King's Quest VI - New Ending

Is the game being a ROYAL pain? Need a hint? Got a problem? This is the place to discuss King's Quest!
Post Reply
User avatar
MusicallyInspired
Village Elder
Posts: 3143
Joined: Fri Oct 10, 2008 8:46 am
Gender: Male
Location: Manitoba, Canada
Contact:

King's Quest VI - New Ending

Post by MusicallyInspired »

I was fooling around with SCI Companion making edits to King's Quest 6 and came up with this. Enjoy:
01010100 01110010 01110101 01110011 01110100 00100000 01010100 01001000 00110001
User avatar
BBP
Village Elder
Posts: 5104
Joined: Thu Mar 26, 2009 3:07 am
Gender: Not Specified
Contact:

Re: King's Quest VI - New Ending

Post by BBP »

Very cool! :geek:
There's a new script around: PHANTASMAGORIA - A Puzzle Of Flesh! Check the Script Party topic in the Bard's Forum!
Skip to new scripts
User avatar
envisge0ne
Sierra Veteran
Posts: 309
Joined: Sun Jan 11, 2009 5:21 pm

Re: King's Quest VI - New Ending

Post by envisge0ne »

That was great!!! A real twist to the original game :lol:
User avatar
Qbix
DOSBox Author
Posts: 694
Joined: Sun Nov 09, 2008 4:19 pm
Location: Friesland
Contact:

Re: King's Quest VI - New Ending

Post by Qbix »

*clicks the like button* ;) ;)

Well done good sir.
User avatar
Tawmis
Grand Poobah's Servant
Posts: 20954
Joined: Wed Oct 08, 2008 1:19 am
Gender: Not Specified
Contact:

Re: King's Quest VI - New Ending

Post by Tawmis »

That is FANTASTIC.
User avatar
Rath Darkblade
The Cute One
Posts: 12955
Joined: Fri Oct 24, 2008 5:15 am
Location: Lost in Translation
Gender: Male
Contact:

Re: King's Quest VI - New Ending

Post by Rath Darkblade »

I can't see this? *confused* :? :(
User avatar
Collector
Grand Poobah
Posts: 12013
Joined: Wed Oct 08, 2008 12:57 am
Location: Sierraland
Contact:

Re: King's Quest VI - New Ending

Post by Collector »

Region blocked? Don't have Flash installed?
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001

Image
User avatar
MusicallyInspired
Village Elder
Posts: 3143
Joined: Fri Oct 10, 2008 8:46 am
Gender: Male
Location: Manitoba, Canada
Contact:

Re: King's Quest VI - New Ending

Post by MusicallyInspired »

What message are you getting? Someone on the ScummVM forums had a problem viewing it because it uses the H.264 codec. He had to enable it in about:config in his browser. I don't know how he went about that. Maybe Google it. I've never run into an issue where people couldn't view a YouTube video because of a certain codec ever. I thought Youtube converted it to something everyone could view. I may change it to XVid if it keeps causing issues.
01010100 01110010 01110101 01110011 01110100 00100000 01010100 01001000 00110001
User avatar
Rath Darkblade
The Cute One
Posts: 12955
Joined: Fri Oct 24, 2008 5:15 am
Location: Lost in Translation
Gender: Male
Contact:

Re: King's Quest VI - New Ending

Post by Rath Darkblade »

Hmm... and now I can see it again. *shrug* Oh well... nice one! I like it a lot. :lol:

"Use the Force, Alexander..." Oh dear. ;)
Kitarak
Noob
Posts: 11
Joined: Mon Jul 04, 2016 4:23 am
Gender: Not Specified

Re: King's Quest VI - New Ending

Post by Kitarak »

This is absolutely amazing. Thumbs up :D
User avatar
megarock58
Noob
Posts: 3
Joined: Fri Nov 25, 2016 2:08 am
Location: Sicklerville NJ
Gender: Male

Re: King's Quest VI - New Ending

Post by megarock58 »

As a big fan Star Wars and King's Quest i love this.
"Do or do not, there is no try."- Yoda
Post Reply

Return to “The King's Quest Series”