KQ6 Windows Version & ScummVM

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Fender_178
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KQ6 Windows Version & ScummVM

Post by Fender_178 »

What files from KQ6 Windows do I need to get KQ6 Windows version to work with ScummVM?
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Collector
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Re: KQ6 Windows Version & ScummVM

Post by Collector »

I would say at least The ACTORS folder, RESOURCE.MSG, RESOURCE.000, 420.SCR, RESOURCE.AUD, 425.SCR, HDLOGO.AVI, 460.SCR, TOON.AVI, 470.SCR, RESOURCE.SFX. The SEQ folder is for the DOS version. I don't know if INTERP.ERR and the map files are needed, too. You will also want to rip the audio track of Girl in the Tower and name it track01.mp3 or whatever format you compress it to.
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Fender_178
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Re: KQ6 Windows Version & ScummVM

Post by Fender_178 »

Ok Thanks Collector. I downloaded the Girl in the tower track from QuestStudios So I have that taken care of. Would this be for Cd-less play if thats possible with the windows version of the game & without the use of an installer? Also this is Kq6 from the KQ Collection from 1997.
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Re: KQ6 Windows Version & ScummVM

Post by Collector »

All of the collections use the same version, so you are OK there. They generally recommend that the CD games be played completely from the hard drive. For the games with CD audio ripping the audio tracks to the hard drive can solve a number timing issues. This is especially true of the Coktel Vision games and Loom. ScummVM will automatically use the ripped tracks if properly named and placed in the game's folder. So if you got an MP3 from Quest Studios, rename it track01.mp3 and drop it in the KQ6 folder. Remember, this is only required for the Windows version. In most cases, there is not much reason to use ScummVM for DOS SCI games on any platform that easily runs DOSBox.
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Re: KQ6 Windows Version & ScummVM

Post by Fender_178 »

One last question will I need to install the windows version of KQ6?
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Re: KQ6 Windows Version & ScummVM

Post by Collector »

No.
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