Kings Quest 2 - SCI Remake - You can contribute!
Posted: Sun Aug 18, 2013 10:56 am
Anybody here want to get into a collaborative competition? Ever want to help participate in creating an SCI game? Now is your chance.
MusicallyInspired has been working on this remake for many years now and has taken a step back from it, but willing to have work continue on it as long as it's in the spirit of the project: That this remake be done in the same style as the KQ1 SCI remake that Sierra created of it's original AGI version.
Here's MI's demo of the game programmed thus far: I've created a mini-competition hosted over on sciprogramming (http://sciprogramming.com/community/ind ... ml#msg3952). Each competitor will choose a different unfinished room background (if you watch the youtube video you'll be able to spot some of these) and complete it. Here's the kicker: every competition-submitted room background will be used in the actual game, whether you win the competition or not! That's right, your hard work will go straight into the game provided you follow in the KQ1SCI style.
All you need to do is draw a vector-based EGA picture, no programming experience needed or required. You are even allowed to use pieces and parts of rooms from KQ1 & KQ4 SCI games if you wish. Additional functionality exists in the SCI Studio & SCI Companion (the IDEs for creating SCI games) to allow you to load a tracing image to help simplify background creation. My point is that anyone can do this, even non-artistic types like me .
The competition will begin Sept 1st & end the 30th, you'll have a full month to create your background. The competition is just getting planned out, and we are still getting together the rooms available to draw. I hope to see some of you here participate!
MusicallyInspired has been working on this remake for many years now and has taken a step back from it, but willing to have work continue on it as long as it's in the spirit of the project: That this remake be done in the same style as the KQ1 SCI remake that Sierra created of it's original AGI version.
Here's MI's demo of the game programmed thus far: I've created a mini-competition hosted over on sciprogramming (http://sciprogramming.com/community/ind ... ml#msg3952). Each competitor will choose a different unfinished room background (if you watch the youtube video you'll be able to spot some of these) and complete it. Here's the kicker: every competition-submitted room background will be used in the actual game, whether you win the competition or not! That's right, your hard work will go straight into the game provided you follow in the KQ1SCI style.
All you need to do is draw a vector-based EGA picture, no programming experience needed or required. You are even allowed to use pieces and parts of rooms from KQ1 & KQ4 SCI games if you wish. Additional functionality exists in the SCI Studio & SCI Companion (the IDEs for creating SCI games) to allow you to load a tracing image to help simplify background creation. My point is that anyone can do this, even non-artistic types like me .
The competition will begin Sept 1st & end the 30th, you'll have a full month to create your background. The competition is just getting planned out, and we are still getting together the rooms available to draw. I hope to see some of you here participate!