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KQ7 full screen intro movie size
Posted: Tue Apr 26, 2011 7:38 pm
by Rudy
I'm trying to record the intro movie through the DOSBox recorder, but it's just a tiny frame in the window. Any way to display it full screen?
Re: KQ7 full screen intro movie size
Posted: Tue Apr 26, 2011 7:52 pm
by Tawmis
ALT+ENTER when viewing.
Re: KQ7 full screen intro movie size
Posted: Tue Apr 26, 2011 8:07 pm
by Rudy
Tawmis wrote:ALT+ENTER when viewing.
I mean full size in the DOSBox window itself, Tawm, not have the DOSBox window display on the entire monitor, cause that still keeps the movie size itself small.
Re: KQ7 full screen intro movie size
Posted: Tue Apr 26, 2011 8:41 pm
by Tawmis
I don't think the resolution CAN be changed (because the movie was created at 320x??? resolution or whatever). The only way is to import the movie, as is, and then resize it within an editor. Of course, if you do this, it's going to distort/pixelate the movie.
Re: KQ7 full screen intro movie size
Posted: Wed Apr 27, 2011 3:29 am
by Collector
It does seem to be a limitation. Even when DOSBox is set to full screen or even having the DOSBox window size scaled up, many of the Sierra movies, regardless of format, displays at its original size. I have experimented with different outputs and render modes, etc., but was never able to get the movies to scale up. If Qbix sees this, he may have some input.
Re: KQ7 full screen intro movie size
Posted: Wed Apr 27, 2011 11:54 am
by Tawmis
I think it's because DOSBox can tell the GAME what resolution to be in, but the movie - when it plays - is set to that resolution that it was made in.
It's just like if you play the movie (for example in 320x240 resolution) in Quicktime, Windows Media Player, etc - and stretch out the size of the player (say to full screen) then capture the movie. It doesn't matter. It's going to capture the movie at it's original resolution (320x240 resolution) vs 800x600, 1024x800, or whatever resolution.
Re: KQ7 full screen intro movie size
Posted: Wed Apr 27, 2011 1:00 pm
by Collector
Tawmis wrote:I think it's because DOSBox can tell the GAME what resolution to be in, but the movie - when it plays - is set to that resolution that it was made in.
DOSBox can't tell a game to run in a resolution other than the one that it was designed for. That can only be done through the game settings, if the particular game has the capability. About the only way to do this with SCI games is to use the VESA driver, if it had one. All DOSBox can do is scale the output after the fact, but for some reason it can't scale the in-game movies the same way. The movies do scale in ScummVM.
Re: KQ7 full screen intro movie size
Posted: Fri Apr 29, 2011 1:57 pm
by Rudy
Got it. For the Sierra logo and menu I used the DOSBox recorder. The opening movie itself I inserted through the resource file viewer. Easy peasy
.
Re: KQ7 full screen intro movie size
Posted: Fri Apr 29, 2011 2:21 pm
by Collector
Don't forget that the Windows version of it is a plain AVI file.
Re: KQ7 full screen intro movie size
Posted: Tue May 10, 2011 12:22 pm
by Rudy