El Ravager wrote:WARNING: Wall of text to follow!
*is hit with Wall of Text for 3D6 Damage!*
El Ravager wrote:
First, I fully understand that taste is subjective. One man's garbage is another man's treasure; granted.
In the end, that's what it's all about. There is no wrong or right, just preference.
El Ravager wrote:
Kq7 is of course the quintessential example of this, but apparently I'm not allowed to use it since some fans were disappointed with it. But I would contend that these elements are present in the rest of the series as well, just to a lesser degree. Cartoony elements? You bet!
Keep in mind; just because one person likes one style, doesn't go across the board. For example, I am 40 years old; and I still dig cartoons. Whether it's He-Man, Spider-Man and his Amazing Friends, Dungeons & Dragons, etc... However, I can't stand anime, for the most part. I was never a fan of Robotech, or any of those styles of cartoons. Now it's all still cartoons - but different styles can make all the difference in the world. (Strangely, I liked Battle of the Planets, which was definitely anime - but that was that rare exception).
So that said -
El Ravager wrote:
I don't see this as overly cartoony, as I see it more towards the typical King's Quest, where they had all kinds of kids stories referenced within their stories (since KQ seemed to reach for more of a family feeling; where parents could sit with their kids and assist their kids {for example} throughout the game), and the kids could identify with the story elements being presented.
El Ravager wrote:
This, again I don't see as cartoony. I am sure if the technology was available, this dragon would have looked pretty fierce. As it is, it looks pretty fierce considering the graphics and what they were able to do back then. (Dragon? Hydra? Whatever you want to call it).
El Ravager wrote:
Again, not what I would consider all too cartoony; I think they were going for a sense of realism. Again, if the technology was there...
El Ravager wrote:
This was a bad example, don't you think, as almost anyone and everyone who has played King's Quest V hates Cedric? Over all, with it's hand painted backgrounds, I feel like KQV was trying for a more "cinematic" look.
El Ravager wrote:
These I would agree, are a little more cartoony. But near the caliber of KQ7? Or even Back to the Future from TellTale - not even close.
El Ravager wrote:
I HATE those stupid staircase navigation sequences, and counteruntuitive dead-end scenarios are just lame.
I will echo the hatred of the stairs; but I didn't mind the "dead ends" - this actually made me far more cautious; rather than just run through everything; get to a screen, back track and and easily get what I need to keep going. Save Early, Save Often - I loved that motto.
El Ravager wrote:
Why should the player be unable to finish the game just because he didn't wander around the fatally dangerous desert looking for a boot he didn't know he was supposed to find?
Because it presents a challenge? And if you're a smart player, you saved early, saved often?
I'd rather play a game that requires some thinking. I don't want to pay 50 bucks (or more) for a game, that I am basically going to have my hand held through. Give me something to challenge my brain! Give me a reason to say, "Damn! I forgot to pick up that coin!"
Perhaps it's because King's Quest 1 EGA & LSL1 EGA were indeed some of the VERY first computer games I ever played (well, besides the text adventure games) - that this is what I am used to when I think of "Adventure Games."
Again, it ALL boils down to preference; in both appearance of the game, and the content within the game. If we were all the same; I would be successfully rich off one of my many side projects! But, alas, we're all different, and alas, I make no money on my side projects!
El Ravager wrote:
That's my argument. Didn't like Kq7 and don't think you'll like the TellTale KQ installment? Fine, go ahead and vent. But please don't suggest that these elements and trends are OBJECTIVELY incongruous with established KQ ethos.
So it seems as if you're suggesting that your view is right, and your view is the only choice, in terms of this?
El Ravager wrote:
Second, it bears mentioning that I actually agree with those of you who were disappointed when Kq7 was released. But time has softened the blow, and I now look on it with fondness. As I said earlier, I actually find it far more engaging and enjoyable than Kq 1-2.
What about King's Quest VIII: Mask of Eternity? I am not asking smuggly, mind you. You may have loved KQ8 from the start. But it's a matter of how it's still King's Quest, no matter how many of us joke it isn't; and it was done in a fashion that was different; and as a result was not well received.
And it's certainly not to say every King's Quest was perfect, either. King's Quest 1 and 2, as I said before, were more of a puzzle than a story. King's Quest III finally really gave us a story, but even recently I vented in another thread about the
bastard wizard. King's Quest IV didn't have any flaws (for myself). King's Quest V, myself and the general population seemed to hate Cedric (or at least his voice). King's Quest VI, most loved. King's Quest VII, most disliked the cartoony style (I happened to have liked it, because it looked like Disney to me, which I also happen to think was a great movement forward). King's Quest VIII, many disliked for many reasons.
El Ravager wrote:
Let me answer that question using Kq7 as an example. If you were to ask me in in 1994 if I was thrilled with the style Sierra chose to use in Kq7, I'd have definitely answered "no."
So how do you feel about King's Quest VIII?
And are you a fan of Leisure Suit Larry? What about Leisure Suit Larry: MCL, or BOB? Do you think in a few years you will appreciate them? I know DPX and I discussed that these were games made by a company that didn't understand Adventure Games; which is a valid point. But the question that MI asked was - if you'd like King's Quest
no matter how it was made?
El Ravager wrote:
So, if TellTale's KQ game is stylistically more like Kq7 than Kq6...well, sorry if I'm coming across as a KQ fan with low standards, but I'll take it!
And I think many will also enjoy it. When someone's passionate about the game, and considering the general gaming market - it's, in my opinion, perfectly fine to be a bit dubious about the final outcome. Perhaps because I was one of those defending LSL:MCL, saying to give it a chance (since people were ranting about it before it came out) - and sure enough, I bought it when it came out - didn't wait for reviews - and spent 50 bucks (or whatever) for a game I could not tolerate more than an hour worth of game play.
El Ravager wrote:
Third, (I'm almost done!) I have to say that I'm a little taken aback by the level of disappointment I've seen manifested in this thread when so far the only news we've received is that a KQ game is in the works. We don't yet know what the style or plot or approach will be.
I think you're confusing disappointment, with being cautious. Several have said, "I hope it doesn't have this or that" - but, that's all. No one is disappointed; we're all just speculating on what we would like to see, and what we don't want to see, given TellTale's games previous games.
El Ravager wrote:
If you don't want to get your hopes up too high, I fully understand that, but why be such a downer before any details have even been released?
Because current adventure games out there don't really fit what we hope to see in King's Quest? And such blunders as Leisure Suit Larry's MCL, BOB, etc - put a damper on things? Whether adventure gaming companies or not, I was hopeful (for MCL) and had that crushed by the trash that is MCL. Now, I know to be a little more cautious. (Heck, you can even apply that to movies - when I saw the previews for Phantom Menace of Star Wars, I was bouncing out of my chair! It looked epic! Needless to say, I strongly, STRONGLY disliked Phantom Menace - and that's by the same guy who made the originals!)
So... I am
cautiously optimistic.
But I will not be rushing out to purchase this. Especially since it's Episodic in nature. This will give me time for them to finish the game entirely; and see/hear everyone's reviews, and see what the final cost will be for all the episodes, to see if, in the end, it's worth it.
El Ravager wrote:
(And whatever the case, I think we can probably all agree that whatever this game looks like, it will almost certainly be leaps and bounds better than MoE!)
So... you've not grown to appreciate KQ8 like you did KQ7?
Guess that answers my repeated questions above.
El Ravager wrote:
There, I've spoken my piece. Am I starting to make sense?
Most of what you said seemed like it was in French.
(I kid! I kid!)