Tawmis wrote: ↑Tue May 05, 2020 12:09 pm
Rath Darkblade wrote: ↑Tue May 05, 2020 6:39 am
Hmm ... I wonder. I agree that Tiamat now is far more intimidating. The earlier Medusa was more threatening but almost one-dimensional ("Grr, I'm gonna do vicious things to you" etc.); Medusa now is more subtle. Anyone looking at her, and being unaware of who she is, would almost think she's a seductress.
I like the old Medusa because it reminds me of the
Clash of the Titans Medusa which was the Medusa I "grew up" on (which got me interested in Greek Mythology).
Old Clash of the Titans
Medusa.
New Clash of the Titans
Medusa.
While new Medusa still had a snake body, they clearly made her prettier.
For D&D - the new Medusa, as you said, looks like a seductress. But how or why would she? Since anyone who gazes upon her is turned to stone. If she could control who she turns to stone, that'd be more in line with her potentially being a seductress.
Fair enough re: new vs. old Medusa. Maybe they made the new Medusa prettier for love-interest purposes - although I find it hard to think of Medusa as pretty.
Now for the seductress questions:
1. How would she be a seductress? Well, why not?
She can hide the petrifying gaze with a veil or hood, right?
2. Why SHOULD she be a seductress? She's living in a cave with her memories, alone, for who knows how long. Why
shouldn't she want some friendship - or companionship - or even more?
Yes, she's a D&D monster. But does she have to be evil? Perhaps, through her long confinement, she's learned to overcome her
Monstrous Manual "evil" nature. (Think of, say, the dragon
Paarthurnax in Skyrim). She knows she can't get close enough to other people for romance, but if she takes enough precautions ... maybe she can make friends - real friends, even!
Alternatively, maybe her plan is to play the "seductress" role, so she can get people to let their guard down - and then, BOOM! Another statue.
Like a succubus, but with different powers.
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Anyway. I like the paint job on the new amulet - quite snazzy, and doesn't look as obvious as you might think.
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I also like the rest of the adventure. Too bad they couldn't keep the drow alive, but they kept rolling nat-1s and the attacking drow kept rolling nat-20s ... so.
I'm not sure why they're allies with goblins???
But that's OK.
As for the attacking gnolls ... maybe someone in the party (if they had a bard) could recite a dirge for him. "Alas, poor gnoll boss. I knew him, Sephrenia - a gnoll of infinite strength--"
Morsus: That will do, lad. He weren't that strong.
Bard: He almost escaped us, Morsus. I didn't think he did that badly.
Don: (interrupts) Um, maybe it's best not to quibble at this point? Here's the map he had. Where do you all want to go?
What do you think?