Codename Iceman - Removing Restore Limit During Dice Game.
Posted: Sun Sep 25, 2022 8:48 pm
I am almost done with the dice game segment - but something happened today that I had not taken into account.
I was half way through the game (got the bottle and most of the money), saved and quit to take a break.
When I restored, he mentions, "You wouldn't be restoring to try and cheat me, would you?"
It counted coming back and starting from there as a Restore Attempt!
And if you consider you need to win the bottle, the money and the gadget... the game goes on for a very long time.
(And granted you DO NOT have to do this... you can get the bottle in the ocean... and the gadget some other way, if I remember...)
While I get the Restore counter and such - but considering how long the game goes, like many things in Codename: Iceman it impedes the game rather than adds to it.
I was looking at the SCIViewer thingie (3.0) - and opened up Codename Iceman and was wondering if anyone else attempted to locate where that Restore counter is?
I assume it's in 377 - because Script and text are both related to that.
I was half way through the game (got the bottle and most of the money), saved and quit to take a break.
When I restored, he mentions, "You wouldn't be restoring to try and cheat me, would you?"
It counted coming back and starting from there as a Restore Attempt!
And if you consider you need to win the bottle, the money and the gadget... the game goes on for a very long time.
(And granted you DO NOT have to do this... you can get the bottle in the ocean... and the gadget some other way, if I remember...)
While I get the Restore counter and such - but considering how long the game goes, like many things in Codename: Iceman it impedes the game rather than adds to it.
I was looking at the SCIViewer thingie (3.0) - and opened up Codename Iceman and was wondering if anyone else attempted to locate where that Restore counter is?
I assume it's in 377 - because Script and text are both related to that.