How about feudal Japan?
We can see lots about samurai and ninja, etc.
Perhaps we could pick the
Sengoku period (aka "The Warring States", roughly 1467 to late 1500s), when Japan was in the process of becoming a unified country. There are even "Hero units" here ... Oda Nobunaga, Toyotomi Hideyoshi, and Tokugawa Ieyasu are widely considered in Japan as the three "unifiers" who were instrumental in forging Japan into a single nation.
There were many kinds of soldiers at the time: anything from the well-known katana-swinging samurai to the lesser-known ashigaru (peasant soldiers), armed with naginata or yari (spears), yumi (bows), or the new matchlock arquebus. Wandering priests, journeying from shrine to shrine, were also commonplace - and they had their own weapons and ways to defend themselves. Finally, of course, were ninja; they didn't fight in wars, but were employed by all daimyo as spies -- primarily gathering intelligence, performing sabotage, and catching enemy spies. (I haven't mentioned
ronin samurai, but of course they existed too, and were a complicating factor).
This is easy to translate to QfG. We open in any of the major powers of medieval Japan, where you can choose any of the above "classes" (e.g. samurai, priest, ashigaru, ninja, ronin etc.) This affects which weapons you can use, what your social standing is, and what jobs you're likely to do. You'll be asked to fight to either defend your daimyo, or conquer a neighbour.
Or maybe we can choose a time when Japan was already unified (or close to being so), but someone rises up to challenge your daimyo's authority, and it's your job to crush this rebellion!
The
Kunohe rebellion and the
Shimabara rebellion are perfect examples.
I wouldn't expect QfG to use real-world people's names or placenames, obviously. But would it be possible create your own (especially if you're fluent in Japanese)? Just wondering.