CB scoring mechanics
Posted: Wed Aug 07, 2013 3:45 pm
CB is a peculiarity among other Sierra games of its era. Among its oddities is that there is no online scoring system. You learn your score only after the end of the game.
The best some playguides can do is to provide the full walkthrough and also the transcript of Laura's notebook of the end of the game so that the player can achieve a full score (Super Sleuth). The best such guide is the one at colonelsbequest.net
BUT... I have found some vagueness. It is not clear which actions "trigger" a score point.
For example, the game's hints say that you must discover the secret passages behind the armoires. But which exact action does this?
[*]When you discover one of them?
[*]When you discover all 4 of them?
[*]When you discover them (just 1 or 4 of them) in the first time?
[*]When you discover both the passage AND the peekhole?
[*]When you use them to peek at the conversations?
[*]Only once, or all the times?
You see, there are a lot of ways to interpret this hint. One way is that you can discover them only once (and you are free to ignore them for the remainder of the game) or that if you miss one detail (such as a conversation) you lose the point altogether.
There is no detailed, technical playguide which solves this problem. The only way I can think of is a way to cheat the game. For example enter a debug mode which, somehow, displays the variable of the game score. Or some cheat which brings you to the epilogue of the game, where you can determine your score from the hints.
Any ideas, knowledge or suggestions?
The best some playguides can do is to provide the full walkthrough and also the transcript of Laura's notebook of the end of the game so that the player can achieve a full score (Super Sleuth). The best such guide is the one at colonelsbequest.net
BUT... I have found some vagueness. It is not clear which actions "trigger" a score point.
For example, the game's hints say that you must discover the secret passages behind the armoires. But which exact action does this?
[*]When you discover one of them?
[*]When you discover all 4 of them?
[*]When you discover them (just 1 or 4 of them) in the first time?
[*]When you discover both the passage AND the peekhole?
[*]When you use them to peek at the conversations?
[*]Only once, or all the times?
You see, there are a lot of ways to interpret this hint. One way is that you can discover them only once (and you are free to ignore them for the remainder of the game) or that if you miss one detail (such as a conversation) you lose the point altogether.
There is no detailed, technical playguide which solves this problem. The only way I can think of is a way to cheat the game. For example enter a debug mode which, somehow, displays the variable of the game score. Or some cheat which brings you to the epilogue of the game, where you can determine your score from the hints.
Any ideas, knowledge or suggestions?