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New (possibly?) QfG Project?
Posted: Sat Mar 04, 2017 9:24 pm
by Rath Darkblade
I think this has been going on for years, actually, but it's new to me.
Presenting...
Quest for 3D
A re-creation of QfG1 in three dimensions. Looks good to me!
Hopefully it will be pursued. Plus, we finally get to see inside the sheriff's office!
Has anyone heard about this previously?
Re: New (possibly?) QfG Project?
Posted: Sun Mar 05, 2017 6:04 am
by adeyke
I've heard of various projects to 3D-ize QfG games, but I'm not sure if that includes this one in particular. Given that the project is already five years old and the last update was almost a year ago, I don't think it'll ever finish.
Re: New (possibly?) QfG Project?
Posted: Sun Mar 05, 2017 2:47 pm
by Tawmis
adeyke wrote:I've heard of various projects to 3D-ize QfG games, but I'm not sure if that includes this one in particular. Given that the project is already five years old and the last update was almost a year ago, I don't think it'll ever finish.
I had not heard of this... but yes, like you said, I think this happens with a lot of fan games... because everyone's interested in it at first, but then it requires a lot of time, real life gets in the way, the struggle to keep a team together.
Re: New (possibly?) QfG Project?
Posted: Fri Mar 09, 2018 7:41 pm
by Nowhere Girl
I really dislike 3D graphics. 3D is no improvement at all for me. I would greatly prefer a 2D version of QfG5.
Re: New (possibly?) QfG Project?
Posted: Sat Mar 10, 2018 1:22 am
by Tawmis
Nowhere Girl wrote:I really dislike 3D graphics. 3D is no improvement at all for me. I would greatly prefer a 2D version of QfG5.
Hah! What made you dig up this thread? Almost a year old! (Nothing wrong with it - was just curious if you were googling QFG and came back around this thread?)
Re: New (possibly?) QfG Project?
Posted: Sat Mar 10, 2018 4:05 am
by Rath Darkblade
Yay! Nowhere Girl, you found my missing Staff of Necromancy +5 and my Skull Ring of Speaking to the Dead!
*gratefully takes back his staff and ring*
Now all I need to find are my necromancy robes - oh, wait - I left them back in Tamriel...
"Stop right there, criminal scum! Nobody raises the dead on my watch!"
Re: New (possibly?) QfG Project?
Posted: Sat Mar 10, 2018 6:39 am
by Nowhere Girl
Tawmis wrote:
Hah! What made you dig up this thread? Almost a year old! (Nothing wrong with it - was just curious if you were googling QFG and came back around this thread?)
Nope. I was just going to write about my discovery that Scumm VM bypasses bugs in QfG3 way better than DOSBox and I found this topic...
Re: New (possibly?) QfG Project?
Posted: Sat Mar 10, 2018 10:48 am
by Tawmis
Nowhere Girl wrote:Tawmis wrote:
Hah! What made you dig up this thread? Almost a year old! (Nothing wrong with it - was just curious if you were googling QFG and came back around this thread?)
Nope. I was just going to write about my discovery that Scumm VM bypasses bugs in QfG3 way better than DOSBox and I found this topic...
Ah! Okay! Yeah - I saw that post after.
Not heard from you in a VERY long time, it feels like!
(And I agree - I prefer SCI/AGI type Sierra games).
The one thing I did like, for example in GK2, was being able to pan the camera around. That was kind of nice, though.