Ah, well... I have now finished DAI. Huzzah!
Here are some impressions (warning,
SPOILERS GALORE):
1. I knew that
Morrigan would be back. That's pretty obvious from the trailers. But why is
Flemeth back? All right, I understand that given her popularity and all, it was pretty inevitable - but then to
retcon her as Mythal, and to retcon Solas as "the Dread Wolf" (i.e. Fen'Harel?) So what was Solas doing all this time -
just following me around, hoping that I'd eventually stumble on Flemeth? And why? I'm a bit... confused.
2. Regarding the big battle scene with
Corypheus at the end. I understand that
detaching the castle (or whatever) from the ground and forming a floating battle-ground was very dramatic and all, but
part of me was screaming "It's waaaaaayyyyy up in the air!!! How the hell do you get down to terra firma from there?" Not to mention that
the whole thing collapses on top of you at the end... and you still get up without a bruise... and Morrigan-as-dragon falls out the sky... and all she has is bruised rib. I understand what dramatic necessity is, but there's dramatic necessity and there's just stupid-impossible.
3. I already mentioned the impossibly high number of side-quests that this game gives you. I could never finish them all, and it irritated me that I could have - say - a half-done or nearly-almost-done side-quest, but I could not find a way through the confusing landscape to the end.
The camera view didn't help -
I kept having to switch to overhead-view and back to behind-the-party-view, just to see what was going on and where I should click. There were also moments when the party was completely concealed from view by treetops, or mountains, or (at one point) by a canopy over one of the resting camps. It looks very pretty and all, but it's not very enjoyable to play, if you can't see where you are and what you're doing!
4. I must say that I thought the crafting system - although generally well-done and very realistic - also a little confusing. It was a step back on DAO, I thought -
particularly finding enough materials to craft runes, as well as switching runes from one weapon/armour to another weapon/armour. Also, does anyone know... is it possible to craft fire/cold/lightning runes like you could in DAO? The game gives you more than enough
fire elements (e.g. after killing a rage demon) or
lightning elements (e.g. after killing a pride demon), and yet you can never use them for anything other than
getting a small bonus against those types of demons (or selling them for cash). If it's possible to craft fire runes (or cold runes etc.), then how is it done, please?
All right, I've ranted enough about the not-so-good in this game. Here about the good stuff...
Generally, this game is pretty well done. The graphics are a big improvement over DAO and DA2, obviously, and the story is miles ahead of DA2 (though not as good as DAO). The new enemies and followers are also very well done - though I was frustrated by the fact that I could never see how their vital stats were doing, or how their like/dislike towards you was. This is another element where DAO scores favourably. Or maybe I just missed it? Or wasn't clever enough to find it?
The NPCs in this game are all well-done (as opposed to rare
), and the Big Boss(TM) -
Corypheus - is VERY threatening (and his origins and back-story are suitably mysterious). Nicely done.
The dragons in this game were waaaayyyyy too powerful for me to even take on - I only ever found one (in
the Hinterlands) - but perhaps this is my party's stupid fault.
I read that if a dragon lands (which is never did for me!), your NPCs would like up for a front-up fight with it. This is obviously a stupid thing to do when an enemy has a powerful breath weapon! However, I did manage to beat Corypheus's dragon on the first go. *waves a little flag*
Some of the other monsters - particularly demons (e.g. the rage/fire demon and the pride/lightning demon) were far too powerful for my party to start with, but got easier as my party gained more experience - plus, I got a demon-fighting rune for my weapon... yay.
Anyway, I've ranted enough. So what's your take on DAI, hmm?