MMOs from Back In The Day!
Posted: Wed Feb 09, 2011 2:21 pm
How many of these have you ever heard of?
How many have you played?
How many have you played?
"Asheron's Call features a unique allegiance and fealty system that creates formal links between players and rewards cooperative play. A player of a lower level can swear allegiance to a player of a higher level, becoming a vassal of a patron. The patron earns a small percentage of the experience the vassal makes, while the vassal is motivated to seek a patron exchange for money, items, or protection. In the words of one reviewer: "At worst, the allegiance system is a multilevel marketing scheme, whereby greedy, uncaring Patrons enlist as many Vassals as possible in order to gain large amounts of bonus experience. But at best, the allegiance system can provide a tightly knit companionship for players genuinely interested in helping others and developing an organized assembly." Players may also join together in fellowships, temporarily splitting the experience they gain amongst themselves."
Amazing! I haven't heard of: MAZE WAR, AIR WARRIOR, HABITAT or MERIDIAN 59!AndreaDraco wrote:I've heard of almost everyone (except for Air Warrior and Habitat), but I never played any of them.
Pretty cool. Amazing what they could do even back in 1983.gumby wrote:My first exposure to MMOs was 'Snipes' (created in 1983) - while not technically being 'on-line', it was a multi-user game in a networked environment.
You can check it out here: http://en.wikipedia.org/wiki/Snipes
No doubt because it used D&D Rules! (I am not kidding, it did!)DeadPoolX wrote: I briefly tried AOL's earlier version NWN, but it bored me.
Ah, so now something becomes more clear... Did you enjoy UO? Because I despised it. I bought it day 1 it came out, because I loved ULTIMA (the regular games, especially the last few VII, Serpent Isle, etc). But UO was a huge disappointment to me. It was cumbersome. It wasn't very clear. No one was helpful. Everyone I encountered was a jerkoff. My favorite UO memory? Dying and opting to take up the ghost form and going into the bank, and attempting to move people's items off the counter, behind the bank's table (which people could not jump behind to get again). Yeah, one good turn deserved another.DeadPoolX wrote: I've got TONS of UO stories about what my brother and I did on it years ago. Maia's heard some of them and I truly believe she wishes she hadn't.
To be clear, I didn't pull this list myself. Found it on a site, and found it interesting enough to post over here.DeadPoolX wrote: I noticed you didn't include Asheron's Call. AC was released in 1999 and somewhat unsuccessfully took on both UO and EQ. I said "somewhat" because it didn't flop, but it never reached the same numbers or publicity that the other two did.
There was ONE thing that AC did better than any other MMO I've seen since and that's co-operation. Yeah, I know people can form guilds and so forth in current MMOs, but in AC, the game itself rewarded you for co-operating and helping others, using something called the "Alliegence" system.
Here's Wikipedia's description of AC's "Allegiance" system:
"Asheron's Call features a unique allegiance and fealty system that creates formal links between players and rewards cooperative play. A player of a lower level can swear allegiance to a player of a higher level, becoming a vassal of a patron. The patron earns a small percentage of the experience the vassal makes, while the vassal is motivated to seek a patron exchange for money, items, or protection. In the words of one reviewer: "At worst, the allegiance system is a multilevel marketing scheme, whereby greedy, uncaring Patrons enlist as many Vassals as possible in order to gain large amounts of bonus experience. But at best, the allegiance system can provide a tightly knit companionship for players genuinely interested in helping others and developing an organized assembly." Players may also join together in fellowships, temporarily splitting the experience they gain amongst themselves."
I used to play in an ElfQuest MUSH/MUD back in the day, myself...audiodane wrote:Back in the mid 90's I would dialup to the local university, use some hacked accounts to get in and telnet to a MUD somewhere either in the northeast or the west coast, I can't recall.. It was a MUD that allowed you to script your own items and actions, so I worked a while on a star trek holodeck based room ... got a few things working, but plenty of other things took my time away from mud'ing... About that same time I was also re-porting my brother's and my recreation of Metroid from DOS to BeOS. So many projects started... so few completed...
ahh, what fond memories..
..dane
I don't remember HOW we got Meridian 59, but I very distinctly remember Air Warrior on GEnie. GEnie was around during the Prodigy/CompuServe/AOL days. Out of all of them, I think GEnie was the least visually-based, which made AW an odd duck on its servers.Tawmis wrote:Amazing! I haven't heard of: MAZE WAR, AIR WARRIOR, HABITAT or MERIDIAN 59!AndreaDraco wrote:I've heard of almost everyone (except for Air Warrior and Habitat), but I never played any of them.
Tawmis wrote:No doubt because it used D&D Rules! (I am not kidding, it did!)DeadPoolX wrote: I briefly tried AOL's earlier version NWN, but it bored me.
I think your mistake was to play UO like a decent human being.Tawmis wrote:Ah, so now something becomes more clear... Did you enjoy UO? Because I despised it. I bought it day 1 it came out, because I loved ULTIMA (the regular games, especially the last few VII, Serpent Isle, etc). But UO was a huge disappointment to me. It was cumbersome. It wasn't very clear. No one was helpful. Everyone I encountered was a jerkoff. My favorite UO memory? Dying and opting to take up the ghost form and going into the bank, and attempting to move people's items off the counter, behind the bank's table (which people could not jump behind to get again). Yeah, one good turn deserved another.DeadPoolX wrote: I've got TONS of UO stories about what my brother and I did on it years ago. Maia's heard some of them and I truly believe she wishes she hadn't.
I believe I lasted 2 months on UO before I dropped it.
Is it weird that the Cross Dressing Hookers was the most disturbing part for me?DeadPoolX wrote: As I said before, I have LOTS of stories, ranging from cannibalism to selling human organs on the black market to cross-dressing hookers. Ah, good times.
Well, they tasted the same as everyone else after cooking them.Tawmis wrote:Is it weird that the Cross Dressing Hookers was the most disturbing part for me?DeadPoolX wrote: As I said before, I have LOTS of stories, ranging from cannibalism to selling human organs on the black market to cross-dressing hookers. Ah, good times.
You mean The Realm? My brother and I played the free trial. We got banned in little under an hour.Omni wrote:All this talk of early MMOs and the Sierra MMO is looked over? Sad Sad Day...
Oh, I didn't forget - there's just so many (of the ones I listed personally) - but that list originally (with the pictures) was not done by me. It was from a website. Mary, who wrote that Graduate Article that I posted here - her uncle played THE REALM extensively, and I believe he still does, on some server (much like INN's server, where it's someone just running a personal server).Omni wrote:All this talk of early MMOs and the Sierra MMO is looked over? Sad Sad Day...
There was a special issue of a PC magazine not too long ago, entirely dedicated to fantasy RPGs and MMOs. That's why I know at least their namesTawmis wrote:Amazing! I haven't heard of: MAZE WAR, AIR WARRIOR, HABITAT or MERIDIAN 59!AndreaDraco wrote:I've heard of almost everyone (except for Air Warrior and Habitat), but I never played any of them.