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Re: King's Quest III - The Pain is all coming back to me.

Posted: Sat Apr 18, 2015 12:16 pm
by Collector
Compared to KQ3 the troll cave is nothing. It is only a couple of screens.

Re: King's Quest III - The Pain is all coming back to me.

Posted: Sat Apr 18, 2015 1:15 pm
by MusicallyInspired
Tawmis wrote:There's one I don't see replaying ANYTIME in the near future again.
If you want to replay KQ3, play the AGDI version. I hear it has a pretty good soundtrack...

Re: King's Quest III - The Pain is all coming back to me.

Posted: Sat Apr 18, 2015 8:56 pm
by Collector
MusicallyInspired wrote:
Tawmis wrote:There's one I don't see replaying ANYTIME in the near future again.
If you want to replay KQ3, play the AGDI version. I hear it has a pretty good soundtrack...
Ya think? :lol:

Re: King's Quest III - The Pain is all coming back to me.

Posted: Sun Apr 19, 2015 6:38 am
by DeadPoolX
adeyke wrote: At least KQ3 didn't do what KQ2 did for its female characters vocab list.
Yeah, the female character vocabulary list in KQ2 was pretty bad. Either some programmer had a real problem with women, or he thought adding those words in would be funny.

For anyone who doesn't know what we're talking about, take a look at this article from Cracked.com. Before reading that article, I had no idea those words were even in KQ2.

Re: King's Quest III - The Pain is all coming back to me.

Posted: Sun Apr 19, 2015 7:11 am
by BBP
Hey, I'll check out KQ2!
(recalls that that's the game she got stuck at because she didn't know mailbox is one word)

Re: King's Quest III - The Pain is all coming back to me.

Posted: Sun Apr 19, 2015 1:20 pm
by Collector
the inside speculation is that Scott Murphy that was responsible for what was in the WORDS.TOK in KQ2.

Re: King's Quest III - The Pain is all coming back to me.

Posted: Sun Apr 19, 2015 7:36 pm
by DeadPoolX
Collector wrote:the inside speculation is that Scott Murphy that was responsible for what was in the WORDS.TOK in KQ2.
If you look at some of the responses in the comments section of that Cracked article, there are tons of people who think that because Roberta Williams was the "creator and designer" that means she programmed in those words.

I think the problem is that the term "designer" today has a very different meaning that it did back then. The closest equivalent in today's modern gaming industry would be that of a "creative director."

Re: King's Quest III - The Pain is all coming back to me.

Posted: Mon Apr 20, 2015 10:13 am
by Tawmis
Collector wrote:Next: one of the two that I have replayed the most. Be sure that you use the Amiga sound installer.
Will do!
BBP wrote:Have fun in the troll caves!
Could not be worse than the "problems" of KQ3.
MusicallyInspired wrote:
Tawmis wrote:There's one I don't see replaying ANYTIME in the near future again.
If you want to replay KQ3, play the AGDI version. I hear it has a pretty good soundtrack...
:lol: I heard the person behind the music is a pretty cool cat!

Re: King's Quest III - The Pain is all coming back to me.

Posted: Mon Apr 20, 2015 12:15 pm
by Collector
You could do a let's play of the Amiga sound version and post it to the SHP Facebook group.

Re: King's Quest III - The Pain is all coming back to me.

Posted: Mon Apr 20, 2015 6:43 pm
by Spikey
BBP wrote:Hey, I'll check out KQ2!
(recalls that that's the game she got stuck at because she didn't know mailbox is one word)
I got stuck because I couldn't "light" candle. At the time I thought I should be saying "lit" candle. But hey when I played this I was extremely young...like...9 years old....or something.