Design A Sierra Game.
- Rath Darkblade
- The Cute One
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Re: Design A Sierra Game.
Use: Rain drops are used to fill up your cauldron. The rest, you squeeze off your clothes to fill a small water bottle.
Inventory: Cauldron and water bottle.
Inventory: Cauldron and water bottle.
- Tawmis
- Grand Poobah's Servant
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Re: Design A Sierra Game.
Use: Water bottle is used to cross the desert.
Inventory: Cauldron.
Inventory: Cauldron.
Tawmis.com - Voice Actor
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
- Semi-Happy Partygoer
- Oldbie
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- Joined: Sun Jun 25, 2017 11:44 pm
Re: Design A Sierra Game.
Use: Cauldron is given to witch who lives at the edge of the desert. She brews you a rainbow potion as thanks.
Inventory: Rainbow Potion
Inventory: Rainbow Potion
"It is better to know some of the questions than all of the answers" - James Thurber
- Rath Darkblade
- The Cute One
- Posts: 14572
- Joined: Fri Oct 24, 2008 5:15 am
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Re: Design A Sierra Game.
Use: Rainbow potion is used to end the endless ban on clowns that plagues society. The storm ends, the repressive government is cast down, the rainbow comes out, and clowns are free to clown again.
Inventory: Congratulations! You have won the game!
Inventory: Congratulations! You have won the game!
- Semi-Happy Partygoer
- Oldbie
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Re: Design A Sierra Game.
That was an abrupt ending. Okay, new one.
Green Cloak
Green Cloak
"It is better to know some of the questions than all of the answers" - James Thurber
- Tawmis
- Grand Poobah's Servant
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Re: Design A Sierra Game.
Use: Green Cloak is used to "turn invisible" in the woods to avoid the hunters after you.
Inventory item: A dagger (picked up when the hunters fell asleep around the camp fire)
Inventory item: A dagger (picked up when the hunters fell asleep around the camp fire)
Tawmis.com - Voice Actor
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
- Semi-Happy Partygoer
- Oldbie
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Re: Design A Sierra Game.
Use: dagger is used to sever rope bridge, preventing hunters from following you across the gorge separating the forest from the Amethyst Caverns.
Inventory: piece of rope.
Inventory: piece of rope.
"It is better to know some of the questions than all of the answers" - James Thurber
- Tawmis
- Grand Poobah's Servant
- Posts: 22347
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Re: Design A Sierra Game.
Use: Use rope to lure cat near you.
Inventory: Cat fur.
Inventory: Cat fur.
Tawmis.com - Voice Actor
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
- Semi-Happy Partygoer
- Oldbie
- Posts: 538
- Joined: Sun Jun 25, 2017 11:44 pm
Re: Design A Sierra Game.
Use: cat fur placed upon amethyst altar within caves to create a Jeweled Cat Statue.
Inventory: Jeweled Cat Statue.
Inventory: Jeweled Cat Statue.
"It is better to know some of the questions than all of the answers" - James Thurber
- Tawmis
- Grand Poobah's Servant
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Re: Design A Sierra Game.
Use: Jeweled Cat Statue base fits into stone hole on table, which unlocks a door in the cave.
Inventory: Gold coin (only thing inside the hidden room) with an odd symbol on it.
Inventory: Gold coin (only thing inside the hidden room) with an odd symbol on it.
Tawmis.com - Voice Actor
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
- notbobsmith
- Village Elder
- Posts: 6614
- Joined: Sun Mar 09, 2014 4:02 pm
- Location: Massachusetts
- Gender: Male
Re: Design A Sierra Game.
Use: The gold coin fits into a skee-ball machine. You win some tickets.
Inventory: Tickets
Inventory: Tickets
- Tawmis
- Grand Poobah's Servant
- Posts: 22347
- Joined: Wed Oct 08, 2008 1:19 am
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Re: Design A Sierra Game.
Use: Tickets are turned in for an Charm necklace.
Inventory: Charm Necklace.
Inventory: Charm Necklace.
Tawmis.com - Voice Actor
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
- Semi-Happy Partygoer
- Oldbie
- Posts: 538
- Joined: Sun Jun 25, 2017 11:44 pm
Re: Design A Sierra Game.
Use: charm necklace is used to ward off ghost who haunts the Misty Meadow.
Inventory: Ghost Ooze.
Inventory: Ghost Ooze.
"It is better to know some of the questions than all of the answers" - James Thurber
- Tawmis
- Grand Poobah's Servant
- Posts: 22347
- Joined: Wed Oct 08, 2008 1:19 am
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Re: Design A Sierra Game.
Use: Ghost Ooze to loosen up a tight door (like WD40).
Inventory: A green gem, found inside the room.
Inventory: A green gem, found inside the room.
Tawmis.com - Voice Actor
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
- Rath Darkblade
- The Cute One
- Posts: 14572
- Joined: Fri Oct 24, 2008 5:15 am
- Location: Lost in Translation
- Gender: Male
- Contact:
Re: Design A Sierra Game.
Use: to light your way through the dark tunnels. (SQ2 FTW). 
Inventory: green cloak, dagger, green gem.
Inventory: green cloak, dagger, green gem.