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How to survive any RPG...
Posted: Mon Nov 10, 2008 9:41 am
by DeadPoolX
This article has got to be the most hilarious thing over Role Playing Games that I've ever seen.
Re: How to survive any RPG...
Posted: Mon Nov 10, 2008 11:18 am
by Taryn
I thought it was funny how Final Fantasy characters can carry practically a whole house full of stuff with them, like 99 of each type of potion, every old obsolete sword, shield, helmet, and suit of armour in multiple copies, and so on, not to mention hundreds of thousands of gil.
There's also a list of
console RPG clichés, which I think I discovered when someone at school was reading it on their laptop, LOL.
Re: How to survive any RPG...
Posted: Mon Nov 10, 2008 12:12 pm
by Tawmis
DeadPoolX wrote:This article has got to be the most hilarious thing over Role Playing Games that I've ever seen.
Bummer. I will have to check it out from home. Looks like the site is blocked at work.
Re: How to survive any RPG...
Posted: Mon Nov 10, 2008 12:13 pm
by AndreaDraco
Re: How to survive any RPG...
Posted: Mon Nov 10, 2008 6:53 pm
by Datadog
Holy cow, that took forever to read. All true, though.
I remembered a few that weren't on either list.
-Geographically, a scorching desert and ice palace are often within walking distance of each other.
-The sexiest woman on your team with the skimpiest leather clothes and biggest breasts is never sexually interested in anybody.
-Abstract concepts are the key to everything - love, memory, light, darkness, life, death, etc - and a villain is always motivated to destroy the universe because of these things. It's never about the money or because they're insane.
Re: How to survive any RPG...
Posted: Tue Nov 11, 2008 7:10 am
by Rath Darkblade
Somehow this topic reminds me of the Grand List of Overused Science Fiction Cliches, something I found many years ago...
It can be found here:
http://www.geocities.com/evilsnack/index.htm#SF
Re: How to survive any RPG...
Posted: Wed Nov 12, 2008 4:49 am
by Tawmis
You know someone ought to make a game spoofing all of this...
Re: How to survive any RPG...
Posted: Wed Nov 12, 2008 9:49 am
by Datadog
I was thinking the exact same thing!
There's never enough humor in games today. Especially RPGs. I think that genre is long overdue.
Re: How to survive any RPG...
Posted: Wed Nov 12, 2008 1:19 pm
by Tawmis
If I had the programming skills - I'd be doing this. Just reading that list I already came up with a few quest ideas and how it'd work in a game.
Re: How to survive any RPG...
Posted: Wed Nov 12, 2008 1:48 pm
by Jules
That was too funny.
Re: How to survive any RPG...
Posted: Wed Nov 12, 2008 3:03 pm
by Datadog
Tawmis wrote:If I had the programming skills - I'd be doing this. Just reading that list I already came up with a few quest ideas and how it'd work in a game.
Yeah, that list is a veritable treasure trove of ideas. That's a project I wouldn't mind being a part of myself.
I can already picture angry housewives chasing you out of their homes with rolling pins every time you try to take their stuff.
Re: How to survive any RPG...
Posted: Wed Nov 12, 2008 3:43 pm
by Tawmis
A shame we don't have any AGI/SCI programmers on here. My brain has already cranked out some puzzle ideas based off this silliness.
Re: How to survive any RPG...
Posted: Wed Nov 12, 2008 8:27 pm
by Collector
Tawmis wrote:A shame we don't have any AGI/SCI programmers on here. My brain has already cranked out some puzzle ideas based off this silliness.
MusicallyInspired is making an SCI version KQ2.
Re: How to survive any RPG...
Posted: Wed Nov 12, 2008 10:19 pm
by Tawmis
Heh - if he had free time after he was done - I'd harass him about doing this!
Or maybe converting my text game (Final Soul) to SCI - that would be very cool!
Re: How to survive any RPG...
Posted: Thu Nov 13, 2008 9:54 am
by Taryn
I've wanted to program games for a while, but I'm horrible with graphics and such. I have experience with many programming languages, including C, C++, and Java.