Earthsiege 2 - Freeze on main menu
Posted: Tue Aug 19, 2014 7:21 am
I'm posting this here in addition to the Vogon forums in case it gets noticed earlier. I've been trying to get ES2 running. It will go through the intro with slight stuttering then almost totally freeze up at the main menu, sometimes even locking my computer up. VSHELL.exe, which as I understand it handles the menus, uses up the entire CPU core or both cores if allowed to do so. I don't want to be reduced to watching youtube let's plays of this if they even exist.
Here's my diagnostic_log if it helps
Here's my diagnostic_log if it helps
Code: Select all
Any issues with this installer can be reported on the Sierra Help
Pages Forum:
http://sierrahelp.com/forums/
If requested, please include the following information:
EarthSiege II
diagnostic information:
======================== System Info ========================
Windows 7 Ultimate (6.1.7600.2) 32-Bit, English
Service Pack : None
Account type : Administrator
UAC status : Off
CPU : Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz, ~3176 Mhz
Memory : 2048MB RAM
Graphics Adapter : NVIDIA GeForce GTX 550 Ti w/ 256MB of memory.
Screen Resolution : 1440 x 900, 32 bit color
DirectX Version : DirectX 9.0c, DirectX 11
CD-ROM Drive(s) : D:\ ; F:\
========================= Game Info =========================
Game : EarthSiege II
Game Version : 1.11
Game Path : C:\Earth2
Installer Version : 1.5.0.0
NSIS Version : v2.46
Start Menu Directory : Dynamix\EarthSiege II
UninstallString : C:\Earth2\uninst.exe
Compatibility Mode:
ES.EXE: WIN2000
DBSIM.EXE: Not set
VSHELL.EXE: WINXPSP3 256COLOR RUNASADMIN
================== Game Configuration File ==================
DATA\DRIVE.CFG
C:\Earth2
C:\Earth2
================ Secondary Configuration File ===============
DATA\KEYJOY.CFG
[Keyjoy]
Tilt = Default
;; Default: cursorUp (keypad 8) tilts turret up
;; Reverse: cursorUp (keypad 8) tilts turret down
Backturn = Default
;; Default: cursorDownRight (keypad 3) backs up and turns to left
;; Reverse: cursorDownRight (keypad 3) backs up and turns to right
Missile = Default
;; Default: cursorUp (keypad 8) steers missile up
;; Reverse: cursorUp (keypad 8) steers missile down
Rudder = Default
;; Default: left pedal forward turns right
;; Reverse: left pedal forward turns left
====================== Game Files List ======================
PREFS.CFG
BWCC32.DLL
CW3220.DLL
SOS9503.DLL
SOSLIBS3.DLL
DBSIM.EXE
DiagnosticTool.exe
EarthSiege 2.exe
ES.EXE
uninst.exe
VSHELL.EXE
EarthSiege2HR.ico
LANGUAGE.INF
SIERRA.INF
SOSLIB.INI
EarthSiege II.lnk
ES2_FLCS.M50
ES2_TQS.M50
ES2_WCS.MDF
GAMEDAT.SHP
ESREADME.TXT
Installer License.txt
New Installer README.txt
VERSION.TXT
HMIDRV.WIN
HMIMDRV.WIN
AVI\ALPH_TH.AVI
AVI\ALPHA.AVI
AVI\AS1.AVI
AVI\AS2.AVI
AVI\AS3.AVI
AVI\AS4.AVI
AVI\AS5.AVI
AVI\AS6.AVI
AVI\AS7.AVI
AVI\BRAV_TH.AVI
AVI\BRAVO.AVI
AVI\C1.AVI
AVI\C2.AVI
AVI\C3.AVI
AVI\C4.AVI
AVI\C5.AVI
AVI\CO1.AVI
AVI\CO2.AVI
AVI\CO3.AVI
AVI\CO4.AVI
AVI\CREDITS.AVI
AVI\DEATH.AVI
AVI\DELT_TH.AVI
AVI\DELTA.AVI
AVI\DROPSHIP.AVI
AVI\END1A.AVI
AVI\ES1.AVI
AVI\ES2.AVI
AVI\ES2CREDC.AVI
AVI\ES2DROP3.AVI
AVI\ES3.AVI
AVI\ES4.AVI
AVI\ESTAB2.AVI
AVI\EX1.AVI
AVI\EX2.AVI
AVI\EX3.AVI
AVI\EX4.AVI
AVI\FL1.AVI
AVI\FL2.AVI
AVI\FL3.AVI
AVI\FL4.AVI
AVI\GD1.AVI
AVI\GD2.AVI
AVI\GD3.AVI
AVI\GD4.AVI
AVI\HC1.AVI
AVI\HC2.AVI
AVI\HC3.AVI
AVI\HC4.AVI
AVI\INTR_PT1.AVI
AVI\INTR_PT2.AVI
AVI\LUNA.AVI
AVI\OMIC_TH.AVI
AVI\OMICRON.AVI
AVI\PT1.AVI
AVI\PT2.AVI
AVI\PT3.AVI
AVI\PT4.AVI
AVI\PT5.AVI
AVI\PT6.AVI
AVI\RC1.AVI
AVI\RC2.AVI
AVI\RC3.AVI
AVI\RC4.AVI
AVI\RC5.AVI
AVI\RD1.AVI
AVI\RD2.AVI
AVI\RD3.AVI
AVI\RD4.AVI
AVI\RF1.AVI
AVI\RF2.AVI
AVI\RF3.AVI
AVI\RF4.AVI
AVI\RS1.AVI
AVI\RS2.AVI
AVI\RS3.AVI
AVI\RS4.AVI
AVI\SC1.AVI
AVI\SC2.AVI
AVI\SC3.AVI
AVI\SC4.AVI
AVI\SC5.AVI
AVI\SK1.AVI
AVI\SK2.AVI
AVI\SK3.AVI
AVI\SK4.AVI
AVI\SP1.AVI
AVI\SV1.AVI
AVI\SV2.AVI
AVI\SV3.AVI
AVI\SV4.AVI
AVI\TRANSM3.AVI
AVI\VICTORY.AVI
DATA\DRIVE.CFG
DATA\EXIT.CFG
DATA\KEYJOY.CFG
DATA\LANGUAGE.CFG
DATA\SOUND.CFG
DATA\MAT0.DAT
DATA\MFORMS.DAT
DATA\MAPLABEL.STR
DATA\MISSION.STR
ENGLISH\ES2GUIDE.HLP
ENGLISH\LANGUAGE.INF
ENGLISH\README.WRI
ENGLISH\BILLBRD\LOAD1.BMP
SAV\GAMEFILE.STR
SIMVOICE\TM1_0001.WAV
SIMVOICE\TM1_0003.WAV
SIMVOICE\TM1_0006.WAV
SIMVOICE\TM1_0007.WAV
SIMVOICE\TM1_0008.WAV
SIMVOICE\TM1_0010.WAV
SIMVOICE\TM1_0012.WAV
SIMVOICE\TM1_0013.WAV
SIMVOICE\TM1_0014.WAV
SIMVOICE\TM1_0015.WAV
SIMVOICE\TM1_0017.WAV
SIMVOICE\TM1_0019.WAV
SIMVOICE\TM1_0020.WAV
SIMVOICE\TM1_0022.WAV
SIMVOICE\TM1_0025.WAV
SIMVOICE\TM1_0026.WAV
SIMVOICE\TM2_0001.WAV
SIMVOICE\TM2_0003.WAV
SIMVOICE\TM2_0004.WAV
SIMVOICE\TM2_0006.WAV
SIMVOICE\TM2_0007.WAV
SIMVOICE\TM2_0011.WAV
SIMVOICE\TM2_0012.WAV
SIMVOICE\TM2_0014.WAV
SIMVOICE\TM2_0015.WAV
SIMVOICE\TM2_0017.WAV
SIMVOICE\TM2_0019.WAV
SIMVOICE\TM2_0020.WAV
SIMVOICE\TM2_0021.WAV
SIMVOICE\TM2_0022.WAV
SIMVOICE\TM2_0023.WAV
SIMVOICE\TM2_0024.WAV
SIMVOICE\TM2_0025.WAV
SIMVOICE\TM2_0026.WAV
SIMVOICE\TM2_0027.WAV
SIMVOICE\TM2_0029.WAV
SIMVOICE\TM3_0001.WAV
SIMVOICE\TM3_0003.WAV
SIMVOICE\TM3_0004.WAV
SIMVOICE\TM3_0005.WAV
SIMVOICE\TM3_0007.WAV
SIMVOICE\TM3_0009.WAV
SIMVOICE\TM3_0011.WAV
SIMVOICE\TM3_0012.WAV
SIMVOICE\TM3_0014.WAV
SIMVOICE\TM3_0016.WAV
SIMVOICE\TM3_0017.WAV
SIMVOICE\TM3_0019.WAV
SIMVOICE\TM3_0021.WAV
SIMVOICE\TM3_0022.WAV
SIMVOICE\TM3_0024.WAV
SIMVOICE\TM3_0025.WAV
SIMVOICE\TM3_0026.WAV
SIMVOICE\TM3_0027.WAV
SIMVOICE\TM3_0029.WAV
SIMVOICE\TM4_0001.WAV
SIMVOICE\TM4_0003.WAV
SIMVOICE\TM4_0005.WAV
SIMVOICE\TM4_0007.WAV
SIMVOICE\TM4_0009.WAV
SIMVOICE\TM4_0012.WAV
SIMVOICE\TM4_0015.WAV
SIMVOICE\TM4_0017.WAV
SIMVOICE\TM4_0018.WAV
SIMVOICE\TM4_0021.WAV
TAPES\DEMOLIST.STR
TAPES\DEMO1.TAP
TAPES\DEMO2.TAP
TAPES\DEMO3.TAP
VOL\LANG0.VOL
VOL\SHELL0.VOL
VOL\SHELL1.VOL
VOL\SHLSOUND.VOL
VOL\SIMALERT.VOL
VOL\SIMPATCH.VOL
VOL\SIMSOUND.VOL
VOL\SIMVOICE.VOL
VOL\SIMVOICF.VOL
VOL\SIMVOICG.VOL
VOL\SIMVOL0.VOL
VOL\ZONES.VOL