Page 1 of 1
I've created a debug script for QFG1VGA
Posted: Tue Feb 26, 2019 9:24 am
by EricOakford
As part of my QFG1VGA fixpack project, I've managed to put together a debug script for the game. It was based off the SQ5 debug script, with some functions specific to the QFG series (using the QFG4 debug script for reference). I may work on a version for QFG3 later.
http://sciprogramming.com/community/ind ... 4.msg12364
Re: I've created a debug script for QFG1VGA
Posted: Fri Mar 08, 2019 2:41 am
by Tawmis
EricOakford wrote: ↑Tue Feb 26, 2019 9:24 am
As part of my QFG1VGA fixpack project, I've managed to put together a debug script for the game. It was based off the SQ5 debug script, with some functions specific to the QFG series (using the QFG4 debug script for reference). I may work on a version for QFG3 later.
http://sciprogramming.com/community/ind ... 4.msg12364
Okay - I've read the thread over there - so this thing just fixes any potential bugs in QFG1 VGA? I see a lot of ScummVM talk, but does said script work if you use DOSBox also?