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Re: King's Quest 4 AGI
Posted: Sat Oct 09, 2010 11:18 pm
by Collector
You must not have version 2 of the game. If you post the version of your copy, someone may know the bypass code, if there is any. If not you may have to use your manual.
Re: King's Quest 4 AGI
Posted: Sat Oct 09, 2010 11:35 pm
by Collector
I have a copy of that version, too. I am unfamiliar with any bypass for version 2.2. If anyone knows, I would be interested, too.
Re: King's Quest 4 AGI
Posted: Sun Oct 10, 2010 2:52 am
by envisge0ne
I have version 2.0.
Re: King's Quest 4 AGI
Posted: Sun Oct 10, 2010 3:22 am
by Collector
Please keep such things to PMs.
Re: King's Quest 4 AGI
Posted: Sun Oct 10, 2010 3:59 am
by envisge0ne
Oh, ooops, sorry
Re: King's Quest 4 AGI
Posted: Sun Oct 10, 2010 4:27 am
by Collector
No problem
Re: King's Quest 4 AGI
Posted: Sat Nov 06, 2010 7:22 am
by Aroenai
Crud I think I came across the pass phrase in some editor (AGI studio?) at one point, but I forget what it was. I think it may have started with a B, barnacle maybe?
Though honestly, it's not that hard to remove it entirely. Change one room number in the script... and that's all I have to say, it's more fun to figure it out for yourself.
Re: King's Quest 4 AGI
Posted: Sat Nov 06, 2010 7:57 am
by envisge0ne
To get past the copy protection, you hit Alt-D and type in "marble"
Re: King's Quest 4 AGI
Posted: Sat Nov 06, 2010 9:49 am
by MusicallyInspired
Or 'pirate'.
Re: King's Quest 4 AGI
Posted: Sun Nov 07, 2010 7:56 am
by Aroenai
envisge0ne wrote:To get past the copy protection, you hit Alt-D and type in "marble"
They changed it in the later versions, it's only marble in 2.0 as far as I know.
Re: King's Quest 4 AGI
Posted: Sun Nov 07, 2010 8:33 am
by envisge0ne
Yeap, you're right. If you read through the posts you'll see that Collector pointed that out. And thus, the original poster asked where he could get a copy of 2.0
Re: King's Quest 4 AGI
Posted: Tue Jan 31, 2012 9:10 am
by marlene55m
I have another problem with my AGI 2.0 version of this game. Every time Rosella tries to swim to Genesta's island, the game crashes as soon as she reaches the far left edge of the screen.
I know about the debugging mode, then typing "tp" and enter a room number. So far, I got from 1-30, being teleported across Tamir, but from 31-40something I get the same error message as if swimming in the ocean.
Any hints, anybody?
Thanks in advance,
Marlene
Re: King's Quest 4 AGI
Posted: Tue Jan 31, 2012 1:19 pm
by Collector
This is because you have the abandonware copy that is floating around on the internet that is the game data from one of the disks. You can find this game on e-Bay. To be sure that you are bidding on the AGI, the AGI will have 256K for the system requirements on the box and SCI has 512K. AGI has three 3.5" or six 5.25" disks and SCI has four 3.5" or nine 5.25". Keep in mind that the SCI version is far more common.
Re: King's Quest 4 AGI
Posted: Tue Jan 31, 2012 3:05 pm
by marlene55m
Thanks for the info. I have the KQ IV SCI on my Roberta Williams Anthology and so will look out for the AGI version on ebay.