D&D Character Background Challenge (It's Own Thread Now)

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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

https://forums.giantitp.com/showsinglep ... count=1232
KyleG wrote: If you are feeling inspired I would like to flesh out an idea.
Dhampir (but playing into the vampirism lore a little more) Ranger/Monk, really that’s just for mechanics as really he is a hunter armed with a rifle of sorts.
I want him to be old, like really old. I think he slumbered away somewhere for several centuries at a time. I think holding that history in a brain isn’t healthy. I think he's a little mad.
He is clearest when hunting, lying in wait or taking the shot(s). But when he is around people (despite being quite personable/persuasive) his mind starts to slip, names muddled (he himself has had many), time confused. Not quite sure how I’m going to play to that yet.
Perhaps he doesn’t have a name currently perhaps he just goes by what the people call him, stranger, hunter...
I think he was a perhaps a priest once but long since gave up on the gods. I think he does feed off the living but unless first attacked, it’s not violent; it’s almost an offering? Now he is getting creep...not sure about that even as I right it...I like it but....hmmm.
Love to see what you can do with him.
This was a pleasure to write! I didn't get into his Monk side - but focused on his hunting. I think I found an easy way to say why he might not remember his name... because, well, perhaps he never had one? Read on to see what I mean - and as always, would love to hear your thoughts (as well as anyone else who reads this or any of my submissions!) - here in this thread, as it keeps it bumped and alive (and helps me, and who knows, maybe someone else will come along and ask for some writing - or someone who has before will ask for another! I welcome it all) :)

Anyway, enjoy!
============================


I am caught between life and death, light and shadow.
Long ago when Elves were hidden away in the woods, and dwarves deep in the mountains, the world was still young and Man was little more than savages, my life was forever changed.

I was one of those men – one of those savages. I knew only to hunt and kill and cared very little for anything else. For the World of Man, such as I was, there was little else to the world but survival and hunting. The “tribe” I belonged to, was loosely even considered what most would call a “tribe” today. People came and went, so long as they provided for others in some way, they were a part of this tribe. But it was not uncommon for members of this tribe to depart and never be seen again or form their own tribes, in an effort to overpower other, weaker tribes.

The world was callous, brutal and savage – and so were the Race of Man who lived during that time.

During a hunting expedition, I found several wolves, lying in a circle – their insides ripped from their bodies in a grotesque display. However, in the epicenter of the carnage lay a man, like I had never seen before. Unlike myself, who was adorned in furs that I’d skinned from kills, holding a primitive dagger, forged from a sabretooth’s fang – this man, laid there in clothing of fine leathers, and on his belt, a dagger that seemed to glisten in the pale, moon light.

My instinct had told me to run – because if this man adorned in strange clothing – had somehow slain eight wolves and tore out their innards – this man, though he looked to be dying – was far more dangerous than any Man or animal I’d ever encountered.

He spoke – in words I could not understand – but they were somehow soothing and welcoming. I could not understand the words he spoke – and yet somehow I understood in my mind, the concept of ‘a gift’ to be bestowed upon me. I approached, my primitive dagger clenched tightly in my hand, towards the dying man. As I kneeled close, he suddenly sat up with surprising speed and I suddenly felt a sharp pain in my neck.

Had he bitten me?

Instinctively, I reached for the dagger that had been on his belt, for the shock of his movement and his bite upon my neck, had flung my arm back, and my own primitive dagger had flown from my hands. With his dagger in my hand now, I plunged it repeatedly into his chest, and still he bit. I could feel my own life ebbing from my body, as my eyes began to roll to the back of my head – but I never stopped plunging his dagger into his chest.

I blacked out.

When I awoke, there was snow everywhere. I sat up, surprised. It’d been the hot day of summer when he had bit me. I reached for my neck and the blood was dry. Around me, the corpses of the wolves were now decayed, most of them picked apart by other scavenging animals. Yet none of the scavengers had come for me? Why?

When I returned to where my “tribe” had remained, deep in the caves, I discovered they were gone. There was no evidence of where they’d gone. Perhaps the cold winter had driven them out and they had found shelter elsewhere?

I wandered aimlessly, seemingly blacking out from time to time, coming in and out of consciousness even as I walked. I am eventually found by another tribe, who takes me in, having found me face down near the river. Over the many years, I take many lovers, and that is when I notice that everyone around me is growing older, but I am not aging. I am the same. Countless suns set on the horizon, hundreds, if not thousands – and yet, I never age. My lovers bare children. My children age and die before I even seem to turn a day older.

They become suspicious of me – fearful of me. So I move on. Find another tribe. Take on many lovers, bare many children, and the same thing happens. This goes on for years upon years – back then we never counted the days or the years.

Unsure of what I have become, and what has happened to me, I venture into a cave that is known for its endless caverns. I hope to get lost here and die, because I cannot keep living the way I am, and yet I cannot seem to find the will to take my own life.

I crave something I do not understand. I feel weak. Perhaps, finally I can die. I lie down next to an underwater lake and wait for death – who seems to have forgotten me – to come find me and sweep me away from this life.

My eyes close. I open them to the sound of loud pounding. I arise and look around. The sound echoes through the cavern and I climb and find my way out. I am shocked to see that the woods that once covered these woods are all but gone and wooden buildings have sprung up everywhere.

When I walk through the town – everyone is looking at me oddly. I am adorned in my leathers that have not aged gracefully and are all but falling apart. But it is summer again, somehow, and the furs were only to fight the cold. The people of this town are all adorned in clothing similar to the man I had found wounded – the one that bit me.

Are they all like him?

I am taken and placed in a cage where someone comes to visit me, speaking with words I do not understand, but words that sound like the words the man who had bitten me used. Unable to communicate, they released me – but my curiosity would not let me leave. I lingered and listened, and discovered some of their more common words and phrases – I also discovered what it was that I craved – it’d been blood. No longer did I crave meat, but rather the blood of meat.

As the years seem to go by quickly for them, time remains ever slow for me. I watch this small town grow in size and population. They people who met me have come and gone, lived and died, and all the while I learn from them. I remain silent at first, and I learn the word “Mute” which is what they call me – it’s a name I adopt for awhile. In truth, I do not speak, because my words are growls and snarls, and I am still learning their tongue.

By the time the small town has blossomed into a larger city, the wood replaced by stone buildings, I’ve learned many more words and speak more frequently. Among them, I am “The Great Hunter” is what they call me – using my heightened sense, my fearlessness, and experience to hunt and bring food to the city. I am employed and given coin. My title earns me the affection and attention of many – some of whom share a bed with me. But I’ve learned. Do not stay. When they begin to get older, I disappear during one of the hunts, and they believe me dead. And it remains that way. I live on my own for many, many moons – before returning to the city where no one knows me, and I can once again, become the hunter.

The city’s growth also attracts the attention of other creatures – and I take great pleasure in hunting and killing them. There’s some sense in me that when I hunt, I am the most alive – for lack of a better word, for I have come to understand, that the day I was bit in the neck – I was no longer alive, nor dead. My flesh is still warm as any human’s, but I am not the same person. Whoever or whatever it was that had bitten me changed me forever – and when I hunt – perhaps because that’s what I was originally – as a savage – a hunter, a gather, a protector – it brings me back to the core of what I once was – and that is where I find the most peace.

I’ve learned the words – they call it “The Common Tongue” – and I socialize, and people now flock to me, when I speak of stories – but though many seek my attention and affection – around them, when I stop speaking, when I stop thinking of hunting – my mind becomes a mess. I have seen too many lives come and go, outlived so many whom I have loved and hated by hundreds of years now, sleeping in the “Endless Echo Caves” nearby when I need to “die during one of my hunts” – that I’ve forgotten the names of my many sons and daughters, and with whom they’d been with. It becomes clear, when I speak of anything other than hunting, that my mind is not clear – and I try to explain it away by saying I’d taken a hard hit from a massive bear, once – that rattled my brain.

Lying, it’s a new concept to me – as a primal savage, so long ago – there was no need to lie. We were like animals who just hunted and survived. Now in this more “civilized” world, there is need for deception and it is odd to think the more civilized we become the more potential for evil exists in us to do.

One of the scholars who comes to hear my stories takes an interest in me, and shares his library with me – and he speaks of how long ago, this land was home to a vicious vampire – when the land was still unexplored here in this region. As he describes what this Lord Vampire was like, I now realize that was who had bitten me centuries ago.

Now I try to find my place in the world – hunting is what I do best.

And I wonder how long it will be, before I will need to go into hiding, yet again, because I do not know how to tell those around me, the truth of what I am.
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Re: D&D Character Background Challenge (It's Own Thread Now)

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cornflowerfunky wrote: I've got a character that I am having trouble fleshing out!
I am joining a campaign where it is a magic high school sort of thing, similar to harry potter.
What I've got so far is this:
Daegal Marcorris, a young Drow Grave Cleric, who grew up befriending ghosts, listening to the dead, and helping them pass on.
This eventually led (insert appropriate god of death that I'll figure out with my DM) to grant him powers. (or something like that)
I'm having trouble figuring out his personality, motivations, and relationships.
My goal is to make a fun character who gets along with the group and is fun to roleplay.
Any help would be greatly appreciated!!!!
Some fun notes - the name of the mountains (Skygge - means "Darkness", roughly in Norwegian). The mother and father's names I used mean "Father Figure" and "Mother Figure" (again, roughly) in Norwegian. And the Death God's name I created for the story (naturally your DM probably has a name already, which it can easily be changed to) - "Dodsguden" means "Death God" (roughly in Norwegian, although the true/closer spelling is with the fancy "o" - as in Dødsguden).

This was fun to write - very much, a "Sixth Sense" movie vibe to it - which is what I sort of used visually in my head to get into the character's headspace and see how this story might play out.

I enjoyed writing this! Hope you enjoyed it.

I'd love to hear feedback (good, bad, whether you liked it or hated it) - it helps me, and also keeps the thread alive by bumping it (and lets me know you have at least read it!) Too often, I've written something for someone in here and never got any response - so I never know if they read it, or they did and didn't like it or what! So I'd love to hear something back! :)

Enjoy!
=================================

Deep beneath the Skygge Mountains – home to the elusive Drow, Farsfigur Marcorris paced back and forth, glancing over his shoulder at his son who was in the other room, before turning his gaze to his wife, Morfigur. “There is something wrong with our son,” he whispered, so that his son could not hear him.

Morfigur smiled and placed a warm, gentle hand on her husband’s shoulder. “You worry too much, Fars.”

“I worry?” he looked at her, his eyes wide. “The boy speaks to these spirits that he claims to see.”

“I doubt they are truly spirits, Fars,” she assured him. “Did you not have an active imagination in your youth? Did you not pretend to have invisible friends?”

“I did,” Farsfigur admitted, “but that when I was five. Our son is now sixteen. I was no longer speaking to fictional figures of my imagination, I was speaking to – and courting – you. I fear,” he looked at his son, Daegal again, who seemed to be speaking to someone Farsfigur could not see, “our son may never court anyone. They all think he’s mad.”

“There is an option,” Morfigur held the note in her hand. “I am against it, but if you believe it will help, I will stand by your decision.” Her smile was weak and tears brimmed in her eyes.

Farsfigur stared at the crumpled note in her hand. “The school,” he whispered. He frowned seeing how the decision would break her heart. “It’s just, if he’s around other people his own age, and sees how they behave, perhaps he can change. And when he does, and he snaps out of,” he looked at his son again, who seemed deeply engaged in a conversation with an unseen figure, “whatever this is that he’s been doing, perhaps then we can request that he come back home. I just think being around others his age will force him to behave,” he paused, searching for the words, “well, normally,” he finally concluded.

Meanwhile, Daegal sat in the living room, gazing at what no one else could apparently see – a spirit of an older female Drow. “I am sorry to hear of your passing, Eldre. You were always kind to me and my parents. How can I help you?”

The elderly female spirit seemed to smile. “You have already helped me, young Daegal. After my own children passed, I was lonely – and you had always taken the time to come by and visit with me. You always told me how my children missed me – and you spoke words and phrases that they only knew. For so long, I did not know you were doing it – until I realized, one day – when you mentioned something my daughter told me in secrecy when she was still alive – that you were truly, somehow, communicating with my children. I was blessed all those years you came by to channel and speak to them and share with me their thoughts. I was able to continue to love and speak to them through you. And now that I too have passed, I wanted to come here and thank you, before departing. I should have known then that Dodsguden had blessed you with an incredible gift.”

She placed her phantom hand on Daegal’s cheek as she faded away, her final words to him, “Thank you.”

Dodsguden was the Deity of Death. Though many feared him, because of what he represented, Dodsguden was not an evil Deity. He was merely the one who greeted souls into his realm, for life may end, but the afterlife was eternal and beautiful for those with pure hearts. The wicked and the cruel, those who took lives needlessly, Dodsguden despised and often, his most devout followers would remove the eyes from such sinners so that they might be forever lost, unable to find their way out of the damnation of the afterlife that they were stricken with.

Daegal sat there, wondering, if Eldre had been right. Had he been gifted by Dodsguden? Since the age of five, Daegal had been “haunted” by spirits who would visit him. Some of them were people from his village – some were complete strangers that he’d never seen before – humans, elves, dwarves and so many others. Some came to him afraid of the afterlife, and he would coax them into knowing that what awaited them was beautiful and wonderful. Others came to him because they needed something done, or needed to hear something, to understand that they had truly passed on.

Daegal’s thoughts were interrupted by his father’s gentle hand on his shoulder. “Daegal,” he spoke the name with affection. “Your mother and I were speaking – we got a notice that you were called upon to attend a very special school. We think this would be good for you, son. We think if you go, you will meet others your age and forge friendships. Something you’ve not had the chance to do here, because children your age are afraid of you. I want you to know that –“

Daegal smiled, “You don’t have to explain, father. I will go.”

The following few days, Daegal’s visits from spirits continued. Even on the trek to the school, the nights he was in the caravan and it’d stopped in the woods, several spirits of hunters who had died in the woods, who did not know how to move on, senses Daegal and came to him.

When he arrived at the school, he was amazed at how large it was. Children of all ages and of every species seemed to have come here.

And, to no surprise – even here – Daegal saw spirits wandering the halls.
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Re: D&D Character Background Challenge (It's Own Thread Now)

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narrator667 wrote: Hey Tawmis, I've been trying to jot down my favorite character traits for when I roleplay; big, dumb, kind, gross, impulsive, a fish out of water, kind of naively believing in something.

I'm thinking of playing an orc swashbuckler rogue named Gutroach, and RPing as kind of like a big, dumb, orc union rep that used to work for like a recently slayed upstart Lich. Rogue for the skill and trap expertise and swashbuckler to play a bit more of social frontliner. Throw in stuff like him complaining about the handiwork of the traps he's unrigging, trying to convince weaker enemies to defect while pointing out the poor conditions, casually respecting the evil gods he was brought up with but not really believing in them, and knowing his way around calming down and caring for dungeon monsters. My DM is cool with me getting sneak attack with some of the weaker weapons. I'm thinking of starting him with either a Club, whip, or spear, with a wooden shield.

My problem comes with that I'm really struggling to come up with a reason for WHY the character would find themselves in a standard adventuring party after their old boss kicks the bucket. And while I'm comfortable with my guy making detached, macabre jokes about what he's seen and done, I do ultimately like to play characters who put in an extra effort to be kind.
This was fun to write. I did focus on another character who would be the ultimate one to help develop your character's personality (about wanting to sway people, talk about conditions, and traps, etc). I truly enjoyed this one!

As always I'd love feedback, even if it's to say you liked it, hated it, whatever! Replies also help keep this thread bumped and alive, for others to see it! So please let me know!

And... enjoy!

========================================

In the city of Dark Shallows, Grandor, a dwarf with a fiery red beard took in the lost and forgotten who were born here or somehow found their way here. Grandor seemed a kind and caring dwarf, opening up an orphanage here, to take in those who were lost. He provided shelter, food, and even protection. "They shall not be swallowed by the dark shallows, so long as I am alive!" he would say.

But Grandor's purpose for the orphanage was two fold. One, many people donated to keep the orphanage running and operational, so money was always coming in. It wasn't always much, but it was at least constant. But the second - and true purpose of the orphanage was because Grandor took in those without a purpose and provided them one. "A Desperate soul, can be made whole!" he would tell them.

Grandor operated a thieves guild from the orphanage, recruiting those who had no prospects and gave them one. Not every person he took in could be turned into a thief for his operation, but the majority of them could be. Some he trained to be more brutes and guards and protectors. Still others, who had inherent magic, he took in, for he knew Isalla, the local mage, and would use coin he'd acquired to pay for their studies. Yes, Grandor was a thief, but like a true hunter, he only stole what he needed, never in excess and only stole from those who could afford to lose some coin from time to time. He never stole from the poor.

This he also bestowed to those he recruited.

One such student was a half-orc named Gutroach. Gutroach had worked for a rich man by the name of Valehtele Kuollut who had long run the Dark Shallows as the supreme leader. Valehtele had possessed great magical abilities and had long outlived what he should have as a human. Isalla had long suspected that Valehtele was using dark magics to extend his life. As the years progressed, Valehtele had become more and more reclusive, but on the full moon, his shadow could be seen moving about the highest tower of his abode. While many people of the Dark Shallows suffered in poverty, Valehtele was without a doubt, the richest man - not only in The Dark Shallows, but probably for hundreds of miles around him.

Grandor and Isalla had had enough one day, and agreed to put an end to Valehtele and confirm what they both believed - that Valehtele had become a Lich.

Both Grandor and Isalla both brought students with them as they infiltrated Valehtele's home, ascending into his tower. Each trap Grandor found he complained about the workmanship of the trap and explained how it could be undone and how it could have definitely been made better. "Dwarven hands did not make this clumsy thing! He might as well as had a sign saying, 'Look out there's a trap right here!'" he would often say.

As they neared the top of the tower, that's when they'd encountered Gutroach, the half-orc. "I can't let you go any further," Gutroach said, drawing his weapon.

"Listen lad," Grandor said, putting up his hands. "I have a lass behind me, she's a wizard. She could cast a spell on ye and make you dance like a monkey in a tutu. But I'd rather not have her do that to ya. It's not a good look and not respectful for one such as yourself. Listen, I know ye've been working for Valehtele for awhile now. I've seen you running his errands like the little battered puppy he treats ye as. Look behind me. See that one there - that's Iggy. He's a halfling who came to Dark Shallows to lose himself and just die after a broken heart. I gave him purpose. Now look at'em?" The one named Iggy smiled and waved. "See how happy he is? And that over there, that Oblarr, the Goliath. He used to be a body guard, and failed one time - and was cast out. Now he works for me. Say hello, Oblarr."

"Hello," the tower goliath smiled.

"Now, I know Valehtele doesn't eat anymore," Grandor said. "I've seen you eat scraps outside. Because Valehtele doesn't need food anymore. All his coin goes into keep up his... What's it called Isalla?"

"Phylactery," Isalla called out.

"That thing," Grandor said, pointing behind him. "Now you could stand there, try to fight us, end up dancing like a monkey wearing a tutu while we kill Valehtele and destroy his... what is it again, Isalla?"

"Phylactery," Isalla repeated.

"Yes, that thing," the dwarf nodded. "Or," he extended his hand. "You join us. Come to my orphanage and become a part of a team that will care about you."

Gutroach stared at Grandor for a moment. Then nodded.

He said he could not help in killing Valehtele, for in the beginning Valehtele had treated him well. But that had been many, many, many years ago, before he'd become the reclusive, abusive shadow. Grandor agreed, and together with Isalla, they moved forward and in the dead of night, destroyed Valehtele and his phylactery. Isalla took over Valehtele's tower and began destroying the works of dark arts he'd uncovered.

Gutroach in the meantime began a part of Grandor's organization, and learned how to disarm traps (usually with Grandor explaining how it could have been made better), and learned compassion and love, something that had been devoid of his life.

When a group of adventurers came to Dark Shallows, passing through, Gutroach enjoyed the idea of seeing the land beyond the Dark Shallows and thought of joining them. Grandor, with a tear in his eye, smiled, "Just remember what ye've learned, lad."
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Re: D&D Character Background Challenge (It's Own Thread Now)

Post by Tawmis »

Came back to writing character backstories for people... started a new thread over on Order of the Stick to offer it and got someone requesting something pretty quickly!

https://forums.giantitp.com/showsinglep ... ostcount=4
Samayu wrote:Forty pages of great stories! Good to have you back, Tawmis.
Thy words greet me with kindness and invoke a smile! Thank you for the very kind words, and it's nice to be back! I have been doing a ton of different creative things (and running, as always, probably way too many D&D games, and taking on even more – even took on running a game of “The One Ring” which is a pretty cool system, but still don't have it memorized – really just a few aspects of combat that I've not gotten my brain wrapped around – thankfully one of the players, is far better versed at the game!)

Been having a lot of fun (started out as an experiment like a year ago... if not more?... but recently picked it up again) doing “Dragonlance – Dragons of Autumn Twilight” as an audio book type thing.

But figured, this was a lot of fun to do – but as noted in my first post, a lot of people have (sadly) turned to AI to get creative things generated. (Will not lie, I've used AI to generate an image of a monster real quick to slap into Discord for some of my D&D games... current session has a lot of dinosaurs... a land of the lost vibe... and the D&D books don't have a lot of dinosaur images, so I resort to AI to quickly slap what a dinosaur … uh, roughly... looks like).
Shakti wrote:I have had this character idea for a while now, and I would love to see what you can do with it. Most details are open to change, but there are two things that I would like to keep: he uses tarot cards (I have been learning tarot IRL, so I can perform it at the table), and they serve as a confessor / spiritual advisor. Feel free to adjust everything else and fill in the blanks as you see fit. These are my notes:
Background: Confessor / Spiritual advisor (Custom Background)

Name: Gregoir Seymour
Species: Forest Gnome
Gender: Male
Alignment: Lawful Neutral
Deity: Savras

Class: Divination Wizard
Spell book: Prayer book inscribed with Savras' symbols

Philosophy:
- The gods weave our fates, but it is our reason that must interpret the threads.
- The gods do not reward the faithful. They reward the attentive. The rest are merely pawns in a game they do not understand.

Personality Traits:
- I have enjoyed fine food, drink, and high society among my temple's elite. Rough living grates on me.
- I see omens in every event and action. The gods try to speak to us, we just need to listen.

Quirks:
- I refer to people by their role or “archetypes”
- I fidget with my signet ring when I am lying, hiding something or nervous.
- I use tarot cards to offer advice and perform divinations.

Ideals:
- A secret shared in confidence is a sacred trust.
- Emotions must not cloud our logical thinking.

Bonds:
- I serve as confessor to (the royal / a) court.
- I have seen a great calamity in my visions, and I must do everything in my power to prevent it, or ensure it comes to pass (i.e. reason to leave the court for an indefinite time and go on adventure).

Flaws:
- I am bound to serve the court, even if it means betraying my allies.
- I am quick trust those that profess faith in Savras.

Unresolved Issues:
- There are members of the court who scoff at my visions and omens, calling them superstitions. They actively work to undermine my influence.
- I once mentored a young acolyte, teaching them about confessions*. But when they saw me withhold the truth to protect the royal family, his faith in me and in Savras broke. He vanished that day.

To figure out (with the DM):
1. What did I see in my vision about the great calamity?
2. What (notable) confessions* did I keep while working at the royal court?
3. Come up with some named contacts that are still alive (family, friends/allies, enemies/rivals)

*Note that a confession, in the context of the position of the character in the court, is not necessarily admitting guilt or sins. It is an exchange of secrets, doubts and truths, often with spiritual or political weight.
Gregoir Seymour heaved a loud sigh.

As a forest gnome, he appreciated nature around him – appreciated the true neutrality of it all. There was no good or evil in nature, it simply existed. It was like a well balanced blade – never should it weigh more than one side or the other, for the balance is what had made it perfect.

But one thing he did not appreciate – nor did he understand – was his mother's insistence on willow basket weaving; growing the willow, drying it, processing it, then weaving it into baskets that held fruits, clothing, and blankets.

His mother, Zibayi Seymour slapped Gregoir's hand. “Pay attention,” she snapped. She removed some of the incorrectly placed weaving. “Do you not see how you should weave it here – you missed these areas – the basket would have fallen apart much sooner and not been nearly as durible.”

“But what's the point of this?” Gregoir asked. “It's not like you sell these.”

She smiled. “You are right. I do not.” She was a follower of Savras, and was teaching her son to be the same. He, like many forest gnomes, was already showing signs of arcane power. “You ask me why?” She held up her basket. “Because the gods weave our fates, but it is our reason to interpret the threads. Each woven piece of willow makes this basket – each one is like a spirit in this world, given life. It is not a single willow thread that makes this basket strong and durable – it's the foundation of many that make it strong, durable, and even desirable. If your basket and mine were in a shop window, which would they take?”

“Yours,” he muttered.

“And why is that?” she smiled.

“Because it's nicely woven where as mine is...” he shrugged. “A mess.”

“Correct,” she touched her son on the nose. “They are gods. They care not for the things you've done faithfully. How many coins you give to the Church. They may appreciate it, but they reward those who are attentive. Those who are ready to make a change.”

Gregoir had only been five years old at the time. Two years later, his mother warned him that the land would be “cleansed” of evil, according to a vision she'd had. It had not been a cleansing in the form of gods smiting evil, rather a great flood swept through the land, and ravaged their village. Gregoir had been separated from his mother in the great tide that had come. By the time he'd found dry land, away from the great flood, it'd been days that he'd been adrift on a shattered trunk of a tree. He had floated with many of the dead from his village, as well as animal carcasses caught in the onslaught.

Gregoir was found, barely alive, by a patrol from the nearby Kingdom of Pevnost. The Captain of the Guard, a man named Cest, took Gregoir under his own care. He and his wife had long wished to have a child, but the gods had denied them – and perhaps, for this reason – destiny had placed Gregoir in front of Cest to discover and embrace as his own. Efforts were made to find Gregoir's mother, but she had never been located – alive or dead.

Cest was a member of the Royal Guard, and as such, as he took Gregoir around, he often introduced everyone by their title, a habit that Gregoir would go on to take on as he got older. Cest had done this out of respect, to indicate who was important – that the person's title, was far more important, than a person's name. An improper name said aloud could be forgiven, the incorrect title said aloud, could land one in jail – or worse.

When Gregoir was sixteen, Cest had given him a signet ring, symbolizing Cest's family crest – a scale with a sword on each scale, pointed up – one pointing to the moon, the other the sun. Cest's wife, Krasa, seeing Gregoir's arcane nature taught him how to use tarot cards, for she often performed divination using these cards. It was something that Gregoir embraced as well.

When Gregoir was eighteen years old, he had a vision of a great tide washing over the land, similar to the one his mother had spoken of so long ago. But in his vision, there was a boat, made of woven willow, like a basket, and his mother was inside, while he was drowning in the tide. She reached out and pulled him aboard the basket woven ship. She smiled, her voice echoing hauntingly as she spoke, “I've missed you, my son. See now, why one must weave correctly? Had this been made of your basket, this would never have carried me to you now. The tide I saw was not the great tide that destroyed our village... no, this was a tide of war... this,” she gestured at the storm clouds that crackled with lightning and roared with thunder, “is not what it appears. It is a great battle field.”

And suddenly, the vision had changed. It had not been a river of water, but a river of blood. All around, rather than the sound of thunder rolling through the skies, it was the sound of thousands of hooves from horses, riding across the blood stained field. The flash of lightning was not from the sky, but the spark of steel clashing against steel.

He suddenly saw his mother smile and she spoke familiar words, “The gods weave our fates, but it is our reason to interpret the threads. Each woven piece of willow makes this basket – each one is like a spirit in this world, given life. It is not a single willow thread that makes this basket strong and durable – it's the foundation of many that make it strong, durable, and even desirable. If your basket and mine were in a shop window, which would they take?”

“Yours,” he muttered.

He awoke, drenched in sweat just as thunder rolled across the skies and lightning flashed through the window.

He stood and looked in the mirror, his body shaking.

He was covered in blood.
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