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CABAL has come true

Posted: Sun Feb 15, 2009 11:28 pm
by Collector
That's right. CABAL, the April Fools joke has come true. ScummVM has merged in FreeSCI. Though it won't appear in the ScummVM Subversion until after the release of the next stable version of the interpreter, 0.13.0. Don't look to ScummVM as a replacement for DOSBox for some time, though. FreeSCI Is the open source project to develop a modern portable third party interpreter for the Sierra SCI games, much as ScummVM is for the LucasArts games. Development of FreeSCI has been much slower than ScummVM, as SCI is a more complex engine than Scumm and the project has had fewer resources given to it.

As with the absorption of Sarien for AGI support, it will inherit the flaws of as well as support. As noted by MusicallyInspired in another thread, ScummVM has bad sound support for the AGI games. DOSBox and NAGI have truer sound for the AGI games. Another problem is that FreeSCI only supports SCI0 games, with very limited support for SCI1 and SCI1.1 games via an experimental developmental branch and no support for SCI32, so no VGA games for the foreseeable future.

What it might eventually mean, though is support for the Windows only SCI games and the ones that the Windows version was better (King's Quest VI, anyone) will be playable on any modern OS without emulation and will remain so as long as ScummVM and SDL is developed.

Re: CABAL has come true

Posted: Mon Feb 16, 2009 2:40 am
by Tawmis
Tis good news then. :)

Re: CABAL has come true

Posted: Mon Feb 16, 2009 6:33 am
by AndreaDraco
When I read the title, the first coming to mind was: "WOW! Someone is making an adventure game out of Clive Barker's novel!".

But, if the actual news can mean that we get to play out games with a bit more of support, I'm all for it ;)

Re: CABAL has come true

Posted: Mon Feb 16, 2009 1:35 pm
by Collector
A few years ago, the ScummVM home page had an announcement that it was merging with Free SCI to form CABAL, with a goal to support every Adventure game ever made. This announcement was made on April 1.

Re: CABAL has come true

Posted: Mon Feb 16, 2009 4:48 pm
by Maiandra
I wonder if they got the idea to do it from the April Fool's joke? That would be amusing. :)

Sounds like good news, whatever the inspiration.

Re: CABAL has come true

Posted: Wed Jul 08, 2009 12:57 am
by shellybee
AndreaDraco wrote:When I read the title, the first coming to mind was: "WOW! Someone is making an adventure game out of Clive Barker's novel!".

But, if the actual news can mean that we get to play out games with a bit more of support, I'm all for it ;)
I thought the exact same thing..I was like .."someone is making a game adaptation of Clive Barker's Cabal..?" that would be awesome...but that's ok cause I can definitely appreciate more game support too... :)

Re: CABAL has come true

Posted: Wed Jul 08, 2009 7:52 pm
by Akril
Wow. First the April Fools' Joke about Telltale taking on the Monkey Island series, and now this. Bizarre.

Re: CABAL has come true

Posted: Wed Jul 08, 2009 8:08 pm
by Collector
Akril wrote:Wow. First the April Fools' Joke about Telltale taking on the Monkey Island series, and now this. Bizarre.
Of course this was an older post. The Cabal joke was few years back. As an April Fools joke, ScummVM.org had an announcement that they were going to merge with Free SCI with the goal to support every adventure game out there. At the time there was no real plans to merge with Free SCI. Just an occasional request for SCI support that was usually dismissed out of hand. When this thread was first posted, after a lot of work that had been done behind the scenes with no real promise that the merger would actually happen, ScummVM had just officially announced the merger of the two projects for real. Hence the "CABAL has come true" title of this thread.