I have a somewhat different take on these.
Camelot:
GOOD: As NBS said, very solid game. Really well-researched, very much so. I would seriously consider trying to beat it if it wasn't for ...
BAD: The Black Knight. I could never beat him.
Yes, if you don't try, then you doom your companion to death and doom your quest to failure.
Longbow:
GOOD: Yes, another very solid game. Very, very well-researched, and an interesting take, except that ... *WARNING! WARNING!! HISTORICAL PEDANT ALERT!!!* ... the stories of Robin Hood didn't start becoming popular until the mid-14th century in England, so having late-11th century England as the setting was a bit strange. (But that's only something that a REALLY major history freak like me would notice. *blush* Many of the other Robin Hood stories have the famous outlaw in the late-11th or early-12th centuries, so this is fine.
And besides ... it's a GAME, not a history book!
BAD: Yes, the Nine Men's Morris was almost as hard for me to win as that game in Iceman. Also, the very (VERY) many riddles with hands and gems and plants and what-not was pleasing to start with (historical accuracy FTW!), but eventually it became wearying. Obvious referring-to-the-manual is obvious.
But oh well.
So, just 'cos it's late and I'm tired, here's a quick promo jingle for this game (to the tune of the
"Spatula City" jingle!)
*ahem*
Conquest of Longbow!
You play Robin Hood --
(SFX: arrow thwack)
And that's all!