How common are EGA releases of Sierra's VGA games?
Re: How common are EGA releases of Sierra's VGA games?
AGI and SCI0
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001
Re: How common are EGA releases of Sierra's VGA games?
Graphically they're the same, though?
- DeadPoolX
- DPX the Conqueror!
- Posts: 4833
- Joined: Mon Oct 27, 2008 3:00 pm
- Gender: XY
- Location: Canada
- Contact:
Re: How common are EGA releases of Sierra's VGA games?
Nope.beigemore wrote:Graphically they're the same, though?
Here's the difference between AGI and SCI:
- Attachments
-
- This is SCI0.
- 2075-king-s-quest-iv-the-perils-of-rosella-dos-screenshot-sci-intros.gif (9.71 KiB) Viewed 6593 times
-
- This is AGI.
- 1996-king-s-quest-iv-the-perils-of-rosella-dos-screenshot-agi-a-sad.gif (6.51 KiB) Viewed 6593 times
"Er, Tawni, not Tawmni, unless you are doing drag."
-- Collector (commenting on a slight spelling error made by Tawmis)
-- Collector (commenting on a slight spelling error made by Tawmis)
- Tawmis
- Grand Poobah's Servant
- Posts: 20947
- Joined: Wed Oct 08, 2008 1:19 am
- Gender: Not Specified
- Contact:
Re: How common are EGA releases of Sierra's VGA games?
On this forums there's a few threads... KQIV AGI, Wherez Canz Iz Downloads teh King's Quest IV with the AGIz?, and KQ4 AGI Easter Egg.
Tawmis.com - Voice Actor
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
Re: How common are EGA releases of Sierra's VGA games?
Big difference audio wise, too. The AGI has the Tandy 3-voice +noise channel sound or the single voice PC speaker. The SCI has full AdLib and, most importantly, MT-32 support. It is an historically important game to Sierra. It was the first SCI game, was a big step forward graphically and was the beginning of music becoming a huge deal with Sierra games.
These images from the SCI Studio Help File further demonstrate the differences graphically.
http://sierrahelp.com/SCI/SCIStudio3Hel ... rview.html
These images from the SCI Studio Help File further demonstrate the differences graphically.
http://sierrahelp.com/SCI/SCIStudio3Hel ... rview.html
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001
Re: How common are EGA releases of Sierra's VGA games?
Ooh, that's pretty cool. Is there any difference in the box art for the releases, or is there no way to tell other than seeing the disks?
- audiodane
- A Member Of Cap'n Tawmis' Scurvy Crew
- Posts: 525
- Joined: Sun Aug 29, 2010 12:14 am
- Location: ..strange but true..
- Gender: Confident
Re: How common are EGA releases of Sierra's VGA games?
You know it's also pretty awesome to compare the AGI to SCI and realize just how awesome AGI was in itself. Of course you can tell the differences between the two, but for what it is, AGI was pretty kick butt-- or rather what the game designers could DO with it I suppose is even more testament.
Re: How common are EGA releases of Sierra's VGA games?
The AGI will have 256K on the requirements and not the SCI 512K. AGI has three 3.5" disks to SCI's 4. Keep in mind that the SCI is far more common.
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001
- Tawmis
- Grand Poobah's Servant
- Posts: 20947
- Joined: Wed Oct 08, 2008 1:19 am
- Gender: Not Specified
- Contact:
Re: How common are EGA releases of Sierra's VGA games?
I agree. I actually think the faces look better in AGI than they do in SCI in DPX's examples.audiodane wrote:You know it's also pretty awesome to compare the AGI to SCI and realize just how awesome AGI was in itself. Of course you can tell the differences between the two, but for what it is, AGI was pretty kick butt-- or rather what the game designers could DO with it I suppose is even more testament.
Tawmis.com - Voice Actor
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
Comic Relief Podcast!
Neverending Nights
Hello, my name is Larry. Larry Laffer!
- MusicallyInspired
- Village Elder
- Posts: 3143
- Joined: Fri Oct 10, 2008 8:46 am
- Gender: Male
- Location: Manitoba, Canada
- Contact:
Re: How common are EGA releases of Sierra's VGA games?
SCI also had mouse support. And when you type a text box window pops up, unlike AGI where it shows up at the bottom of the screen and doesn't impede gameplay (unless you're playing with a Hercules Monochrome driver, in which case a text box window DOES pop up). The differences graphically are the key to winning EGA Sierra "Where Do I Belong" games more easily . AGI graphics are SCI0 graphics are 320x200 square pixels and AGI graphics are 160x200 pixels stretched to 320x200 resolution. so the pixels are double-wide.
01010100 01110010 01110101 01110011 01110100 00100000 01010100 01001000 00110001