Three Clues - Who Am I?
Posted: Sat Nov 07, 2020 5:24 am
Since the Who Am I? (Yes/No) game seems to be doing well.
I figure we can try another one that works in a similar fashion.
One person thinks of something - and offers (at least) three clues (but can be more, if you want) as to who or what it is. The clues must relate to the person/item - but can be vague, direct, rhyme, whatever. It just has to be about the thing you're trying to get people to guess.
People try to guess. But those guessing can only make ONE guess, until the person controlling the game confirms their answer. When you guess - you should try citing why you guessed (to prevent people from just going "Are you King Graham?" "No - here's another clue" "Cool - are you Gabriel Knight?" "No, here's another clue." etc etc)
If they're incorrect, you must offer another clue. However, if it's two questions you're answering (that are incorrect), you only need give one clue - not one for each.
If those guessing need more of a clue - they can ask "Yes or No" type questions (For example: OK to ask "Are you in a Space Quest game?" and NOT OK to ask, "Are you in Space Quest 1 or 2?" - If they're not guessing, but trying to narrow down what game you're from ("Are you in Space Quest 1?", "Are you in the Leisure Suit Larry series?", etc) - you do not need to offer a clue, since they're not making an official guess.
Whoever (eventually?) guesses correctly, does the next one.
All things should be Sierra related (as in directly in a Sierra - or Sierra family [example: Dynamix]) game.
I'd say if you're not picking a character, and rather an item, try to make it a specific item (such as Graham's hat), rather than a rock, three screens to the left of the Castle in KQ1.
So I will go first to start the ball rolling...
Gifted with wings of flight
But hear you, the story of my plight.
I can myself in the reflection
Doing well, avoiding detection;
But I am all alone
Down in the stone.
I figure we can try another one that works in a similar fashion.
One person thinks of something - and offers (at least) three clues (but can be more, if you want) as to who or what it is. The clues must relate to the person/item - but can be vague, direct, rhyme, whatever. It just has to be about the thing you're trying to get people to guess.
People try to guess. But those guessing can only make ONE guess, until the person controlling the game confirms their answer. When you guess - you should try citing why you guessed (to prevent people from just going "Are you King Graham?" "No - here's another clue" "Cool - are you Gabriel Knight?" "No, here's another clue." etc etc)
If they're incorrect, you must offer another clue. However, if it's two questions you're answering (that are incorrect), you only need give one clue - not one for each.
If those guessing need more of a clue - they can ask "Yes or No" type questions (For example: OK to ask "Are you in a Space Quest game?" and NOT OK to ask, "Are you in Space Quest 1 or 2?" - If they're not guessing, but trying to narrow down what game you're from ("Are you in Space Quest 1?", "Are you in the Leisure Suit Larry series?", etc) - you do not need to offer a clue, since they're not making an official guess.
Whoever (eventually?) guesses correctly, does the next one.
All things should be Sierra related (as in directly in a Sierra - or Sierra family [example: Dynamix]) game.
I'd say if you're not picking a character, and rather an item, try to make it a specific item (such as Graham's hat), rather than a rock, three screens to the left of the Castle in KQ1.
So I will go first to start the ball rolling...
Gifted with wings of flight
But hear you, the story of my plight.
I can myself in the reflection
Doing well, avoiding detection;
But I am all alone
Down in the stone.