. Hundreds of years ago there was a great war between the living and the dead. On the one side stood Graun, the god of death, lord and master over his other siblings. For reasons unknown, Graun had decided to betray his fellow gods in an attempt to kill them all. We have speculated that perhaps, he had sought to become the One God, which would harness the power of all the gods. In the end, his siblings, who had been fighting with one another, realized that Graun was the one true threat, and came together against him. They had, in the end, managed to stop Graun and imprisoned him into The Void – but in the aftermath of it all, Graun had succeeded in killing many of his siblings and one such tragic loss was the goddess of Magic herself, Allana, for there’d been no sign of her when they gathered around the entrance of the Void to slam the door shut. Hundreds of years passed. Arcane magic still continued to function for mortals, and gradually her name - and even her very existence - was forgotten by all but the oldest of the elves. We are the preservation of her name; high up in these mountains – we are close to the Heavens for which this war waged. Below, in the world, speaking her name – no one remembers her. We keep this Monastery alive for her; until she is found, and her name returned to the mortal world.”

After a moment of silence, which was tradition, after this daily speech, the training began.

As Aendir began to follow the motions and steps and gestures, the very air around him crackled with energy. Each sweep of his arm or leg, created a white light, similar to a white star falling through the heavens, and soon he heard the words, “Find me…” gently whispered in his ears.

Having seen the magic crackling around him, Paelias stopped the training, shocked. “Come forward, Aendir.”

Timid and shy to have attention drawn to him, Paelias touched Aendir on the forehead. “You have earned a surname this morning. You are Aendir Whitestar. And child, you are far more than what you appear to be.”

Paelias looked up, “The rest of today’s class will be cancelled. Go on and return to your rooms and practice honing your Ki. Aendir, come with me.”

As Paelias and Aendir walked, Paelias looked down at him. “Today during the class, you were not channeling Ki energy. That was different. That felt and looked like magic. How did you do that?”

“I don’t know,” Aendir shrugged.

“Listen to me,” Paelias urged. “Wizards take years out of their life learning to channel magic. You’ve never been trained by a Wizard. This tells me that this is coming from somewhere else. Perhaps influenced by the gods.”

“I heard a woman’s voice,” Aendir admitted. “She whispered ‘find me.’”

Paelias stopped. “It can’t be.” He shook his head. “Aendir, do you realize what … who you are?”

Clearly confused by it all, Aendir simply shook his head.

“I believe Allana herself has granted you her power,” Paelias explained. “You are an arcane cleric, magically infused by the goddess herself.”

“But that’s not possible,” Aendir retorted. “You told me yourself, that she’d been long forgotten and that there are no clerics of Allana.”

“There are none,” he admitted. “No one but us here in the Monastery even know her name. Aendir, she is alive – and she has bestowed her gift upon you to find her and return her to the Heavens. You cannot refuse this quest.”

Aendir spent the next six weeks, removed from the class, and forced to stay in the Great Library of the Monastery where he poured through page after page of forgotten lore about the gods and the Great War, and where he also learned information about Allana herself.

However, Aendir’s life would take a dark turn on the seventh week. While studying down in the Great Library, he heard loud booming sounds which snapped him out of his reading. The sounds continued, and were soon followed by alarms, shouting, screaming, and even what sounded like howling and people dying. Aendir slammed the tome shut and was just about to run up the stairs, when Paelias appeared, running down the stairs.

He was cut up, bleeding, and out of breath. He looked around the Great Library and opened up a tome whose pages were false and inside was a symbol – the same symbol that Aendir had seen in the tomes he’d been reading – it was the forgotten symbol of Allana. He shoved it into Aendir’s hand and breathed heavily, “Take this. Stay hidden. Find allies. Gather power to protect yourself. Darkness is coming.” He grabbed Aendir’s hand and forced him down a row of books until they came to a wall, where he pressed a lever. A secret passage opened. “Go,” Paelias demanded.

“But what about you,” Aendir asked, and his mind wandered to Shanairra as well.

“I must close the passage behind you, you are all that matters,” Paelias said, giving Aendir a shove into the corridor. The floor was slippery and Aendir found himself unable to stand, now sliding down the twisting and turning, smooth cavern before landing in a body of water. The underground river swept him away, and from there, he plunged from a small waterfall, into another river, out in the open now – his first time outside of the Monastery. He gasped and choked for air as he swam to the shore and looked up, miles away, he could see the Monastery, and it had a faint red glow, as if it were burning down.

He’d wanted to run back – help Paelias and Shanairra – but he couldn’t. He had a feeling in his heart that he should listen to Paelias, and that the goddess Allana may protect those he loved. Putting the symbol under his sleeve, Aendir climbed out of the water, his tears mixed with the water from the river.
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

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theblindsaint;24380946 wrote: Hi, I had a character I made for a one shot that I ended up really liking that I would like some of your awesome help fleshing out more.
Name: Arrakis Sandtrout
Race: Fallen Aasimar
Class: Hexblade1/Conquest7
Align: Lawful Evil
Flaws: selfish, allies are just a means to an end
Appearance: leathery taunt skin from the sun, blue on blue eyes, only has one wing left

Grew up in Zakhara, with character traits drawn heavily form the Fremen of the Dune series, if the name didn't give it away yet. Does not outright lie, but deals in half truths when needed.

As for the light backstory I already have from the one shot: due to his celestial heritage, Arrakis was kidnapped, raised, and then had his soul offered to Zariel by cultists. Thinking since he was already destined for hell, he'd rather not become a lemure. Therefore he decided to forge a new contract, where he would seek out worthy souls to fuel the blood war in exchange for better standing in the ranks of hell. This is also where he gained a level in hexblade, where the hexblade's curse appears as a brand of Zariel. To perform his duties to Zariel more efficiently, he poses as a lawful good paladin.

Any input would be welcome, though I specifically need help with how Arrakis would hide his true allegiance, or maybe he doesn't even need to?
I wanted to play up that Arrakis had a connection to angels (Aasimar), as does Zariel (formerly an angel).
I introduced a way that Arrakis is captured, and how he starts, very much a hero, and falls, broken by Zariel.
Hopefully this works for you! Please leave ANY feedback! Whether you like it, hate it, whatever - it helps keep the thread bumped!
As always -
Enjoy!
=========================================

Arrakis Sandtrout had spent his life fighting a war against the ever encroaching darkness and shadow that slowly spread across the land, as if the light of hope were a setting sun on the distant horizon. As an Aasimar, he had always tried to be a light of hope to the people of Zakhara, leading them in endless battles against the demon-spawn that rose from the bleakness.

One of the men, a human named Bren’nahl, approached Arrakis. Bren’nahl had been cut, torn, and bleeding profusely after the latest attempt to stop the demon siege. “We cannot win this, Arrakis,” he sighed, as he attempted to – in vain – to stop the extensive bleeding from his forearm. “All is lost.”

“No,” Arrakis placed his hand firmly on Bren’nahl’s shoulder lightly, though it appeared it might have been enough force to topple the bleeding human. “They only wish you to believe that all is lost. This is how they win.”

“I’m afraid,” Bren’nahl admitted. “If we fall here, my family resides in Korefen, just behind us.”

“They will be safe,” Arrakis assured him. “You and I will see to that. I will be at your side, and together we will be the spear of hope that breaks these demons. You will not fail because I refuse to fail.”

For three weeks, the battles continued to rage, and just as Arrakis had said, he’d remained by Bren’nahl’s side, and they’d fought back to back, facing impossible odds, but each night, they returned victorious; sometimes bloodier, and closer to the death than the night before, but they had been there for each other.

It had been the end of the third week when the battle took a drastic turn.

Behind the newest demon siege, a massive figure could be seen. Though the creature bore a demonic appearance, it wielded a massive scimitar and hurled flame from its hands with devastating results. Not only had the demons inflicted damage, but this new attacker now was capitalizing on the assault, destroy demon and human alike, in its reckless attack to decimate all who stood before it.

Bren’nahl and Arrakis soon found themselves surrounded by the demon spawn, with their backs to one another, Bren’nahl whispered, “This is where the battle ends, my friend.”

The large, lumbering figure peered down, scimitar in hand, leaning against his crimson shoulder. “Well, what do we have here?” its voice boomed. “Is that angel blood I sniff, its wretched smell, burning my nostrils with purity?” He looked at the demons and cultists standing around him and barked, “Bring them both. I believe our wonderful mistress would like to speak with them.”

Though Bren’nahl and Arrakis struggled, it had been in vain, as the numbers overwhelmed them, like the shadow of night.

When Arrakis opened his eyes again, he was chained to a wall and a woman sat across from him. “Angel blood,” she whispered “and of such pure goodness.” He fingers traced something on the side of her chair as she looked up. “I was once an angel, you know. I was once beautiful, skin of white, hair flowing like clouds, wings made of the wind.”

“I was told to watch the Blood War,” she continued, “watch. Watch and wait. I became obsessed with the war. We could finish the War. I wanted to. But they would not listen. So the War waged on and on, and so I watched. I saw the living, die brutally. I see the dying, left to rot. All sense of life faded from me as I began to lose sight of it. Soon I embraced the shadow. I embraced the darkness. I became what you see before you.”

“Zariel,” Arrakis whispered.

“Good,” she smiled from beneath her dark hood, “you know my name. And you know if you displease me, your soul will be shackled to the walls outside my chamber, to scream and perish night after night, for all eternity.”

“That is for those who only serve you,” Arrakis replied.

“Is it?” she smiled, as she suddenly stood. She snapped her fingers and Bren’nahl appeared, strapped to a wooden board. She raked her hands across his flesh, and his skin could be heard sizzling as it bubbled and burned beneath her touch. She dropped three droplets of his blood onto her hand and clenched her fist. Suddenly, as if from thin air, a woman and two children appeared before her. She grabbed the woman’s head and with a quick snap, killed her. Bren’nahl screamed out, furious. It’d been his wife.

She reached for the first child.

“Stop!” Arrakis barked. “You’ve made your point, witch. If I give my service to you, will you set them free?”

“I would,” she laughed. “But my Efreeti already saw to it that you soul was mine. Look at your chest.”

Arrakis looked down and saw a glowing red rune in his chest.

“Efreeti magic,” she smiled. She snapped the first child’s neck, then the other’s, then Bren’nahl’s. “Well, at least they’re all together now.” She laughed and left the room, leaving Arrakis strapped to the wall.

Day after day, week after week, month after month, Arrakis relieved the same nightmare, until he could take it no more.

“What is it you want of me?” he demanded. “Why do you kill my friend and his family every night and refuse to tell me what you want.”

She placed her hand on Arrakis’ chest. “Ah, yes, there it is… Hope broken. The evil now seeps in the cracks of where Hope once lay. Now you’re ready. The Blood War. It is on going, and many souls perish. I need more. Return to the Prime Material Plane with my blessing, and use the magic I have bestowed into your veins, to harvest souls for me.”

Arrakis could feel it in him; like a poison that had spread through him. The endless nights of seeing his friend and family murdered before him had, at first made him despise her. But soon, his hatred gave way to desperation. His desperation then soon gave way to seeking anything to end all of this from happening; and in that moment, the evil crept in his veins. He knew if he did not obey her, this would all resume again.

He had, through her endless murdering, disassociated himself from feeling anything. No hope. No sympathy. No anger.

As the chains disappeared, he found himself falling forward, kneeling before her.

“I live, and die, to serve you,” he whispered.

She placed her hand under his chin and smiled, “And you will do all three.”
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

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theblindsaint;24397579 wrote:The direction you took in how he meet with Zariel face to face, and is has an active interest in twisting Arrakis is a very interesting and one I haven't thought of but do enjoy. However, his fall reminds me alot of Reek/Theon from GoT, and I have too hard of a time imagining how someone like that would be able to embody the forceful presence of a conquest paladin. Regardless, thank you for the write up!
Easy there! I did not have anyone's penis chopped off and sent to their father and sister! :smallsigh:

But I can see what you're saying - the endless torture. But what I was hoping to try and convey is that Arrakis made a promise to Bren’nahl that he would keep him (and his family safe) - so for months on end, Zariel showed Arrakis the only thing that would break him - his shattered promise being relived time and time again.

And unlike Theon/Reek, who became more of a timid mouse (well, except at his end scene), Arrakis (after reliving a broken promise repeatedly for months) simply because immune to compassion (and thus falls towards Lawful Evil) in his promise to serve Zariel. (And... I don't know if it was clear enough, but it was implied - that Zariel was lying when she said the Efreeti magic already bound his soul to her; this is why she continued to torture him with the vision of those deaths - so that he, on his own, would succumb and willingly serve her).

Always looking to please my customers - I wrote this one up! You're clearly a DUNE fan - and this one took me 11 minutes to write (after I looked up a few DUNE references to use). This one I feel is a bit silly, because of the (obvious) DUNE references (if you're a DUNE fan) - but who knows, this might be closer to what you want?

Enjoy!
theblindsaint;24380946 wrote: Hi, I had a character I made for a one shot that I ended up really liking that I would like some of your awesome help fleshing out more.
Name: Arrakis Sandtrout
Race: Fallen Aasimar
Class: Hexblade1/Conquest7
Align: Lawful Evil
Flaws: selfish, allies are just a means to an end
Appearance: leathery taunt skin from the sun, blue on blue eyes, only has one wing left
Grew up in Zakhara, with character traits drawn heavily form the Fremen of the Dune series, if the name didn't give it away yet. Does not outright lie, but deals in half truths when needed.
As for the light backstory I already have from the one shot: due to his celestial heritage, Arrakis was kidnapped, raised, and then had his soul offered to Zariel by cultists. Thinking since he was already destined for hell, he'd rather not become a lemure. Therefore he decided to forge a new contract, where he would seek out worthy souls to fuel the blood war in exchange for better standing in the ranks of hell. This is also where he gained a level in hexblade, where the hexblade's curse appears as a brand of Zariel. To perform his duties to Zariel more efficiently, he poses as a lawful good paladin.
Any input would be welcome, though I specifically need help with how Arrakis would hide his true allegiance, or maybe he doesn't even need to?
I wanted to play up that Arrakis had a connection to angels (Aasimar), as does Zariel (formerly an angel).
I introduced a way that Arrakis is captured, and how he starts, very much a hero, and falls, broken by Zariel.
Hopefully this works for you! Please leave ANY feedback! Whether you like it, hate it, whatever - it helps keep the thread bumped!
As always -
Enjoy!
=========================================

Arrakis Sandtrout had once been a proud warrior.

Having been an Aasimar, people looked to him for leadership and inspiration. He led men through great wars, leading the charge time and time again.

But that was long ago. The wars have ended as has the glory.

Now, with one tattered wing, leathery taut skin, having spent all of his life in the barren dunes of Zakhara, Arrakis now sat inside ‘The Chaumurky’ reliving his life through drunken retellings that seemed more glorious than the last time he spun the story. Ah’leena, a female human, whose perfectly curved body had earned her a considerable amount of coin each night, sat on Arrakis’ lap. The two had formed a mutual agreement, where she would keep him company at night, if he provided the additional entertainment.

After several more drinks, and several more stories, Ah’leena took Arrakis’ hand and led him (fumbling as he was) up to her room, on the second floor of the tavern of questionable repute.

As she slipped out of her aba, a loose, black robe, that the ladies of the evening often wore, Arrakis reached into his tattered, unwashed cloak and provided the elacca spice; a highly addictive narcotic produced from the blood bush seed; which is soaked in alcohol, then boiled in water for no more than two minutes, then grinded down to a fine dust. The seed, normally lethal to those injected with it, in this powdered down form, created a euphoric high.

He traded his service of being “local protection” for the local gangs, in exchange for doses of the elacca spice. As he and Ah'leena took a small pinch and placed it under their tongues; their mouths tingled and burned, felt cold, then hot; and the two began kissing one another passionately, until that passion escalated to consensual, euphoric intercourse.

As he laid there, less than an hour later, his arm still lying across her bare, naked breast, as she slept peacefully next to him, Arrakis could once again see how, not only had the glory of war been lost to him; but somehow, the powers once bestowed upon him for being an Aasimar had also been revoked. The high he experienced allowed him to both forget and relive those days in his mind. But as the high wore off, those images, those feelings, remained and the need to forget them or relive them, surfaced, and created a vicious circle in his mind.

That morning, his door was suddenly kicked down, jarring his mind to a distorted sense of awareness as men and women, wearing black and red cloaks rushed into the room. When Ah’leena tried to stand, they simply pushed her down and grabbed Arrakis, placing a spell over him that rendered him unconscious.

When he awoke he was in a dark cave, with cultists having formed a circle around him, tied to a post in the center near a large bonfire, as they chanted.

The center bonfire came alive, as a woman, appearing as if she were riding a giant purple worm, burst through the flames. He wasn’t sure if the effects of elacca spice were still coursing through his veins; seeing a purple worm in the deserts of Zakhara was not uncommon (though, often usually the last thing someone saw). It was the woman – admittedly attractive – on top of the purple worm that had made him question his own sobriety.

She stepped off the purple worm and approached him. “Angel blood. I was once an angel, you know. I was once beautiful, skin of white, hair flowing like clouds, wings made of the wind.”

“I was told to watch the Blood War,” she continued, “watch. Watch and wait. I became obsessed with the war. We could finish the War. I wanted to. But they would not listen. So the War waged on and on, and so I watched. I saw the living, die brutally. I see the dying, left to rot. All sense of life faded from me as I began to lose sight of it. Soon I embraced the shadow. I embraced the darkness. I became what you see before you.”

“Zariel,” Arrakis whispered.

“Good,” she smiled from beneath her dark hood, “you know my name. I know yours as well. You were once a great warrior – now, you’ve lost your way, your friends, your glory,” she looked him over, “your wings, and even your powers.”

“If you plan to kill me, do it and get it over with,” Arrakis replied, uncaringly.

“Hardly,” she smiled back at the Aasimar. “I want you to do something for me.”

“What could you want with someone like me?” Arrakis barked.

“Oh,” she walked by, running her hand beneath his chin, “you are exactly what I need. You understand the glory of war. The thrill of battle. I need you, to go out there – and claim souls for me. The more pure, the more delicious, so that I can shape them and use them in the Blood War that rages on. I will bestow a portion of my power upon you, and make you what they call a Hexblade. Through that, you will claim souls for me. I will wipe your mind and body of the elacca addiction and give you the power you once had, and the will – and the reason – to fight again. Will you serve me?”

He looked at her. He had nothing. No one to disappoint. He had only himself.

There was nothing to lose, and everything to gain.

“I live, and die, to serve you,” he whispered.

She placed her hand under his chin and smiled, “And you will do all three.”
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

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KyleG;24384099 wrote: Tortle Shepherd Druid: Like all Gatekeepers you walk the lands protecting it from those creatures that don’t belong within it, ensuring the ancient seals under the oldest of druid seals remain closed when others have forgotten they were even there. A bit monk like. His personality hasn’t revealed himself to me yet, although his name (maybe) Kwali gives a Hawaiian vibe. Spritely for an older guy, and lean for a tortle. Gives off a monk vibe.
Heh, so tonight I am playing in a D&D oneshot in Discord with my usual D&D group...
It's a oneshot because we're testing how it goes on Discord, for our regular games until this whole C19 thing goes away.
So, for this session, my friend (who is new to DMing, she's got two sessions under her belt) wanted to give this a swing.
So she asked us to make characters - roll them up to level 5 - and have a background.
So I made a Ranger, favored enemy is undead, and wrote in this whole Necromancer background...
That clearly influenced what happened here.
Hopefully it works for you and gives you and your DM a Necromancer and his mysterious goal to work with.
As always, please provide feedback - as that keeps this thread bumped and alive (even if it's "I love it" or "I hate it").
As always!
Enjoy!
==============================================


Many considered Tortles to be inferior in intelligence than other standard humanoids that walked the lands, simply because at times, they spoke slowly, or took their time considering their actions. In truth, Tortles simply liked to examine every possibility and the consequences of each of those possible actions, before concluding what might be the best course of action.

Kwali had been wandering the lands when he was young; in search of his destiny, when he came across a magnificent lake in the middle of the forest, like none he’d ever seen before. Almost instantly, several types of fey creatures made their presence known to him; ready to defend the lake, but he’d assured them that he sensed great power here and he meant to protect it. Weeks spent around the lake soon allowed him to begin to communicate the spirits of the forest – spirit wolves which ran messages, and howled in a manner that only those attuned to them could hear. They were frequently used as a means of alerting danger to the other fey in the woods.

Those who might see Kwali around the lake might think he’d lost his mind, as he frequently seemed to talk – even argue – with the air around him. But if they could see through his eyes, they might see him scolding a spirit bear, assuring the bear that the visitors of the lake meant no harm and there was no need to “rend them to pieces.”

Travelers frequently stopped at the lake as they were passing through the woods; though most were not mystically tuned to realize the magic aurora that the lake provided. Somewhere, near the bottom of this large lake, there was something beautiful and magical. Kwali never searched for it. He never needed to know what it was. So long as he felt its presence, he was satisfied.

One of the travelers who had stopped by the lake, with a small caravan of people, had spotted Kwali pacing around the lake, his hands folded behind his back and approached him. “Are you the guardian of this lake?” the battered human asked.

“Guardian?” Kwali smiled, “No. There is nothing here to guard,” he added, trying to assure there was nothing magical about the lake to someone who might be curious.

“That is good then,” the human said, as he wiped blood from his brow. “Me and my people, we came from Lakeford, where our town was attacked by a Necromancer who claimed some magical artifact was buried in a lake and he was going to turn every lake upside down and bleed them dry until he found it. We,” he gestured to the caravan, “are the only survivors of a town of three people.”

Kwali looked over and saw approximately thirty people and raised his tortle eyes in surprise.

“So if there truly is nothing to defend here, I would recommend leaving here before he shows up here with his undead army.”

As the days passed, more and more people came to the lake and stopped for rest and fresh water; most of them shared a similar story – various lake towns being attacked by a Necromancer and an undead army.

“I must do something,” Kwali said to himself. “I can not hope to stop a Necromancer and an undead army myself. I must find others to align with and put a stop to this Necromancer.”
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

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evilspacecow;24386482 wrote: Need help with a new character.
He is a Male High Elf Bladesinger Wizard. Due to some things from our other story, the town he lives in becomes a police state run by humans that did not like other races. He needs to end up in jail for something (can be as simple as being an elf), because the game is starting when he got freed but something our other characters did. I plan on playing him as a front line wizard wielding a single Elven Thinblade. He does not have high charisma (10) or strength (9). I really just need something before the police state, what he was doing as a high elf wizard in this town, and the reason he gets arrested.

EDIT: If you have not started, I have a few things I had to add this weekend to get our session started. His name is Morathil Faerntelvel. He was part of a traveling circus that got framed for murder and put in jail because he was the non-human new person in town. He loves money (either because he was poor or because he comes from a rich family).

I still would like help fleshing out his background more if you could. Thanks for the help. Thanks!!
So I did the story with his name, and him traveling with the circus...
And just why he might be traveling with the circus...
The love of money doesn't play too much into the backstory I wrote (in depth)...
But can easily be seen as he knows his father threw money at whatever he wanted... So he may think that's how the world simply works.
I am not sure if the reason for the circus travel fits...
Or perhaps it's something your DM can use in the campaign...
I tried to leave it vague (as I do explaining which weapons you end up using, since I wasn't sure; but implied you at least trained with swords... but then went on to train later on your own if you wanted to go with a different weapon)...

As always, not only do I appreciate ANY feedback, it ALSO helps keep the thread bumped and alive!
So please leave ANY feedback you have!
And as always...

Enjoy!
======================================


Morathil Faerntelvel sat in the prison cell wondering how his life had led to where he was. Born into royalty, Morathil was doted on by his fathers who, at a very young age, provided Morathil with whatever he had wanted. At the age of six, he’d seen the Royal Wizards and wanted to learn how to become powerful in magic as they had. So his father, without pause or concern for cost, employed some of the most respected mages to teach Morathil the use of studying the arcane arts and learning to manipulate the very fabric of magic that existed around them.

By the age of thirteen, he had sworn he’d already learned all he could about magic, despite what his tutors insisted. Morathil’s next interest came in the form of weapons. Magic was fine, but in a close fight, he would need steel to keep him alive. Yet again, his father without pause or concern for cost employed the greatest of the warriors to train Morathil with sword and shield.

At the age of sixteen, Morathil had been approached by Douran Silversky, his father’s most trusted advisor. “Morathil,” he said, staring at the young boy. “I’ve watched you grow from infant to where you are now; I’ve seen you learn to use magic, just as I’ve seen you learn to wield magic. Most eventually pick one over the other –but there is a potential in you that I see that makes you different.”

Morathil had always liked Douran; he’d always seem friendly enough with his purplish hair and hazel green eyes. He’d been at his father’s side since he’d been born. Morathil could even swear he remembered Douran being there when he was born.

“What do you mean something special in me?” Morathil asked.

“If I tell you, you must be sworn to secrecy in the things I can teach you,” Douran said sternly.

“I promise,” Morathil retorted.

“Break this vow and I will be forced to you kill you,” Douran emphasized.

Morathil waited for Douran to laugh, as if it were some joke, but when he did not laugh, Morathil cleared his throat, and more softly whispered, “I promise.”

“Not even your father can know,” Douran said.

This shocked Morathil – that there might be something his father’s advisor would hide from him?

For the next eight weeks, Douran began teaching Morathil the ability of bladesinging; which required more finesse and performance that Morathil had ever been used to. It reminded him of the Opera that his father would drag him to, because his mother loved it so much. There was spinning and dancing, singing, and learning to make the weapon not just a weapon – but an extension of who he was.

After the eight weeks, Morathil trained on his own and would, from time to time, check in with Douran, who without fail, scolded him for things he was doing wrong; no matter how trivial the mistakes. Whether it was just the way he held the blade slightly off, or missed a line in the song that he sang that wove the magic around him, Douran was not shy telling the king’s son how to do better next time.

When his father called for his guards to help escort a circus that would be carrying a relic to a faraway town in need of it’s magic – he knew he needed someone he could trust. The circus would be a cover for moving the relic among humans, who would not suspect the circus as anything more than entertainment. The human alliance promised to protect the relic, but the king wanted some of his own men to travel with it.

To Morathil’s surprise, even as a row of the king’s most trusted guards stood before him, Douran leaned over to the King and whispered Morathil’s name. The king, shocked, looked at his most trusted advisor as if he’d gone made.

“It would be good for him to see the world,” Douran said, “so the day he takes the throne, he will know what kind of world exists beyond the walls. Besides,” he shrugged with a smile, “I have it on good authority, despite these others who have spent years in your service, Morathil is the most qualified to defend the relic.”

This had been the first time since Morathil had begun training with Douran that the royal advisor had paid him any compliment.

The King thought about it; considered it – if there was anyone he trusted more than Douran, it was his own son, Morathil. The king nodded and called his son forward explaining that he would accompany the circus and keep guard.

The circus arrived in Greenhaven, where the relic was placed in a locked container. Morathil left with the festive circus and from town to town, people gathered and cheered at the risky stunts, the wild animals, the incredible sights the circus offered.

It was six weeks into this, when something had gone wrong. Morathil noticed several individuals creeping around the edge of one of the tents. He casually approached them, expecting them to be children trying to sneak it (not the first time he had to scare away children) – but this time, it had been grown men, who upon seeing Morathil drew their weapons. A fight ensued, and very quickly Morathil cut down three of the four men – the fourth one ran, screaming for help.

When the local authorities arrived, Morathil did not run; he explained what he had observed and how the men drew weapons on him. The fourth man who had escaped claimed that Morathil’s story was a lie; that the four men had been, admittedly drunk when Morathil approached them and drew his weapon. The others stumbled to defend themselves but were cut down.

The local authorities arrested Morathil, and as they took him away, he glanced inside the tent and saw a human – one he did not recognize, opening the sacred chest with the relic. When he saw Morathil, he only smiled as he pocketed the relic. Morathil struggled against the bonds, only infuriating the local authorities more.

And this, Morathil realized, was how he ended up in the prison of a city full of humans, wondering how he would get out of this one…

Foxydono;24388710 wrote: Hi, I would like to have a character background written up! I do already have some basic information which can be used. We are starting in Hoard of the Dragon Queen.

First off, it’s a Yuan ti pureblood called: Don Guan (alignment LN). He was born and raised in Ss'thar'tiss'ssun, located in Najara, just below the Serpent Hills and above the Wyvern Forest in Fearun.
Another important part of his history is that he was married and his wife laid some eggs. Unfortunately, a green dragon came, who killed his wife and ate all the eggs. Don Guan vowed to kill all evil dragons, especially green ones.

However, he realized that his power fell short when confronted with such a mighty creature. He came to the conclusion that only with preparation and tactics he would be able to slay these mighty beasts. So he became a Conquest Paladin in service of The Red Knight.

Any help with further developing his backstory is much appreciated!
This was too easy to write! Whenever I use Emereth (who is a ancient green dragon from my game; that I have historically used in several of my character backgrounds for the DM's to use if they wanted) - when I started doing these, I injected Emereth into several people's backgrounds - and the more that I write her, the more I love her (for how vicious she is) and how easy it is to make her the reason a hero is born - with the desire to put her (and her children) six feet under, burning forever in the Planes of Hell!)
Hopefully this works for you! Despite me enjoying the writing of this; if this doesn't work for you - let me know!
Any and all feedback is appreciated! Replies to this thread keep it bumped and alive and stop the admins from dinging me if I have to force bump it myself!
So yeah - I loved writing it - but let me know your thoughts!
And as always, at the very least, I hope you...
Enjoy!
=============================================================================

The sun beat down against the swamp’s moist tarp, made of foliage, moss and woven branches and leaves, as if hiding what lie beneath from the prying eyes of the sun and moon.

Below the canopy of tree tops, where cypress trees, black gum trees, juniper trees and water ash trees created a prison for any who might be foolish enough to enter; the swamp was alive with black bears, white-tailed deer, opossums, raccoons and cottonmouth snakes; just to name a few. Among those living in the swamps, included the Naga and the Lizardpeople, who often feuded over territory in the stagnant, arid swamps.

But beneath it all, lay another hidden mystery. Ss'thar'tiss'ssun, a long forgotten temple to the ancient Snake God, now buried beneath the swamp; a once, glorious, enormous temple, was now flooded, and passages were used as waterways as the race known as the Yaun-Ti Purebloods make this sunken temple their home, going to the surface rarely to hunt, finding no allies in either the lizardpeople (who did not trust them) or the Naga (who had wanted to reclaim Ss'thar'tiss'ssun as their own).

Don Guan had been one of the Yaun-Ti Purebloods who called the sunken temple his home. He had recently found a Yaun-Ti named Zmija, whom he had grown very fond of. He had brought her and her mother spoils from hunting, feeding them before feeding himself. When Zmija’s mother died of natural causes, Zmija and Don Guan grew much closer; with Don Guan eventually marrying her in the sacred Yaun-Ti fashion. It’d been a short while later when Zmija had just laid eggs and Don Guan was thrilled to know soon he would have his own spawn walking the world.

However, unbeknownst to him, he’d been followed by a Naga named Badami who discovered the secret entrance to Ss'thar'tiss'ssun… but now he needed a way to drive the Yaun-Ti from their home if he had any hope of taking it over as his own. He developed the perfect plan. Not too far away, the Forest of Wyrms was just to the south, and said to be populated with Dragonkin. Though it was risky, Badami moved through the swamp and entered the Forest of Wyrms, where he was quickly greeted by a massive green dragon, larger than any he’d ever seen.

“Why does a foolish Naga tiptoe into the Forest of Wyrms,” she asked, the slits in her eyes narrowing as she brought her large muzzle near him; her front teeth nearly as large and wide as him. “Does it come to die a painful death? Tell Emereth. Tell Emerethy why it’s so foolish?”

Badami bowed, “Great green dragon, Emereth, I have heard of you; the Emerald Terror of the Skies. I come to share a secret with you.”

“Emereth knows all,” she growled, “what could a puny Naga know that Emereth does not?”

“I have recently learned of where the Kingdom of the Snake lies,” Badami said, keeping his eyes averted. He waited for death to come at any moment.

“What does Emereth care for the fallen kingdom of snakes?” the green dragon hissed, her hot breath nearly making it impossible for Badami to breathe.

“Because of what I have seen,” Badami replied.

“Oh? What has the little Naga seen with their puny little eyes?”

Badami looked up, meeting Emereth’s gaze. “Treasure. Lost. Forgotten. Treasure.” He said, emphasizing each of the words.

At this Emereth perked. “What need have I for treasure? So much have I, that I keep it in a thousand locations.”

“If not the treasure, the ancient relics,” Badami lied. “Ancient weapons. Ancient armor. Supposedly made to end the era of dragons – some call it ‘the dragon killers.’”

“The dragon killers?” Emereth reared her head up, snapping trees, which she had barely noticed due to her massive size. “Dragon killers,” she laid her head near Badami. “Do you think weapons can kill me?”

“No,” Badami said, “but the Yaun-Ti have been collecting them. I believe they mean to lead an assault against all dragonkin. They could never kill you, Emerald Terror of the Sky – but you have children do you not? Children who are not as powerful as you.”

Emereth’s eyes narrowed so that the slits were barely visible. Badami had struck a chord.

“Where is this hidden kingdom?”

Badami smiled.


When Emereth came, she dug through the swamp land, and tore open the top of the Ss'thar'tiss'ssun pyramid, so that the swamp began to pour into it. “Where is it?” she boomed, her claws rending the stone apart. She breathed her noxious, poisonous breath – and the Yaun-Ti unsure and unprepared began to flee in terror.

But Emereth did not quit. She continued to dig and rend at Ss'thar'tiss'ssun.

It’d been several hours when Don Guan returned from hunting and saw everything was different – the entire landscape had changed, and just as his mind tried to comprehend what had happened, he saw a massive green dragon departing – one bigger than any he’d ever seen before. He dropped his trappings and raced for Ss'thar'tiss'ssun – quickly swimming to the area he and his wife had called home – and that’s where he found her – crouched over the nest of broken eggs – a large slab of stone on top of her, nearly snapping her body in half.

Don Guan howled in fury and grabbed his weapons and without stopping to consider his actions marched in the direction the green dragon had flown – the Forest of Wyrms. As soon as he reached the edge of the forest he called out the name of the dragon who he knew – from reputation alone – who was responsible.

“Emereth! Your time is at hand!”

She burst through the woods, snapping trees out of the way, like an ogre might snap a twig. “Oh, one of the proclaimed dragon killers rises?”

Don Guan knew not what she meant about ‘dragon killers.’ He clenched his fists, “You killed my children before they could be born. You killed my wife. And I will have my revenge!”

Emereth laughed; a laugh so loud it rattled Don Guan’s bones. Furious he charged, but one claw slammed him down and pinned him beneath her claws. She leaned forward, her noxious breath replacing his oxygen. “Dragon killer indeed.” She took him and thoughtlessly flung him like a discarded toy, and Don Guan landed in the nearby river, the breath knocked out of him, as he drifted, lapsing in and out of consciousness.

When he fully recovered, he was in a small human town in the foothills of Greycloak Hills. “What happened to me?” he asked as he painfully sat up.

A Paladin sat next to him, “Easy, son. Looks like something ripped you apart pretty good. When we found you were weren’t sure if you would survive. “

“Emereth,” Don Guan whispered.

The humans cast uneasy glances at one another.

“You’ve seen her?” the human asked.

“She’s in the Forest of Wyrms. She usually goes there to lay her eggs,” Don Guan said; and that reminded him of another memory that clung to his mind like a distant fading cloud in the sunrise – his wife, the eggs – they were gone. “They’re gone,” he wept. “She took everything from me.”

“She took everything from all of us,” the human explained. “We,” he gestured around him, “are various survivors of Emereth’s attacks. Few live to ever speak of meeting her. I can teach you the ways – our ways.”

“What ways is that?”

“We are a fractured portion of the Red Knights,” the human said.

Knowing that his family – even his home – and potentially all of his people were gone, Don Guan agreed.
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Re: D&D Character Background Challenge (It's Own Thread Now)

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https://forums.giantitp.com/showsinglep ... tcount=743
stormsouldevil;24394548 wrote: Half-Orc Barbarian
Totem of the Bear
http://dnd5e.wikidot.com/barbarian:totem-warrior
Name: Rasuna Auravar

Got a new character I’m rolling up, and got most of it done....

Half Orc barbarian. And what they lack in original character concept I wanted to make up in backstory. Instead of the normal sexual violence cliché and "I WAS RAISED BY WOLVES!" I wanted to go with a happy home life and more of a commune with nature type of warrior. (And yes I did go bear totem, because bears are awesome, and DR to almost everything is awesome. Also despite adoring the concept this is the first chance I’ve had to run a barbarian in 5e for more than a few sessions.)

Messing around with Xanather’s Guide to Everything .... I got that.... I just feel like I got a little too much that.

In her own words

"My father and mother fell in love when he ventured from orc lands with the hopes of trading and hunting. Instead he decided to settle with my human mother. The Village would only tolerate so much, so instead they moved into the wilderness. My human grandparents helped with what they could and soon we had a large home. My father hunted and the excess pelts and meats sold well in the village.

I am the 7th of 9 children. My older brothers and sisters run the family business or work in the village (that has largely grown accustomed to us) while my mother and father have entered a sort of retirement though he has since passed.

Myself, I am the most fearsome of my family. At a young age I fell into a cave with a bear. I grabbed a tree branch and beat it to death. Since that moment I've had a call for the wild and an urge to wander. My father had heard tell of this rage and helped me learn to master it. My oldest sister took me into the woods and forests for days, but finally I had to see the world. For the last 3 years I have been a wandering warrior.”

-Rasuna Auravar

Family and ages-
- Kraiz, died at 45 in his sleep 5 years ago
- Jodis, 48

- Tamozi: 31, f Hunter/Trapper
- Ingun: 29, f, Town guard
- Orest: 26, m Hunter/Trapper
- Ureg: 23 f, Hunter/Trapper
- Agamok: 22, m Caravan guard
- Bruni: 20yo, M Forest guide
- Rasuna: 19, F, Barbarian/Warrior Forest guide
- Herdis: 18 f, Bounty hunter
- Zurimak: 17 m, training to be a Hunter/Trapper

And had some edits about what I think my character is like and her backstory.

Backstory is editing the family business to logging, the survivalist came in handy but their primary source of funds was their willingness to venture deeper into the forest for good timber, though they often had paid employees it was an all hands on deck venture for most of her life. Now that her older sister is running a fully established business it's much more self-sufficient.

Her story with the bear totem (I'm thinking about going full Bear, as the campaign is level 3-16 and I’m the only real melee character (We have a monk and a cleric but they are definitely NOT front liners. No one is playing a real squishy character, but a LOT of D8s and my 1 D12 HD) is a bit more mythical. One winter (about 13 years old) they were out long into the winter, separated and lost from her convoy after a goblin attack she was presumed dead until she came back in the spring. She claimed to have found refuge with a Bear, but since then she’s been changed. As if she drinks more deeply from the cup of life. Wilder, but kinder. Angrier, but happier.

She (or he, I’m not super tied down on gender) is kind of a warrior of the people. She grew up in a home and among people who shared freely what they had and she has little patience for the scheming and often brutal policies in cities, and barely an understanding of why those with so much have so much while many more have so little. She helps where she can, with a spare coin or bit of bread for most of the hungry and destitute she runs into. Those that fear to, she plays to being more orcish and more "barbaric", though for the vulnerable and children she always has a smile and a warm greeting.
This change comes a bit from spending most of my weekend blaring Flogging Molly in my head phones. ^_^
I think it's a little longer than what I normally do...
But I needed a way for Jordis and Kraiz to somehow not only come together...
But enough that they could over look one another's personal differences and appearances...
Something powerful had to happen.
And then I introduced Emereth (not sure if you've read other back stories; but she's a ancient green dragon for many of my campaigns, that I've used here in people's backstories)...
And every time I write Emereth, I easily get lost...
And then I needed the Bear Totem aspect...
Some fun notes...
If you're an ElfQuest fan... the Bearclaw Tribe is indeed a reference to Bearclaw from ElfQuest... Seemed fitting. (He's one of my favorite characters... and since we needed a bear reference...)
And the name of the Bear Spirit... it's actually Bearclaw's soul name from ElfQuest...
Kraiz's sister (I introduce) is the soul name of Joyleaf, Bearclaw's wife in ElfQuest.
I feel like, as I said, this is longer...
But man did I enjoy writing this.
I didn't get to everything (the grandparents)... I eluded to the lumber (near the end during the goblin attack)...
I hope you enjoy this!
Again, thank you for the donation!
And as always...
Enjoy!
==============================================

The caravan of human settlers creaked and wined as it moved along the bumpy path that barely passed as a road, as it rounded the final turn coming out of the Greystone Mountains into the forest known as Greenhaven.

Just as the wagons drew near the forest’s edge, where they would camp for the night, several figures emerged from the forest’s edge. They were too large, too muscular to be elves. “Can anyone see what…”

“Orcs,” one of the patrol men said. “About thirty of them.”

A panic slowly made its way through the caravan like a gentle wave washing over them. There was no way they could turn the caravan around in time. Most in the caravan were settlers; farmers looking for a new place to call home. The orcs would slaughter them.

The human who had identified the orcs, who now formed a line at the forest’s edge and had not moved, shook his head. “We have to fight. If we turn this caravan around they will rush us from behind.”

“Fight?” Barek, the leader of the caravan asked in disbelief. “There’s thirty of them and twenty of us. Most of our twenty are farmers.”

“Not all of us will have to fight,” the human guard, Darius replied. “We only need a few to keep them busy so that the others can turn the caravan around and buy them time to escape.”

“I can’t allow that,” Barek said, though he did not know any other option.

Barek’s daughter, Jodis poked her head out of the caravan. “Have we tried to talk to them?”

“Talk? To orcs?” Darius laughed as he glanced nervously at the orcs. “They know only war and bloodshed.”

“Then why haven’t they attacked?” Jodis asked as she stepped over the seat to sit next to her father. “They’re just… watching us.”

“They want to see if we’re going to do a frontal attack – which they probably have archers in the tree tops waiting for,” Barek the guard explained, “or to see if we’re going to try and turn and flee; knowing we would be going uphill on the trail, or back would be to them, we’d be slow and they know we’re exhausted. They’ve probably been watching us since we were in Greystone.”

As Barek and Darius discussed their options, trying at the same time to keep the settlers calm (some were already beginning to try to turn their wagons around), Jodis, unnoticed slipped off her father’s wagon and began walking towards the orcs. Jodis was about seventeen; though disheveled in her appearance, she had a striking figure, beautiful eyes, and gorgeous reddish-orange hair when she let it down.

She was well within sixty feet of the orcs, when her father noticed she wasn’t sitting next to him and frantically looked around and saw her lone figure walking towards the orcs. He stood and screamed for her, but she did not turn around. Darius drew his sword and shouted, “We shall go get her.”

“No!” her father screamed. “If the orcs see armed men rushing them they will strike her down.”

“You can’t be serious? You are going to let her go to them?” Darius argued. He’d long had a crush on Jodis, but never confessed his feelings for her or to her father.

A volley of arrows landed in front of Jodis, who paused for a moment, then continued to walk eventually coming face to face with the orc chieftain.

“You are a brave human,” he growled. “Are you some witch or warlock? Know that my archers are ready to take you down. Turn around human and go back to your people. Tell them to leave Greenhaven and never come back.”

Jodis looked at the muscular orc, whose light green skin was hidden beneath a bear cloak, whose bear head rested upon his, its maw open wide; the bottom row of teeth lying near his chest. His yellow eyes were nearly hidden in the shadows of the bear hood. Yellow paint or tattoos lined his face in intricate patterns.

“My people lost everything,” Jodis explained, “there is nothing to go back to.”

“I care nothing for you and your human problems,” the chieftain retorted.

“Emereth,” Jodis began, recalling the horror of the giant, green dragon that circled over the village, raining down destruction and death for the sheer pleasure of it. “She killed hundreds of people.”

She noticed that several of the orcs standing behind the chieftain stiffened at the mention of Emereth and cast uneasy glances back and forth; but the chieftain was unmoving, unwavering; a pillar of courage and strength.

“I know of the dragon you speak of,” the chieftain finally said after a prolonged moment of silence. “Bring your leader and his guardian, unarmed, and we will discuss matters.”

“What?” one of the orcs said, surprised. The chieftain cast him and stern look, and the orc quickly turned away, his hardened gaze simply looking forward. Jodis turned around and walked twenty feet, calling for her father and Darius to come – but unarmed. She could see Darius arguing with Barek, but could not hear what was being said.

“They don’t trust us,” the orc chieftain growled. “This is why we can’t live in harmony.”

Jodis realized that this is exactly what the orc chieftain not only wanted but expected. Jodis quickly shouted, “Get over here! Now!”

Jodis’ tone was like a mother scorning her children for playing outside too late. Darius unbuckled his blade and set his shield on the floor; but he and Barek approaching with their hands rose in the air.

Jodis sat in during the negotiations; and the orc chieftain agreed to allow the humans to live at the base of Greystone, in the clearing before the woods. He even agreed that the humans could hunt and use the fine lumber of the Greenhaven forest.

The entire night, Jodis could not take her eyes off the chieftain. His presence commanded her attention, even when he was not looking at her.

Both Darius and Barek were astonished that they could come to a mutual understanding; and surprised by the behavior of the orcs and how civil and respectful they were. As Darius and Barek left, Jodis hung back and grabbed the orc chieftain by the arm gently.

“Why did you do it?” she asked.

The orc looked down at her, ready to say something, then changing his mind, and said, “Because we too lost our home to Emereth. We once resided in mountain caves far from here, when Emereth came and proclaimed it would be her new nesting ground, killing my people as if we were troublesome vermin. I’ve seen and felt her cruelty. I’ve lost loved ones to her.”

As the weeks passed, the humans began to form a settlement they called Greyhaven (marked between Greystone and Greenhaven) and Jodis found herself speaking with the orcs more frequently to understand their culture. She learned that they had worshiped Grenn – The Great Bear Spirit. They believed that it had been Grenn who blessed them with their strength and raw will power; and that the orc chieftain, Kraiz was the perfect embodiment of the spirit of Grenn.

Jodis spent hours sitting with Kraiz, learning about Grenn and how he ran through the heavens. The orcs believe that the shooting stars the race across the sky are Grenn’s enemies fleeing from him. The more time they spent together, the more each of them opened to the other.

And it was a surprise, when one day, Kraiz confessed, “Do you remember ask me why I did it? Why I let your people live and build outside our forest?”

“I do,” she said, “because you had…”

Kraiz shook his head. “It’s true what I said. We’d lost our own to Emereth and that is why we live here now. But that had not been the only reason I allowed it to happen.” Jodis looked confused. “It’s because of you,” he admitted. “The way you marched towards us – had the courage to continue beyond the arrows that were shot at your feet – the way you barked orders at your own leaders. Do you not feel it? Grenn’s spirit is in you.” He pulled her close suddenly and kissed her, much to her shock; but more surprisingly, she did not pull away. She placed her hand on his chest, feeling the four large scars that he bore, and inhaled the moment.

In the Bearclaw Tribe fashion; Jodis and Kraiz were married (much to the dismay of both Jodis’ father, Barek and the man who had loved her all of his life, Darius). For two weeks, Jodis and Kraiz had to live in the wild, wearing gloves that had the claws of a deceased bear; and this was the only weapon they could use to survive and hunt with. If they survived, Grenn had given the wedding their blessing.

Two weeks later, both returned, with pelts and leathers, looking healthier and happier than any had. Kraiz’s sister, Dehl touched Jodis’ stomach and smiled. “You have done it. You will bare his children. The first seed is planted. May one of the future children bear the spirit of Grenn as Kraiz does.”


Kraiz would go on to die in his sleep at the age of 45, five years ago. But not before he had several children with Jodis, who was now 48.

Tamozi was the first born; a female who become an expert hunter and trapper for the village. Ingun was next, another female who took up arms and became one of the tribe’s greatest warriors. Orest (a male) and Ureg (a female) were next born, only three years apart, taking after their eldest sister, Tamozi. Agamok, a male was born next, who developed a strong rapport with the humans of Greyhaven, and often posed as one of their guards during times the caravan traveled for trades. Rasuna was next, a female, who unlike the others was born wild. She enjoyed mischief and a good fight, even if the odds were against her – some would say that’s when she enjoyed fighting the most. A year later, her sister Herdis was born, who was a great tracker, and would eventually leave to become a bounty hunter, taking any job for gold. Zurimak was the final child, at the age of seventeen and a male, he was learning from Tamozi, Orest and Ureg how to be an effective hunter.


It had been a cold winter, which is what had driven the goblins who lived in Greystone down into Greyhaven to maraud and steal. The orcs of the Bearclaw Tribe rushed in to help, much to the surprise of the goblins, who had spotted an occasional orc wandering through the town during their scouting missions; but had not expected an entire clan to rush to the defense of humans. Truth be told, the humans were excellent farmers; so while the orc clan provided lumber for their homes; the humans provided them with fresh fruit and meat.

During the assault, Rasuna, the daughter of Kraiz had veered too far from the others, seeking to fight as many goblins as she could. She chased them up the mountain trail as they fled with what they could, and one of the goblins waiting on the trail for any pursuer’s shot an arrow into her shoulder. On the slick ice, she lost her footing and plummeted into the river down below.

Swept away by the chilling waters, Rasuna fought to remain conscious, but eventually surrendered to the chilling cold waters. Much to her surprise she awoke in a cavern where a transparent bear lingered in the air, massive in size. “The spirit,” it said, directly to her mind, “resides in you. Untapped, wild, you must learn to focus that which I have given you. Take my gift and awaken.” The bear raked its massive claws against her chest, scaring her forever. But when her eyes snapped open she was surprised to see her aunt hunkered over her.

“Dehl? How?” Rasuna asked, as she tried to sit up and screamed.

“You have been in this sleeping state for months; alive but dead. Suddenly these gashes appeared and you awoke. The gashes are that which your father also bore.”

She looked down at her chest. It hadn’t been a dream.

Grenn had blessed her with his mark.



https://forums.giantitp.com/showsinglep ... tcount=745
richardbob123;24389338 wrote: Name: Igris
Gender: Male
Race: Githyanki
Alignment: Chaotic neutral
Class: barbarian path of the beast for one of the new ua
https://media.wizards.com/2020/dnd/down ... sses01.pdf
Background: far traveler
and the thing is that the ancient animal spirit that dwells within him, is not a normal creature but one what was native to the Astral Plane
I had to do some homework for this!
I know the Githyanki have a pretty detailed history, so I had to break out my Mordenkainen's Tome of Foes and read up on the Gith War.
As an old player, who didn't really enjoy Psionics in 2nd Edition, I stayed away (as a DM) from a lot of the monsters and such that revolved around that, and changed Psionics back then to be applicable to only Mind Flayers. So the Githyanki had never been high on my list - but I admit (having originally skipped over the Gith stuff when I bought the book - no, I am not kidding), I do have to say, I have a new appreciation for them in 5e. So, thank you for that!

Some fun stuff to know…
The scene where Igris bows at the beginning is inspired by this image:
https://vignette.wikia.nocookie.net/for ... ith-5e.jpg
The Ancient Dragon “Flame” is a reference to “Flame” the Red Dragon seen in DUNGEON MAGAZINE #1 and went on to appear again (several times, written by others) in DUNGEON MAGAZINE #17, 100 and 200 (in issue 200, he apparently returns as a Dracolich, and becoming a Demilich Red Dragon).

Hopefully this works for you, as I enjoyed writing it.
I would love ANY feedback (as it bumps the thread and keeps it alive!)
As always...
Enjoy!
==================================================================


Vlaakith, ruler of the Githyanki, sat on her throne forged by the bones and skulls of the Mind Flayers that had been killed in the Gith uprising. What had made Vlaakith different than all the other Gith was what she’d become. Obsessed with her power, Vlaakith became known as the Lich Queen. With long, white hair, tattered robes, an ornate crown, and a beaming, silver great sword at her side, she was an intimidating presence to behold. If that had not been enough, she’d struck a deal with Tiamat herself, and given access to hundreds of Red Dragons, one of which was an ancient red dragon who simply went by the name “Flame” (claiming that none of the Gith could ever pronounce her true name). Flame served Vlaakith loyally, out of both respect and fear of the Lich Queen.

Igris, a male Githyanki, escorted by two other Githyanki, approached and kneeled at the base of the throne. He remained in the kneeled position until Vlaakith gave him permission to stand. He, along with most of his tribe, cared very little for Vlaakith. They would never rebel against her, after all, she allowed them to raid various planes; but all the profit was given to her. While they did not care for gold and wealth, they had felt that she was using them and cared little of their fate. But the tribe of Gith barbarians that Igris belonged to rarely gave it much thought, beyond when they were handing their spoils over to Vlaakith’s most trusted legionnaires.

As Igris stood he looked directly into the shallow, empty, soulless depths of Vlaakith’s eyes. “What is myself or the tribe can do for you, Queen Vlaakith?”

Vlaakith sat back, crossed her legs, and a smile stretched across her undead features. “What is it you can do for me, indeed,” she whispered. Her voice was like a thousand daggers slicing into Igris’ soul; her tone, her voice, so hollow and emotionless. “As you know,” she said, uncrossing her legs, leaning on her gleaming, silver, great sword, as she stared into Igris’ soul, “you have reached adulthood and now is the time for you to perform what is required of all Githyanki. You must track down and slay a Mind Flayer, our former oppressors and slavers. Normally,” she continued, as she leaned back, spinning the blade by the hilt, the tip of the blade pointed into the stone at her feet, “any Mind Flayer would do. But it just so happens, that I want you to find a very specific Mind Flayer. There was one of great power named Unalla, who was a prisoner of mine… and managed to escape from a portal. The guard,” she gestured at the chewed remains of a Githyanki near Flame’s massive claws, “paid for his failure.”

She smiled again, something that somehow sent a chill down Igris’ spine, as if he were naked in freezing temperatures. “I assume you will not fail me,” she said. “While time does not pass here,” she gestured around her, “in the Astral Plane as it does in the Prime Material Plane where Unalla has escaped to; I will know how long it took you to find her by how much you have aged when you bring her head to me.”

She stood up, her frail looking body, deceptive; while she looked as if she might fall apart any moment, she was in fact, quite powerful. She opened her hands and a sphere appeared with swirling images. “As you know,” the sphere began to show images of the Mind Flayers during the time they had the Githyanki enslaved, “the Mind Flayers experimented on us all. This is why someone of us are powerful in strength,” she gestured to Igris, “and others in mind and psionics. I have traced your bloodline, Igris, because I can bend the veils of time as easily as you draw breath. I saw what they did your bloodline.”

Igris knew where this was going; he’d already felt it. He watched as Mind Flayers experimented with the a mystical creature known as the Displacer Beast. The Mind Flayers had hoped to somehow integrate the power of the Displacer Beast into the Githyanki, so that they could be used as assassins. Igris watched as the Mind Flayers pulled the magic from the Displacer Beast and fused it into several Githyanki who screamed in horror. Most died from the experiment, but the strong had managed to survive the ordeal, channeling some of the power of the Displacer Beast, causing their bodies to shimmer. Over time, this was diluted by generations of Githyanki, and the survival rate had been so low that the Mind Flayers ceased this experiment after years of trying. (Though some did it for the simple joy of inflicting pain upon the Githyanki).

“Every so often,” Vlaakith’s voice snapped Igris from his thoughts, “it surfaces again. That connection.”

She made a gesture as if pulling at invisible strings, and Igris screamed in pain as a phantasmal like Displacer Beast seemed to be pulled from his chest, fighting to remain inside. Vlaakith released it and Igris collapsed. He’d felt the beast inside of him.

Vlaakith sat back down. “Good. Go. Find Unalla and bring me her head. Do not come back until you have found and killed her.”
Man_Over_Game;24393955 wrote: I got a tough one for you, Tawmis.
A slaver that was once evil became good through a Conquest Paladin teaching him how to understand why evil is "wrong". That is, the character was force-fed their own medicine until they realized the error of their ways.
Now the character serves the chapter of Paladins that does the same, inflicting Evil upon Evil in a last attempt to strip away everything until desperation overcomes malice.
One particular aspect of the chapter is that they all have a level of self-loathing of who they are/were, and inflicting pain on those that deserve it is considered a form of penance. Not only are they to constantly inflict the same horrors they so loathe, but they do so on reflections of themselves. More often than not their actions fail, as violence and fear rarely produces anything but futility. That futility is another lesson that you're to struggle against it and your other failures, until you're finally able to reveal worth in your actions (as you produce another Paladin to the order, and so are promoted).
To summarize, the chapter uses fairly abusive teachings in order to get a bunch of bad guys to hate themselves enough to become a self-sustaining pyramid scheme of self-loathing. Occasionally, they accidentally find a diamond amidst a coal mine of slain bad guys.
If possible, I'd like the story to focus on the moment the character changes. The epiphany, that *click*, that changes him from captive to paladin.
It's a bit open-ended, with names, and whatnot, but I wanted it to be whatever fits best for your storytelling.
I think I got most of the bases you wanted covered, if I understood your request correctly.
I ended up naming the main character Kallis (this is a play on the words of Callous)... with his mentor being Justikar (a tweaked swift justice... justice + car).
I ended up really getting into the torture segment for Kallis (which is why I may not have covered all of your bases)...
Was fun to find a balance of a Conquest Paladin doing something pretty vile, but for all the 'right' (justified?) reasons.
And the punishment at the end... and also the quest to defeat Justikar one day...
Leaves it open for a DM to explore. Gives the player a goal.
Anyway, would love feedback - as it helps keep the thread bumped and alive for others to see it!
As always...
Enjoy!
================================================================

As the blistering sun rose over the western skyline, Kallis could already feel his skin burning. He’d been changed to a wall, whose face, slowly turned to always capture the rays of the sun. As a result, his skin was tanned a deep brown, blistering, cracked and dry.

Just as he had heard every morning, the metal sound of heavy footsteps of someone in chainmail armor, clinking ups the stairs. “So, Kallis, you survived another night. The stirges in the nearby cave feasted well, by the looks of your flesh. Most of your boils have burst. It’s bound to get worse today. The wizards say it will be much hotter today than yesterday.”

The armored human went by the name of Justikar. His blond hair was matted to his face; his sea blue eyes looked like water, shimmering beneath his golden eyebrows. The sun, though it had barely risen was already warming the mantle.

“You know,” he signed, as he wiped the sweat from his brow. “I wish we didn’t have to do this. But you made a choice in life, Kallis. A choice that involved you becoming a slaver. You and your cohorts snuck into people’s homes, kidnapped them, and sold them to drow, duergar, and who knows who else. Your victims, Kallis, included children. Children. Do you not understand the depth of your sins? The shattered families you left behind that can never heal. Scars left wipe open,” Justikar ran his steel, searing, gloved hand across Kallis’ chest, rupturing several welts, puss exploding from his wounds. “Scars,” Justikar said, standing and turning his back, “that will never heal.”

Six more days of burning, chained next to a mirror that reflected the sun in Kallis’ eyes, even as the pedestal turned to always face the sun; six more days of Justikar coming up to remind him of his sins, touch his skin, and cause more pain. Six more nights of warm nights where Kallis was forced to hear the fluttering wings of stirges who came and fed on his flesh, getting fat and plump before flying away. Six more days and nights without food and drink.

On the seventh day, Kallis, barely even clinging to life, his flesh pulled tight, appearing more skeletal than human, heard the clanking metal of Justikar’s boots, the jingling of the chainmail. Kallis did not even have the strength to lift his head and hear Justikar’s speech yet again. He simply hung, limp in the chains, waiting to die.

“You pray for death,” Justikar said, this time his speech was different. “But my god will not let you die, Kallis. He will keep you alive for as long as I wish it. Your prays fall on deaf ears. But they don’t have to. You’ve led a terrible life. Cruel. Foul. Evil. But despite that, you’re human. This means, despite what most would think, you are capable of love.” He paused before saying to someone, “Bring her to me.”

A woman’s voice could be heard. Familiar.

A beautiful woman ran towards Kallis, but Justikar grabbed her by the arm.

Kallis looked over and saw his wife.

Justikar simply said, “It took us awhile. But we found her. We traced some of the gold you had been sending. You sent it to her and your son.” Now a young boy’s voice could be heard as a young five year old came to stand by his mother, clinging to her leg.

“You killed people,” Justikar said. “Took them away. Sold them.” Justikar drew his blade. “The time has come for you to feel that same pain, Kallis. I will kill your son now, and sell your wife into slavery, where you will never know where she is. I will keep you alive in a dark, small two by two cell, and I will feed you well, and have the Priests keep you alive; so you can spend the rest of your days wondering what’s happening with your wife; if she’s been killed, abused, or worse.”

Douse the flames of hope.

“Please,” Kallis choked, barely having the strength to even move his tongue and jaw, “do not harm them.”

“I imagine everyone who you at least had the courage to face begged the same thing of you,” Justikar said, “and how many times did you show mercy? Once? Never? Why should I grant you the mercy you never granted anyone?”

“I will do anything,” Kallis replied. “Just, please, let them go.”

“Serve me,” Justikar said matter-of-factly.

It was such a strange phrase that Kallis had not been sure he’d heard it correctly.

“Serve me, and do unto others as I’ve done to you,” Justikar continued. “Those who have committed the vilest acts deserve this punishment. It’s not enough to kill them. You must break them. Only then can they truly be redeemed to see the error of their life long ways. But if you serve with me, know my word is the law. If I do not want you to kill someone you do not; and if I ask you to kill someone; man or woman, you will. And you will not question me. Is this understood?”

“I agree to your terms,” Kallis muttered, his mouth parched, dry, bleeding.

Rule with an Iron Fist.

“Good,” he gestured to the other Paladin that had been holding Kallis’ wife, who now handed him a bowl of water. Justikar gave it to Kallis’ wife so that she could give him water.

“I will spare them,” Justikar said. “But I am sending them far away from you. You will never see them again, until the day comes that you can challenge me fairly, and defeat me, so that I can give you the information as to their whereabouts.”

Strength Above All.

Justikar had kept his word; he freed Kallis and had the Priests tend to him so that he could regain his health. That first night, he also shipped Kallis’ wife and son on a ship, far from where they were.

Kallis joined the Paladin Order of Conquest under Justikar, until Justikar saw him fit to go out into the world and find those who deserved to be punished.

Skayaq;24397793 wrote: Name: Uthak "Skywatcher"
Race: Male Goliath
Class: Sorcerer - Storm sorcery
Deity: Kord
The rough idea I have is for him to leave his clan to learn to control his new powers, but I don't have any idea for how he would get his powers.
I look forward to seeing what you come up with.
Coming up with how Uthak came into power of Storm Sorcery was easy once I saw his nickname.
Since you mentioned the deity of Kord (who is mentioned in PHPB 5e) who is a Greyhawk deity (and not a Forgotten Realms deity), I wrote one section (the name of the mountain home - Corusk Mountains) based on Greyhawk.
Naturally this can be changed (if it's Forgotten Realms where Kord might exist in your game), or it could just be a mountain range in the Forgotten Realms called Corusk Mountains.
I almost got too much into writing about his mother; but she was essential to his own background.
Anyway, I would love to hear feedback (especially since this thread has landed on page 3 of this forum! So any feedback would bump it back up!) :)
Anyway, as always - hope you Enjoy!
==============================================================


Uthak’s mother, Hilleena, had always admired the stars. Even when she was young, there was always a ledge in the Corusk Mountains that she would climb to; where the clouds would part ways for her, so that she could see them, and perhaps so they could see her.

Even after she married Trobas and became pregnant, she made the daily climb to the ledge to gaze up at the stars. During her pregnancy, she would lie up there, sometimes all night, and speak to the child in her womb, about the stars, and the gods – she spoke most highly of Kord, who had been a tempest god, who brought the thunder and speared the skies with lightning.

One night Hilleena was awakened by the sound of thunder. She’d been startled away to see a nearby storm rapidly approaching. As she struggled to get up, both tired and burdened by her pregnancy which was due any day now, a bolt of lightning struck her. She felt the charge of energy burst through her body and exit her fingers and toes. For that brief moment, she’d become one with the storm; but rather than finding death, or even buckling down to her knee; Hilleena instead felt energized.

Two days later, she gave birth to Uthak, who showed no outward signs of having suffered anything due to the lightning strike while in the womb. Hilleena had been convinced that Kord had not tried to kill her, but empower her, or at least empower her child. When Uthak reached the age of five, Hilleena began to witness unusual things that Uthak could do; at times, when he snapped his fingers, large bolts of static electricity crackled between his fingers. By the age of ten, during combat training, Uthak was jumping far greater distances than the others, as if the very winds were carrying him.

One night, Uthak did not come home and Hilleena began to fret. She frantically searched around the village and found no sign of him. The fear mounted as she began to wonder if he’d wandered too far from the tribe and fallen victim to one of the many yeti that hunted around these frigid mountain tops. Fearful and unsure what to do, she began climbing to the cliff side she’d always climbed to; and as she grew nearer, she heard a voice. Peaking over several snowcapped boulders, she was surprised to see Uthak sitting there, at the ledge, cross legged, staring up at the stars. Whenever he spoke, a brief sound of thunder rolled in the distance, as if speaking back to him. She observed this for fifteen minutes, when Uthak stood and began to make his way down, surprised to see his mother.

“What were you doing up there?” she asked.

“Finding peace,” he explained.

“How did you even know about that ledge?” she pressed.

“I don’t know,” he shrugged. “It’s as if I heard a voice calling me to it.

“A voice?” his mother asked, placing her hand on his shoulder.

“I think it was Kord,” he replied.

She looked up at and the small bursts of thunder she’d heard previously stopped.

Uthak, like his mother, found himself going to the cliff side throughout his years, earning him the nickname of “Skywatcher.” Even when he wasn’t standing at the cliff side, Uthak always seemed to be looking upward, as if some celestial voice from above were whispering messages to him.

When Uthak reached the age of twenty, his mother passed away from natural causes, and his father, Trobas, decided to go on an expedition from which he never returned. Uthak took it upon himself to seek out his father, where ever he might be and return him to the village, if he was still alive.

https://forums.giantitp.com/showsinglep ... tcount=747
Skayaq;24397793 wrote: Name: Uthak "Skywatcher"
Race: Male Goliath
Class: Sorcerer - Storm sorcery
Deity: Kord
The rough idea I have is for him to leave his clan to learn to control his new powers, but I don't have any idea for how he would get his powers.
I look forward to seeing what you come up with.
Coming up with how Uthak came into power of Storm Sorcery was easy once I saw his nickname.
Since you mentioned the deity of Kord (who is mentioned in PHPB 5e) who is a Greyhawk deity (and not a Forgotten Realms deity), I wrote one section (the name of the mountain home - Corusk Mountains) based on Greyhawk.
Naturally this can be changed (if it's Forgotten Realms where Kord might exist in your game), or it could just be a mountain range in the Forgotten Realms called Corusk Mountains.
I almost got too much into writing about his mother; but she was essential to his own background.
Anyway, I would love to hear feedback (especially since this thread has landed on page 3 of this forum! So any feedback would bump it back up!) :)
Anyway, as always - hope you Enjoy!
==============================================================


Uthak’s mother, Hilleena, had always admired the stars. Even when she was young, there was always a ledge in the Corusk Mountains that she would climb to; where the clouds would part ways for her, so that she could see them, and perhaps so they could see her.

Even after she married Trobas and became pregnant, she made the daily climb to the ledge to gaze up at the stars. During her pregnancy, she would lie up there, sometimes all night, and speak to the child in her womb, about the stars, and the gods – she spoke most highly of Kord, who had been a tempest god, who brought the thunder and speared the skies with lightning.

One night Hilleena was awakened by the sound of thunder. She’d been startled away to see a nearby storm rapidly approaching. As she struggled to get up, both tired and burdened by her pregnancy which was due any day now, a bolt of lightning struck her. She felt the charge of energy burst through her body and exit her fingers and toes. For that brief moment, she’d become one with the storm; but rather than finding death, or even buckling down to her knee; Hilleena instead felt energized.

Two days later, she gave birth to Uthak, who showed no outward signs of having suffered anything due to the lightning strike while in the womb. Hilleena had been convinced that Kord had not tried to kill her, but empower her, or at least empower her child. When Uthak reached the age of five, Hilleena began to witness unusual things that Uthak could do; at times, when he snapped his fingers, large bolts of static electricity crackled between his fingers. By the age of ten, during combat training, Uthak was jumping far greater distances than the others, as if the very winds were carrying him.

One night, Uthak did not come home and Hilleena began to fret. She frantically searched around the village and found no sign of him. The fear mounted as she began to wonder if he’d wandered too far from the tribe and fallen victim to one of the many yeti that hunted around these frigid mountain tops. Fearful and unsure what to do, she began climbing to the cliff side she’d always climbed to; and as she grew nearer, she heard a voice. Peaking over several snowcapped boulders, she was surprised to see Uthak sitting there, at the ledge, cross legged, staring up at the stars. Whenever he spoke, a brief sound of thunder rolled in the distance, as if speaking back to him. She observed this for fifteen minutes, when Uthak stood and began to make his way down, surprised to see his mother.

“What were you doing up there?” she asked.

“Finding peace,” he explained.

“How did you even know about that ledge?” she pressed.

“I don’t know,” he shrugged. “It’s as if I heard a voice calling me to it.

“A voice?” his mother asked, placing her hand on his shoulder.

“I think it was Kord,” he replied.

She looked up at and the small bursts of thunder she’d heard previously stopped.

Uthak, like his mother, found himself going to the cliff side throughout his years, earning him the nickname of “Skywatcher.” Even when he wasn’t standing at the cliff side, Uthak always seemed to be looking upward, as if some celestial voice from above were whispering messages to him.

In a region where survival was paramount, as death lingered at every corner; from running out of food, to the deadly beasts that roamed this high in the mountains - namely an aggressive pack of Yeti that have long prayed and fed upon the foolish Goliath who hunted alone or was separated from the others. The Goliaths relied on strong powerful warriors to not only defend the village, but also to hunt for food. Food in these frozen caps was scarce to come by, and it was all too easy to go many nights without it; or being desperate and foolish and falling pray to the Yeti, whose white fur made them nearly impossible to see until it was already too late.

Uthak had difficulty here - he didn't like wielding a weapon, and more often then not, during training, he found himself gazing at the sky, and suffering a bloody nose for it, when his instructor bashed his shield into Uthak's face, expecting the young warrior to defend himself. As the years pressed on and Uthak grew more and more frustrated, feeling that holding a spear was not his calling; his powers continued to manifest. At times, he was shoving someone back with a gust of wind, or electrocuting them when he got them in a choke hold. While the tribe thought such powers could be useful, his inability to control them was beginning to hamper them more than benefit them, as he permanently wounded several other young Goliaths who'd been training with him.

When Uthak reached the age of twenty, his mother passed away from natural causes, and his father, Trobas, decided to go on an expedition from which he never returned (the tribal Shaman claimed that Trobas left to die of a broken heart). His father never returning, and his mother having passed, pulled all the foundation and support from beneath Uthak's feet, and he began to suffer for it among other tribe members. He knew, if he had any hope of being any good to the tribe, he would need to learn to control his powers. Fur traders who had passed through the village had mentioned how there were others like Uthak that were born with magical abilities and learned to control them - and that they could perhaps Uthak learn how to control the power that was surging inside of him.
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Tawmis
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

https://forums.giantitp.com/showsinglep ... tcount=751
Ogre Mage;24400245 wrote: Hi Tawmis. This is a character I started playing recently and am curious as to your take. It is in Eberron using the recently published sourcebook Eberron: Rising from The Last War. Thelanis is the Faerie Court (feywild) in Eberron.

Name: Serellia
Setting: Eberron
Class: Warlock 3 (Archfey, Pact of the Chain)
Race: Half-Elf
Gender: Female
Background: Guild Merchant
Alignment: Neutral
Eldritch Invocations: Agonizing Blast, Voice of the Chain Master.
Str 10, Dex 14, Con 16, Int 10, Wis 12, Cha 18.

Character concept: Serellia grew up in the eastern part of the Eldeen Reaches. It is rural farmlands which used to be part of Aundair before The Last War. Her parents are half-elven merchants who sold goods to the farmers in the Eldeen Reaches. But she had dreams of becoming a wizard. She applied to Arcanix (the most prestigious magic college in Eberron). But she was rejected three times -- her Intelligence 10 was too mediocre. Frustrated, she began researching how she could make a pact with an archfey. The vast forests of the Eldeen Reaches contained several portals to Thelanis. She encountered agents of a powerful archfey of the Summer Court. They offered to take her to Thelanis to meet their master. And so she went ...

She now has a pseudodragon familiar named Bright Flame.
Sorry this took awhile! Life has been crazy now that I am forced to work from home. Surprisingly, I now want to walk away from my computer, since it's the same computer I am using for work.
So what was fun - while I was preparing to write this, I was just messing around on Instagram, and hit live.
So I thought, "Hey. Why not instagram live this? No one is going to see it because it's like 12:30am. But just something different."
So I did. LOL Only two of my friends chimed in! :D
Anyway, this was fun to write... I did take one different spin - you mentioned she did "research into the archfey" - I thought, since she failed in Arcanix, and seemed the town was fairly simple (in my mind as I wrote it), she might not have such access... So I ended up, doing something a little different.
Hope it still works for you!
As always, please leave feedback! It keeps the thread bumped and alive! (It was on page 3 today! /sad face) :smallfrown:
As always, hope you enjoy!
==========================================================

Life was simple for Serellia. Her parents owned a small piece of land where they grew and sold their goods to the local farmers of the Eldeen Reaches, where she and her family lived. Her life consisted of getting up early in the morning, before the sun or rooster would even awaken, and begin prepping for the day. She would help her mother milk the two cows they had, wrangle the sheep who had wandered too far, and picked the apples and oranges from the trees, and mashed the grapes her father had collected in the vineyard.

This was Serellia’s life, each and every day. Wake up, do these chores, be exhausted, sleep and awaken the next day to repeat the process. When she went with her parents to the town to sell their goods, she’d seen plenty of adventurers who passed through their small town, often times stopping for a quick rest before continuing on their journey. Something that captured Serellia’s attention was a wizard who had passed through the town. He’d been an older gentleman, a human in his sixties, who stopped to perform tricks with his magic to entertain the children. Seeing sphere of light and dancing magical faeries springing from the old man’s finger tips was something Serellia had never seen and only dreamed of. And from that moment on, that’s all she could think of.

She had asked her mother and father from that day going forward, if she could become a wizard. Her father had repeatedly told her such notions were ridiculous and she had a wonderful and safe life here in the Eldeen Reaches, and that when the time came, she would marry and bare children of her own and continue life in the Eldeen Reaches. Her mother tried to be more understanding, and while she agreed with her husband, she was not as blunt and tried to be a little more gentle with her declining the request of her daughter.

This did not stop Serellia, however. Each and every night after dinner, where as before, she’d be too exhausted to even stay awake, she would use this time to ask her parents again about becoming a wizard. Her father eventually broke down and explained that one simply does not become a wizard. It takes time, dedication, endless studying, and that by the time she learned magic, she would be as old as the human who she saw in the village that had triggered this notion in her mind.

One night, after asking again, as she had done every night and being declined again, Serellia finally broke down and cried and raced to her room. Her mother however, spoke to her father. “We can keep denying her wish, but this will lead to her being unhappy. If it comes down to it, we may not lose her to adventuring as we both think, but rather, lose her when she runs away because she does not feel as though we support her.”

“What would you have us do? Approve this notion of her becoming a wizard? She’s sixteen and has no formal training in such matters. She will be laughed at. Scoffed. We are saving her from that pain and embarrassment.”

“Sometimes,” the mother countered, “we must first experience pain to understand it.”

The following day, after dinner, Serellia asked again, as if the hundreds of previous nights never existed, and much to her surprise, her father smiled and said, “I have put a loan on some of the land to pay for you to go to Arcanix.”

Serellia was about to try and counter the argument as she’d done many times before, but stopped short – surprised at the words she’d heard from her father. “Are you serious?” she stammered in surprise.

“We’ve thought about it, and realized we never want you to feel like we do not support you, even if we may disagree,” her father said with a smile. She raced around the table and hugged her father tighter than she’d ever done before.

For the next year, every three months, she applied at Arcanix, the most prestigious magic college in Eberron. All three times she’d been rejected, due to the mentors believing she was not intelligent enough to be worthy of the Arcanix College name. After her third attempt, now low on the money her parents had provided her, and disheartened, she returned home, feeling shameful in her failure. However, despite the financial loss, her parents did not judge her. They were thankful that she’d made it there, strived for her dreams, and returned home safely.

Feeling heartbroken, her father excused her from doing chores, to allow her the time to regain her composure and refocus her life’s goals. On one of those weeks, she’d ventured aimlessly into the vast forests of the Eldeen Reaches. While sitting on a stone that sad on the edge of a gently flowing river, she looked up and saw a pure white owl sitting on the other side, on a similar rock, simply staring at her.

“What are you looking at?” she asked, not expecting an answer.

“You,” it replied.

Serellia looked up surprised. Had it said ‘you’ and ‘who.’ She stared at the owl for a long moment, as if waiting to see if it would say ‘you’ again. She shook her head and muttered, “I am losing my mind.”

“No,” the owl said, matter-of-factly.

Now she was certain the owl hadn’t said ‘who’ – the word ‘no’ was distinctly heard coming from the owl.

She stood up, shocked. “What are you?” she asked.

“Owl,” it replied.

It wasn’t much. Simple one word answers. But it was definitely coming from the owl.

“Follow,” it said, and suddenly turned and began to fly away.

“I must be losing my mind,” she repeated, as she threw down the rock and crossed the shallow river, chasing the owl. The owl stopped at a branch and said something in a language that Serellia could not understand, and the very fabric of the tree seemed to rip apart in blue energy. “Come,” it said, then flew into the portal.

Serellia repeated again, that she was losing her mind, but did so.

She fell, for what seemed to be an eternity, before landing on roses that seemed to be made of sheep’s wool. All around her, everything was beautifully vibrant, translucent, and glowing. The owl she’d followed had waited for her before continuing its flight. She followed and came to stand among many different fey that seemed to be gathered around a large circular ring of mushrooms. The mushrooms were six feet tall – taller than any she’d seen – and glowed purple, blue, red and green – and shifted through the color spectrum as easily as she drew breath (which, admittedly, at the time was fairly difficult).

A large male stood, looked at the owl and looked at Serellia. “What have you brought me today, my wise friend?”

“A child in desperate need of learning magic; wanting a better life than she has, though,” the owl turned its head, without moving its body, “she has a good home life. She just wants more and believes magic might be the way to do just that.”

“Is that so?” the man said, extending his hand. “Come forward child. My wise friend here is rarely wrong in who he brings here. My name is Oberon and I believe I can help you.”

“You could teach me magic?” she asked.

“I can infuse you with magic,” he smiled. “With a portion of my own magic. It will be up to you to learn to control it and master it.”

She stepped back. “Wait. Why would you do this for me?”

“Because the mortal world is at war,” Oberon replied, “and soon the fey will undoubtedly be dragged into it when wizards tear open our portals to feed off of our endless magic here. I need eyes on the mortal world and infusing you with my magic allows me to peer through your eyes whenever I need. You will be helping me. Helping the fey,” he gestured to the pseudodragon, satyrs and centaurs and pixies and sprites all gathered around, staring at her in wide eyed wonder. He extended his hand, “Will you take my offer?”

She placed her hand into his and felt the crackling energy of the feywild pierce her heart, her soul, her mind, before she collapsed backwards in a peaceful sleep. She awoke on the river bed where she’d seen the owl, and looked at the moon. It was in the same position it was when she’d left.

She heard a purring sound, and looked to see a pseudodragon fluttering in the air next to her. It’d been the same pseudodragon she’d seen next to Oberon. Had it followed her? Was it a gift? Would it teach her? She raced home and the pseudodragon followed close behind.

Day in and day out, she learned more, as her body crackled with energy from the fey. She was truly imbued with power. She showed her mother and father, who were taken aback, and worried. Her father and mother both encouraged her to seek training, and despite everything, packed things for her and sent her on her way into the world, pseudodragon following close behind, which she named Bright Flame.
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Tawmis
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

https://forums.giantitp.com/showsinglep ... tcount=759
mjp1050;24402925 wrote: Hello Tawmis,
I've got a character that I've been playing for a while and I've never bothered to flesh out his backstory. Think you can help with that?

Piklokken, an Illusion Wizard, is a complete pacifist; under no circumstances will he physically harm another creature. He doesn't even know any damage spells! Instead, he focuses on illusions, buffs/debuffs, and other battlefield control spells. He's a middle-aged (read: ~300 year old) 7'4" Loxodon whose normal outfit consists of a longcoat, goggles, and a Derby hat. Currently, his place of residence is a large city situated in the middle of the ocean.

Name: Piklokken
Class: Illusion Wizard 11
Race: Loxodon
Gender: Male
Background: Inheritor (I've an idea that he inherited his code of ethics, not anything physical.)
Alignment: Neutral Good Upon reflection, adhering to a code is Lawful Good.
Setting: Homebrew, but think proto-Ebberon. Lightning rails, skyscrapers, lifts, and guns are all recent inventions, and air travel is on the cusp of being invented.
So because it's a homebrew, that means I don't know about the world...
And for my own sake and sanity when I write; I love to name things - it gives me a vision.
So for example, I named both the island, and the city - and gave them an origin.
This may not work for you, if you have them named already - or who knows, you may use what I provided.
So for the Loxodon (I've never played one) - I wanted to... give a message.
So, there's mention of bugbears in this... and what they do... is a reference to people in the real world...
You will see what I mean when you get there...
It helped me also explain why he's a pacifist and took the path that he did.
Please leave feedback! This was fun to write!
Feedback also keeps the thread bumped!
For reference - the type of bugbear I used can be found here: https://www.dandwiki.com/wiki/Bugbear_D ... _Creature)
As always, hope you enjoy!
============================================

In the center of the Darkstone Isle sat a bustling city by the name of Avaden. The city of Avaden sat nicely nestled in the center of the circular mountain range for which the island was named after – The Darkstone Mountains, whose snowcapped tops sent a cold and biting chill on this winter evening. Legend states that Darkstone Isle rose due to massive volcanic activity on the sea floor; and with it, rose up the unique mountains of unusual dark metals and stone. When the island was discovered, trade routes were quickly established to mine the precious stones and metals that were discovered. Avaden started as a small mining community that eventually became the bustling city that it is now.

Piklokken, a Loxodon, towered over seven feet tall made his way through the streets. Most of the humans had grown accustomed to seeing Piklokken walking through the streets; but even those who had seen him a hundred times sometimes were still caught by surprise by the towering, greyish figure who resembled something between a large human that had elephant like features. Despite the gawks and stares he often generated, it did not bother Piklokken; he’d grown accustomed to it. He’d simply tip his derby hat in their direction and continue along his way. He pulled his long coat closer as he turned a corner and a cold gust of wind greeted him. His trunk flailed for a moment in response to the unexpected burst of cold.

Once Piklokken reached his home, which had to be custom fit for his height and width, he took off his goggles which had been resting on his derby hat; then removed his hat, and hung them both on the coat rack next to the door. He walked to his kitchen where he began brewing tea; then to his greenhouse to ensure the plants he was growing were not suffering too much with the cold. The majority of the plants he grew were used specifically for his spellcraft, for Piklokken was a well versed Wizard.

It was in his garden that he noticed a naryak fly – a small, light blue fly insect that devours the proteins of most flowers. Most would kill a naryak fly immediately, not only because of their destructive behavior, but how rapidly they can reproduce, since they are asexual and able to reproduce without the need of a mate if they’ve eaten well. Piklokken, however, despite the threat, and some of the damage the naryak fly had already done in the few short hours that Piklokken was not home, was not one of those who would kill this insect.

Instead, Piklokken captured it in a class, and trapped it with paper to prevent it from flying away. He made his way to the front door, and quickly opened the door and shoved the glass outside, with a firm shake so that the naryak fly would know to escape and rapidly closed the door behind him. He looked back at his greenhouse and knew he’d need to look for other nayak flies.

It was Piklokken’s own past that had made him the pacifist he was today. In his homeland, far from Darkstone Isle, his own people were hunted down almost to extinction by Bugbear Doomclaws. These vicious bugbears were far more feral than the standard bugbears; and it’s believed that deep, unrelenting vile anger and hatred that made these bugbears so ferocious is also what made them so deadly. Their claws were laced with lethal poisons that prevented regenerating one’s health naturally; only magical means seemed to heal these gashes, if the attacked individual survived. They were also immune, undoubtedly to their sheer savagery, to any form of mind altering spells that the Loxodon had at their disposal such as: Charm, Fear, Paralysis, or even Sleep. The bugbears not only killed the Loxodon for the sheer pleasure of murder and mayhem; but they also made use of the Loxodon’s leathery grey skin, as well as the tusks, which were used as status symbol among their kind; often adorning the homes or thrones of their chiefs.

Piklokken was young, but he had watched almost his entire herd get wiped out. When he and the others finally decided to flee they ran through countless villages where the bugbears had struck and Loxodon were left, their skins cut from their bodies, their tusks broken off, to rot in the warming sun, as flies and other wildlife consumed the remains. It’d been something that Piklokken could never get out of his mind. He grew up wanting to know how he could have made a difference – and so, abhorring what he saw violence had led to – Piklokken began to study magic. However, he focused on spells that were passive; spells that might have somehow got through and subdued the minds of the bugbears. He knew no true damaging spells; because in truth, even now, he did not want to hurt anyone – he simply wanted to find a way to subdue them and deal with the problem in a more peaceful manner.

For years he’d traveled the world, learning from other wizards; studying endless tomes of magic, spending endless nights, not sleeping as he read volumes of knowledge in the great halls throughout the world. He took a deep breath and wondered… was he ready to go out into the world now, after all of these years, to try and make a difference?
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