NBH? How on earth did you get 249 points, when the highest score is 245? *shrug*
Here's my reaction to the commentary playthrough ... (Warning, long)
Yes, that scene where Sonny waves his nightstick around always confused me. It does look like he's practicing some kind of martial art ... on thin air.
There are plenty of euphemisms for people in Marie's position. Among the more "polite" is courtesan, companion, "lady of the night" etc. but the word "prostitute" is also acceptable.
One of the more unusual I've heard was "seamstress". After all, the definition of a 'seamstress' is a woman earns her living by sewing things ... *stands back, rocks on heels, whistles an innocent tune*
@ how erratic the car was handling (especially when chasing the drunk guy). I can see why it was always crashing. I always slowed down to "Slow" or "Very slow" to avoid the car jumping around like that -- though maybe PQ1 wasn't designed for how fast computers are these days?
Pull the drunk guy over next to a park ... and when you get out of your car, it's a couple of houses. *shrug*
The drunk guy's license? Sort of looks like Al Lowe, but when he gets out of the car, he's clean-shaven.
Then again, lots of people are bald with moustaches-and-beards.
One of the ways to die here is to cuff him in front, like he asks.
Turn around to lead him to your car, and ... *BAM* *sings ... "
Dumb ways to die, so many dumb ways to die"*
It's a bit weird that at the jail, the same black guy does nothing but dribble a basketball but never takes a shot
(until those two drug dealers show up). I guess the jail can't afford a basketball hoop?
I also found it funny that the jail only has three cells. It reminds me of those olde-tyme jails from one-horse, wild-west towns in other computer games (e.g. Freddy Pharkas).
I guess that's why the other guy never stops playing basketball.
Why does the nightstick have to stay in the car? *puzzled*
Spoiler: the Gremlin is
Laura Watts, the detective who tells you about the opening in narcotics. I thought the chicken was funny -- just really over-the-top.
I agree with you - I don't know many cops, but I can't imagine many beat cops would own a corvette. Maybe it was a present from Sonny's parents when he graduated from the police academy? (Oh, great -- now I can't stop picturing those stupid movies. "MAHONEY!")
I'm sorry, but listening to "...and I crashed ... and I crashed ... and I crashed" made me giggle. I can just imagine how frustrating it is - you sound very frustrated with it. (Yes, now I remember how many times I crashed when I tried to park at the hotel).
It's funny that, when the hoola-girl (Hoochy Coochy Hannah? Seriously?) comes into the Blue Room, no-one except the cops react. At all.
Check the car every single time ... after all, some terrorist might've hidden a BOMB under the car! </sarcasm> Or maybe not.
I never understood why it is, if you don't check your car, you get a flat tire.
It's funny how the other cars, when they drive around, can turn anywhere-and-anytime they want ... even INTO YOU ... and it's always your fault.
I guess no-one in Lytton has to obey the road laws, except for you?
I love how your voice went up a notch when you mention the jail clerk saying "Oh man, that lawyer was
sooo pissed..."
Also love the stage whisper on
spoiler alert -- he's about to escape. And now I'm wondering:
how does he escape? Is someone helping him, and if so, who - the jail clerk? Aaaaaaahhh - it's a conspiracy!
"Here, clerk, I got a cool half-a-million you can have if you let me out." / "Sure, Mr Not-at-all-a-serious-murderer-Tasselli, let me just open your cell for you. Hope you enjoyed your stay at our wonderful jail. Please consider us whenever you next break the law."
I love it how the game lets you say that you're bringing in the drug-dealers for drugs.
Then the clerk says ... "All right, put 'em in the slammer, I'll get you the codeine" (or whatever).
Parking at the police station (or anywhere) is tricky. Slowing the game to the slowest speed helps.
Setting up the sting ... what.
Marie shouldn't even be party to any of the details of this. No civilian should. If any bad guys capture her and decide to "persuade" her to talk (as they do with brass knuckles and so on), it'd blow the whole operation.
Speaking of which, the whole operation thing doesn't make sense. Sonny's been running around and being a pain in the proverbial for the drug-dealers. Presumably they know what he looks like. So the solution is to ... dye his hair and dress him up like Leisure Suit Larry.
Now it makes sense why he's calling women names like "Sweet Cheeks" and "Hoochy Coochy".
(Also, I wasn't aware that calling a woman "Sweet Cheeks" was legal -- sexual harassment, and all that -- but since PQ1 was created in 1987, maybe things were different then?) *shrug*
Lt. Morgan tells you to call him, but doesn't give you a phone number unless you ask for it. How helpful.
Another ridiculous bit: at the hotel, Sonny tells the bartender that he's unemployed and
just got out of jail for embezzlement. Again, the bartender doesn't bat an eyelid ... and neither does anyone else. Um ...
everyone in the room is a crook!
Hmm .. can Sonny use the hotel phone to call 911? Just wondering.
Oh, and you mentioned you missed 20 points ... I think one of the things you missed was
to call Jack and express your condolences because his daughter passed away.
"Jim Sent Me." I like that.
Yes, I haven't played poker (or gambled) IRL either -- just in computer games.
Hmm - when you go to the hotel bathroom, there's nothing there? Not even a shower? Or toilet? Or - you know - a sink?
How did you do the voice-change on the words "The Death Angel"? It's cool, but I just wonder how it was done.
Nicely done. Thanks, Tawm