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Jane posted there are about 14 spots left
Search found 240 matches
- Sun Sep 06, 2026 8:23 am
- Forum: The Gabriel Knight Series
- Topic: GK3 Tour with Jane and Robert
- Replies: 5
- Views: 2298
- Sat Sep 05, 2026 10:11 am
- Forum: The Gabriel Knight Series
- Topic: GK3 Tour with Jane and Robert
- Replies: 5
- Views: 2298
GK3 Tour with Jane and Robert
Jane just announced a GK3 tour on her socials in March next year, it caps at 50 people. Cost is 750 USD (about €674 currently) and includes meals, not lodgings. I jumped at the chance! Ill probably be driving down there from the Netherlands in my own car, so if anyone wants a ride, lmk!!!
- Wed Aug 26, 2026 2:55 pm
- Forum: The Gabriel Knight Series
- Topic: Tim Curry
- Replies: 139
- Views: 183904
Re: Tim Curry
Ohw noes, that is so sad...
- Sat Oct 18, 2025 6:33 pm
- Forum: Announcements
- Topic: Possible end to SHP
- Replies: 61
- Views: 8887
Re: Possible end to SHP
Discord is the future so I think it’s pretty inevitable I have to be picky here: nothing is inevitable, because everything is the result of a choice that people make. Saying that Discord is "the future", or "inevitable", is the same as saying "I can't be bothered explaining...
- Thu Oct 16, 2025 5:36 pm
- Forum: The Gabriel Knight Series
- Topic: Five Hearts, A Gabriel Knight Story by Jane Jensen
- Replies: 12
- Views: 2339
Re: Five Hearts, A Gabriel Knight Story by Jane Jensen
Oh Jane, such a tease. What a setup for a story! Did we just get a coded message from Grace? It does seem likely. "Mom, I’d love to have you and Dad visit me in Germany, but I’ll have to let you know when it’s a good time. Right now, I’m chasing down leads to help Gabriel on a new case. I know....
- Thu Oct 16, 2025 4:35 pm
- Forum: Announcements
- Topic: Possible end to SHP
- Replies: 61
- Views: 8887
Re: Possible end to SHP
Well, I needed to get used to it too, but over the years many communities were forced to switch to an alternative. Emoticons are customizable there and almost everything else is too. I don't recommend using threads in Discord. I mod two Discord communities, the plus side is that in app form it is ea...
- Tue Oct 14, 2025 4:53 am
- Forum: Announcements
- Topic: Possible end to SHP
- Replies: 61
- Views: 8887
Re: Possible end to SHP
Would be very sad to see it go! Didn't see your messages until now, even though I did check every so often if the forum was back when it was down. Don't think everybody that cares about the installer will also like interacting about it online, but I don't know the download stats of course. This said...
- Sat Dec 23, 2023 10:35 pm
- Forum: The Gabriel Knight Series
- Topic: Started a high-res re-texturing project of GK3
- Replies: 77
- Views: 91305
Re: Started a high-res re-texturing project of GK3
^ a few of them I actually replaced with a downscaled original, like the... uhmmmm... picknick in the field, hangs in the upstairs hallway of the hotel. That one was an absolute necessity. Tried a few others, but the end result in the native resolutions was barely noticable so I decided to focus my ...
- Wed Dec 20, 2023 5:45 pm
- Forum: The Gabriel Knight Series
- Topic: Started a high-res re-texturing project of GK3
- Replies: 77
- Views: 91305
Re: Started a high-res re-texturing project of GK3
OK, I have finally started to look into this. ResChange does not work well on Win11. Sprites do not render properly on top of the backgrounds as you would expect of games designed for 8-bit or 16-color depth. This seems to be an issue with the latest GOG installer on my machine, too. Changes to the...
- Mon Dec 18, 2023 3:27 pm
- Forum: The Gabriel Knight Series
- Topic: Started a high-res re-texturing project of GK3
- Replies: 77
- Views: 91305
Re: Started a high-res re-texturing project of GK3
Thanks for the support Tawmis!!! Have had a few reactions on the mail already too, very nice to see this game getting some love again.
- Mon Dec 11, 2023 4:45 am
- Forum: The Gabriel Knight Series
- Topic: Started a high-res re-texturing project of GK3
- Replies: 77
- Views: 91305
Re: Started a high-res re-texturing project of GK3
It's a very interesting thread and great work, I came across it on a Steam discussion, I definitely want to try this new high-res texturing project, However, I've been having problems running the game on my Surface Pro 7, I tried setting compatibility back to Windows Visa, but I still get the game ...
- Mon Dec 11, 2023 4:40 am
- Forum: The Gabriel Knight Series
- Topic: Started a high-res re-texturing project of GK3
- Replies: 77
- Views: 91305
Re: Started a high-res re-texturing project of GK3
Tawmis wrote: ↑Sun Dec 10, 2023 8:29 pm Does Hirez Pack v2 (here - viewtopic.php?p=97737#p97737 ) replace the one here (viewtopic.php?p=97694#p97694) - i.e., same files just updated?
Yeah, just replace it completely, remove the old folder.
- Mon Dec 04, 2023 2:37 pm
- Forum: The Gabriel Knight Series
- Topic: Started a high-res re-texturing project of GK3
- Replies: 77
- Views: 91305
Re: Started a high-res re-texturing project of GK3
Tested it on a few of the scrapheaps I have lying around, the texture upgrades mostly affect loading times going from screen to screen, but nothing too bad so far. If on a gaming rig (mine is a RTX 4080 / i7 core) you will notice no difference. Tomorrow I'll be on a plane for a few hours and will be...
- Mon Dec 04, 2023 5:50 am
- Forum: The Gabriel Knight Series
- Topic: Started a high-res re-texturing project of GK3
- Replies: 77
- Views: 91305
Re: Started a high-res re-texturing project of GK3
Yeah, they do - just drop everything you want in it - make sure you delete all the files in the old folder first to make sure there are the least stray files as possible.
- Sun Dec 03, 2023 9:29 pm
- Forum: The Gabriel Knight Series
- Topic: Started a high-res re-texturing project of GK3
- Replies: 77
- Views: 91305
Re: Started a high-res re-texturing project of GK3
Alright, most problems encountered in my detailed run through are now fixed, among which; 1. The sky/environment textures of Orange Rock are now upgraded, I overlooked them 2. Cleaned up a lot of stray pixels in transparent textures 3. The desk shown from Larry's doorway is now correctly transparent...