MMORPG Motivation Assessment Test
Posted: Tue Jul 28, 2009 6:47 pm
Several months ago, I found a website called The Daedalus Project: The Psychology of MMORPGs where there's been a lot of very interesting research done on Massively Multiplayer Role-Playing Games. I've read over this site and part of me wishes I had come up with it.
Anyway... one part of the website we can share and compare is the Motivation Assessment Test. Maia and I have taken this test before, but because I couldn't remember my scores (I've had better things to think about), I took it again.
In addition, many -- perhaps most -- of you haven't taken this test, either. So it'd be fascinating to see how we feel about different aspects of MMORPGs.
If you've never played an MMORPG, that's perfectly okay. You can still take the test so long as you've played an RPG or two. Some of the questions may not fit if you've only tried single player RPGs (games like NWN and NWN2, which are generally single player, allow for online multiplayer gaming), but most of it should work at least somewhat.
If you've never even played an RPG (online or off) than just think about how you'd react if you were playing one -- assuming you want to take the test, of course.
Here are my scores:
Achievement Component
Advancement: 89%
Mechanics: 63%
Competition: 89%
Socializing Component
Chat: 10%
Relate: 83%
Teamwork: 44%
Immersion Component
Discovery: 6%
Role-Playing: 18%
Customization: 54%
Escapism: 9%
Overall Assessment
Achievement: 92%
Socializing: 37%
Immersion: 9%
Anyway... one part of the website we can share and compare is the Motivation Assessment Test. Maia and I have taken this test before, but because I couldn't remember my scores (I've had better things to think about), I took it again.
In addition, many -- perhaps most -- of you haven't taken this test, either. So it'd be fascinating to see how we feel about different aspects of MMORPGs.
If you've never played an MMORPG, that's perfectly okay. You can still take the test so long as you've played an RPG or two. Some of the questions may not fit if you've only tried single player RPGs (games like NWN and NWN2, which are generally single player, allow for online multiplayer gaming), but most of it should work at least somewhat.
If you've never even played an RPG (online or off) than just think about how you'd react if you were playing one -- assuming you want to take the test, of course.
Here are my scores:
Achievement Component
Advancement: 89%
Mechanics: 63%
Competition: 89%
Socializing Component
Chat: 10%
Relate: 83%
Teamwork: 44%
Immersion Component
Discovery: 6%
Role-Playing: 18%
Customization: 54%
Escapism: 9%
Overall Assessment
Achievement: 92%
Socializing: 37%
Immersion: 9%