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King's Quest Play Through - Commentary.

Posted: Thu Apr 02, 2015 4:26 am
by Tawmis
UPDATE: With the Youtube Account verified now, I uploaded complete versions of the game.

King's Quest I (EGA) post - http://sierrahelp.com/forums/viewtopic. ... 491#p59491
King's Quest II (EGA) post - http://sierrahelp.com/forums/viewtopic. ... 490#p59490

The below videos are before the account was verified...
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So the play through videos that I just started doing:
King's Quest I - AGI
So the commentary videos:
King's Quest I - AGI

Re: King's Quest Play Through - Commentary.

Posted: Thu Apr 02, 2015 1:41 pm
by envisge0ne
We're these videos made by you Tawnis? :)

Re: King's Quest Play Through - Commentary.

Posted: Thu Apr 02, 2015 5:29 pm
by Tawmis
envisge0ne wrote:We're these videos made by you Tawnis? :)
Yes! I finished playing King's Quest II ... but have not spliced and uploaded it yet. (And it might be on hold for a bit, because I am doing that Camp NaNoWriMo thing (link leads to the story thing I am doing - nothing there other than a preview, which is pretty much the prelude to the story).

But yeah, had a lot of fun replaying the games - trying to remember where things are. King's Quest I was pretty difficult (even to replay!), because I forgot where a lot of things were. King's Quest II, for some reason, seemed even more difficult. (I was pretty sure there was a Red Riding Hood - but I couldn't find her - and I thought she just walked around Grandmother's house - but it turns out her appearance is random... so that was throwing me off... Things like that...)

Re: King's Quest Play Through - Commentary.

Posted: Thu Apr 02, 2015 5:41 pm
by adeyke
The toroidal topology of KQ1 makes it really easy to get lost. Every screen is either simultaneously north and south or simultaneously east and west (or both) of every other screen. KQ2 only loops on one axis, so there you can at least get the feeling of whether you're in the west or in the east.

Re: King's Quest Play Through - Commentary.

Posted: Thu Apr 02, 2015 7:03 pm
by Tawmis
adeyke wrote:The toroidal topology of KQ1 makes it really easy to get lost. Every screen is either simultaneously north and south or simultaneously east and west (or both) of every other screen. KQ2 only loops on one axis, so there you can at least get the feeling of whether you're in the west or in the east.
That is true - although, sometimes it's nice in KQI - when you're on one side, not have to walk six screens left, when you can just walk two screens to the right and be at the same screen as if you had walked six screens left.

But having it more "boxed" like King's Quest II, did make it feel more like a "world."

I am not looking forward to King's Quest III. I kid you not that damn Mahanananananana wizard is the bane of all the Sierra games I have ever played.

Re: King's Quest Play Through - Commentary.

Posted: Wed Nov 18, 2015 1:48 pm
by Tawmis
I finished King's Quest 3; need to splice it up. Also need to dub the recording over the KQ2 game for the commentary.

And resume doing this - especially since KQ4 is next to play (probably my favorite of the KQ series!)

Re: King's Quest Play Through - Commentary.

Posted: Wed Nov 18, 2015 7:42 pm
by Collector
Don't forget to use the Amiga sound installer for KQ4 and be sure to record the sound.

Re: King's Quest Play Through - Commentary.

Posted: Wed Nov 18, 2015 8:53 pm
by Tawmis
Collector wrote:Don't forget to use the Amiga sound installer for KQ4 and be sure to record the sound.
Does KQ4 support MUNT? Wouldn't that be the better route to go?

Re: King's Quest Play Through - Commentary.

Posted: Thu Nov 19, 2015 12:06 am
by Collector
You don't remember the 'ultimate KQ4' installer? You get the best graphics of all the versions, the Amiga environmental sounds AND Munt!
http://sierrahelp.com/forums/viewtopic. ... =60#p53395

Re: King's Quest Play Through - Commentary.

Posted: Thu Nov 19, 2015 8:26 am
by envisge0ne
Tawnis, you don't sound the way I expected. I half expected to watch the playthroughs with you saying "aye matey, ye be playin' King's quest!" :D

Collector, I'm probably just missing it, but where can I get the kq4 ultimate installer?

Re: King's Quest Play Through - Commentary.

Posted: Thu Nov 19, 2015 12:04 pm
by Collector
Only when he starts the AGI version of KQ4 in debug with 'pirate' :)

Re: King's Quest Play Through - Commentary.

Posted: Thu Nov 19, 2015 12:35 pm
by Tawmis
Collector wrote:You don't remember the 'ultimate KQ4' installer? You get the best graphics of all the versions, the Amiga environmental sounds AND Munt!
http://sierrahelp.com/forums/viewtopic. ... =60#p53395
Wow! That's amazing. I remember birds chirping when I played (don't remember it being that good, and certainly not the music being that good...)
envisge0ne wrote:Tawnis, you don't sound the way I expected. I half expected to watch the playthroughs with you saying "aye matey, ye be playin' King's quest!" :D
Collector wrote:Only when he starts the AGI version of KQ4 in debug with 'pirate' :)
hqdefault.jpg
hqdefault.jpg (9.11 KiB) Viewed 21523 times

Re: King's Quest Play Through - Commentary.

Posted: Thu May 26, 2016 8:27 pm
by Tawmis
Collector wrote:You don't remember the 'ultimate KQ4' installer? You get the best graphics of all the versions, the Amiga environmental sounds AND Munt!
http://sierrahelp.com/forums/viewtopic. ... =60#p53395
Is that ultimate Installer on here somewhere? I have finished KQII and KQIII and next would be KQIV... so I figure, I may give it a swing...

I ask because the above link leads to another thread with another link that leads to...

ERROR 404 - PAGE NOT FOUND

Re: King's Quest Play Through - Commentary.

Posted: Thu May 26, 2016 9:58 pm
by Collector
If you are talking about the link in the NRS quote, that one lead to the Quest Studios forum. The link to the installer is in the first post in that tread.

Re: King's Quest Play Through - Commentary.

Posted: Thu May 26, 2016 10:17 pm
by Collector
envisge0ne wrote:Collector, I'm probably just missing it, but where can I get the kq4 ultimate installer?
Somehow I missed this. Check the first post in the linked thread.