King's Quest VII (GoG) + DOSBox Recording.

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Tawmis
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King's Quest VII (GoG) + DOSBox Recording.

Post by Tawmis »

For some reason, it records when the characters speak, but it's not recording the background music. Not a big deal, just not sure why it's happening.

And in the DOSBox config thing for GoG, there's no options for sound/music.

This is the RESOURCE.CFG file for KQVII:

videoDrv = VESA.DRV
soundDrv = GENMIDI.DRV
audioDrv = DACBLAST.DRV
joyDrv = NO
directory = .\
cmd = KQ7
mouseDrv = none
memoryDrv = none
minMemory = 1600k
brightness= 0
language = 1
minCPU = 386
CD = NO
DACSize = 32k

resMap=.\
resAUD=.\
resSFX=.\
patchDir=.\;.\PATCHES;.\AVI
robot=.\AVI
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Re: King's Quest VII (GoG) + DOSBox Recording.

Post by Collector »

Using the DOSBox built-in capture?
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Re: King's Quest VII (GoG) + DOSBox Recording.

Post by Tawmis »

Collector wrote: Mon Oct 08, 2018 10:01 pm Using the DOSBox built-in capture?
Yes, sorry - DOSBox capture.
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Re: King's Quest VII (GoG) + DOSBox Recording.

Post by Collector »

If I get chance I'll look into it. If Qbix sees this before I can, he may be of some help.
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Re: King's Quest VII (GoG) + DOSBox Recording.

Post by Tawmis »

Collector wrote: Tue Oct 09, 2018 12:36 am If I get chance I'll look into it. If Qbix sees this before I can, he may be of some help.
Cool, it's not a very big deal - because, like I said, it's recording the voices - just not the background music. :)
So I can drop the KQVII background music myself, if I can find the music for it (which I probably have somewhere).
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Re: King's Quest VII (GoG) + DOSBox Recording.

Post by Qbix »

midi sound isn't captured by internal capturing. (genmidi.drv)
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Re: King's Quest VII (GoG) + DOSBox Recording.

Post by Tawmis »

Qbix wrote: Tue Oct 09, 2018 3:58 am midi sound isn't captured by internal capturing. (genmidi.drv)
Awesome! Thanks for the quick answer, good sir!
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