The Hero-U Help Thread
Posted: Thu Aug 23, 2018 5:58 pm
(I did warn you it was coming, didn't I?)
Well, I played Hero-U for about 2 hours last night (until it was time to go to bed). Here are my initial reactions:
The Good.
1. Oh, my word - the puns! Puns galore in every store! Yes, the Coles definitely chose to go the 'punnage is funnage' route, it seems.
2. The game looks pretty good. It's also quite challenging.
3. Mr Bun E. Slippers is quite amusing (bunny-FU!)
4. No bugs (so far, anyway!) and no error 52!
The Not-so-good.
Help! I've fallen and I can't get up!
But seriously...
I played up to about the end of day 4 last night, and there are several things I'm not sure about. For instance...
1. At the end of the tutorial, should I admit that I've stolen a silver paper-knife? I'd rather not, especially if it's valuable.
2. This castle is huge! I'm having some trouble finding my way around. I know where the class-room and practice-room etc. are, and where my bedroom/bathroom etc. is, and where the mezzanine is and where the dining-room/store are... but where is the library? The rec room?
3. Drat that Mr Teck or Dreck or whatever his name is. He seems to have it in for me. I'm not trying to break curfew, but he's always picking on me for all kinds of reasons. "No back-talking! No walking around the ground-floor after dinner! No walking around without a uniform!" (Hey, the other kids don't have uniforms!) I wonder if this game allows Shawn to walk around in his drawers, just to give Mr Teck a heart-attack.
4. Money, money, money. Yes - where do I get money to pay for all these scholastic supplies? I know I can wash dishes after dinner, but is there somewhere else (apart from Mr Bun E. Slippers's couch, which only yields 5 Lyra)?
5. Time keeps on slippin', slippin', slippin'. Yes - I'm stuck in class until 2pm, and after that I have just 4 hours to train until dinner-time, and after that, it's curfew time and I can't do anything except train some more. What should be my priorities in the first few days? Should it be making money? Or should it be training? Or... what?
6. Finally, is there a time limit on all this? During morning class on Day 4, I'm told that I'm competing for "rogue of the year". What?! I haven't had enough time to do much weight/strength training, or fighting training, or tightrope-walking training or knife-throwing training or... well, anything! (Well, not much of it.) The only thing that I trained a lot in was lockpicking (and got really good at it - at least, I could pick all the locks in the training room - huzzah! - and some of the locks in the mezzanine - even more huzzah!)
So... I'm kind of confused and bewildered. Any ideas, please?
Well, I played Hero-U for about 2 hours last night (until it was time to go to bed). Here are my initial reactions:
The Good.
1. Oh, my word - the puns! Puns galore in every store! Yes, the Coles definitely chose to go the 'punnage is funnage' route, it seems.
2. The game looks pretty good. It's also quite challenging.
3. Mr Bun E. Slippers is quite amusing (bunny-FU!)
4. No bugs (so far, anyway!) and no error 52!
The Not-so-good.
Help! I've fallen and I can't get up!
But seriously...
I played up to about the end of day 4 last night, and there are several things I'm not sure about. For instance...
1. At the end of the tutorial, should I admit that I've stolen a silver paper-knife? I'd rather not, especially if it's valuable.
2. This castle is huge! I'm having some trouble finding my way around. I know where the class-room and practice-room etc. are, and where my bedroom/bathroom etc. is, and where the mezzanine is and where the dining-room/store are... but where is the library? The rec room?
3. Drat that Mr Teck or Dreck or whatever his name is. He seems to have it in for me. I'm not trying to break curfew, but he's always picking on me for all kinds of reasons. "No back-talking! No walking around the ground-floor after dinner! No walking around without a uniform!" (Hey, the other kids don't have uniforms!) I wonder if this game allows Shawn to walk around in his drawers, just to give Mr Teck a heart-attack.
4. Money, money, money. Yes - where do I get money to pay for all these scholastic supplies? I know I can wash dishes after dinner, but is there somewhere else (apart from Mr Bun E. Slippers's couch, which only yields 5 Lyra)?
5. Time keeps on slippin', slippin', slippin'. Yes - I'm stuck in class until 2pm, and after that I have just 4 hours to train until dinner-time, and after that, it's curfew time and I can't do anything except train some more. What should be my priorities in the first few days? Should it be making money? Or should it be training? Or... what?
6. Finally, is there a time limit on all this? During morning class on Day 4, I'm told that I'm competing for "rogue of the year". What?! I haven't had enough time to do much weight/strength training, or fighting training, or tightrope-walking training or knife-throwing training or... well, anything! (Well, not much of it.) The only thing that I trained a lot in was lockpicking (and got really good at it - at least, I could pick all the locks in the training room - huzzah! - and some of the locks in the mezzanine - even more huzzah!)
So... I'm kind of confused and bewildered. Any ideas, please?