MOE - audio and game hangups
Posted: Tue Aug 28, 2012 11:37 am
Hey yo, just recently found this place and was delighted to discover the KQ: MOE new installer which finally allowed me to re-play the game on my current PC. Woot!
Unfortunately I am experiencing a few issues I can't find listed anywhere on this site.
Issue #1: Audio. It works fine... until I die or travel to a new area. When I start up the game, the first time I load a saved game it works fine and there are no issues. However, if I die and have to re-load, or if I travel to a new area (causing a load, of course), suddenly all the sound disappears. Nothing but silence. I can get it back by exiting completely out of the game and restarting, but I'd rather not have to do that everytime I need to load a new area.
Issue #2: Dimension of Death hangup. Not where you'd expect - the instant I enter the Dimension of Death and the cutscene where Connor destroys the evil spirit thing with his magic ring, the game hangs. Connor just stands there looking like a doofus, the spinning mask icon stays there, and nothing happens. Wierdly I can pull up the map or the status bar at the bottom with their hotkeys. But... I'm stuck. I don't want to skip way ahead with the feather saved game.
I'm running the game with the new installer on windows Vista, in Direct 3D mode (glide was way too laggy for me even with all the settings turned off). Any thoughts?
Unfortunately I am experiencing a few issues I can't find listed anywhere on this site.
Issue #1: Audio. It works fine... until I die or travel to a new area. When I start up the game, the first time I load a saved game it works fine and there are no issues. However, if I die and have to re-load, or if I travel to a new area (causing a load, of course), suddenly all the sound disappears. Nothing but silence. I can get it back by exiting completely out of the game and restarting, but I'd rather not have to do that everytime I need to load a new area.
Issue #2: Dimension of Death hangup. Not where you'd expect - the instant I enter the Dimension of Death and the cutscene where Connor destroys the evil spirit thing with his magic ring, the game hangs. Connor just stands there looking like a doofus, the spinning mask icon stays there, and nothing happens. Wierdly I can pull up the map or the status bar at the bottom with their hotkeys. But... I'm stuck. I don't want to skip way ahead with the feather saved game.
I'm running the game with the new installer on windows Vista, in Direct 3D mode (glide was way too laggy for me even with all the settings turned off). Any thoughts?