Hmm - let's see:
Tawmis wrote: ↑Thu Nov 25, 2021 12:56 am
Well, that's what I mean... if the people are mind controlled, why does he need to promise them anything?
They're mind controlled and under his command.
Mind-control doesn't last forever, does it? It goes away after a few hours, or a day at most. But then he has to make a deal with them, right? Otherwise they'd definitely be angry and might even turn hostile.
Tawmis wrote: ↑Thu Nov 25, 2021 12:56 am
If they're not mind controlled, why wouldn't they seek help to stop the dragon from mind controlling friends and family?
My idea is that the Dragon would only seek out loners, not family people. That gives them fewer options and fewer places to turn.
Tawmis wrote: ↑Thu Nov 25, 2021 12:56 am
I think you'd need to build up how bad the threat is on the surface to explain why - after being freed of mind control - they'd still be willing to live underground.
Especially if it's drawing unwanted attention ("Where did this town go?")
Hmm ... my idea never was that the Dragon would lure an entire town underground.
![Smile :)](./images/smilies/icon_e_smile.gif)
As before, he's luring a bunch of so-called "loners" and "misfits", etc. -- the kind of people that nobody wants -- and gives them a place to belong, and eventually build a community.
Tawmis wrote: ↑Thu Nov 25, 2021 12:56 am
So maybe establish some evil force, who is hunting dragons? So that's why the dragon is doing this - to create a hiding place.
But the people become sympathetic to the dragon, because he's one of the few remaining, and lonely.
And that the threat of evil is greater than the threat of the dragon.
Hmm, I didn't think of that before (i.e. some evil force that's hunting dragons). My dragon is simply a wanderer who's tired of being alone all the time.
![Smile :)](./images/smilies/icon_e_smile.gif)
Maybe the "evil force" that's hunting dragons is a local king/warlord. He is raising taxes to hire mercenaries for dragon-hunting, and the mercenaries have a bad attitude towards the peasants. ("Your king hired us, you bunch of dirt-scratchers! You want to complain? Go see the king! Ha ha!" *SLAP* etc.)
The king isn't evil as such - just fearful of the rumours of dragons, and the fact that he doesn't have enough guards. A neighbouring kingdom has a problem with mercenaries, so they send thm over the border - go and be someone else's problem.
![Wink ;)](./images/smilies/icon_e_wink.gif)
So the king panics and hires any old mercenary ... which makes him dumb.
![Razz :P](./images/smilies/icon_razz.gif)
But he also learns a good lesson, eventually.
Tawmis wrote: ↑Thu Nov 25, 2021 12:56 am
This can create some people who'd forgive the dragon for mind control and others who wouldn't - so some dynamic there.
Someone who betrays the dragon - tells the evil forces - see the evil forces enslave the people of the town - the betrayer, as always regrets their choice - and now has to undo it.
Maaaybe. Then again, the dragon takes care to only mind-control "loners" who aren't welcome in "civilized lands" (think Aragorn in Bree, or Túrin Turambar in the Silmarillion). Why would any "civilized" folks believe them?
Someone could betray the dragon's location, sure. Then the mercenaries would take over the town and do stupid things in the pub: act like greasy pigs, harass the barmaids, insult the local beer, etc. Once they're roused to actually go looking for the dragon, their captain (thorough soused by now) might challenge the dragon to a one-on-one fight. ("Have at thee, foul fiend!")
![Razz :P](./images/smilies/icon_razz.gif)
It would be a very short fight; the dragon would pick him up with a claw and boot him out. "Anyone else?"
Meanwhile, the person who betrays the dragon's location now regrets his choice, goes back to the dragon, and begs him on bended knee to save the town. Maaaybe ... the dragon and his "misfits" come out from hiding, trounce the mercenaries, and kick them out - and there was much rejoicing!
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
But the king sees his mercenaries get creamed, so he panics (e.g. "Traitors to the crown! Raaaah!" etc.) and orders his guards to take care of it.
Eventually all ends well. The people of the town learn that "misfits" aren't all bad, the king joins forces with the dragon to protect the realm, the royal guards train more people to be guards (after all, who wouldn't be proud to be a guard with a dragon?), the mercenaries are kicked out or co-opted ... and everyone is happy.
![Smile :)](./images/smilies/icon_e_smile.gif)
Sounds good?
![Smile :)](./images/smilies/icon_e_smile.gif)
=====================
As for the D&D Game notes ...
- I love "Behold! The Ability of MS Paint!"
![Laughing :lol:](./images/smilies/icon_lol.gif)
- Hmm ... when you mentioned deadly "frogs", I thought of Slaads. I'm disappointed now
![Wink ;)](./images/smilies/icon_e_wink.gif)
- Trees moving closer? Are these Ents (or the D&D equivalent)?
- "The party decides that camping near the lake may be a bad idea..." Yes, because the trees could squash them and the grungs could poison them.
![Wink ;)](./images/smilies/icon_e_wink.gif)
- The canine something that scares Galiena looks like a two-headed wolf or dog.
Nicely done there, Tawm. Thanks
![Smile :)](./images/smilies/icon_e_smile.gif)