GK2 Ch 6 Issue

Voodoo got the best of you? Need a hint? Want to talk about Gabriel Knight? This is the place to do it!
Post Reply
User avatar
BBP
Village Elder
Posts: 5151
Joined: Thu Mar 26, 2009 3:07 am
Gender: Not Specified
Contact:

GK2 Ch 6 Issue

Post by BBP »

Hey,
Today I took a deep breath, finished chapter 5 and went on to chapter 6 of GK2.
The first thing I did was talk to Gabriel. Then I talked to him again.
But I don't know what they said the second time. The sound completely went away in that video, and it wasn't my speaker set.

The same thing happened later on in a vid with Mrs Smith.

I'm playing GK2 on a 32bit Vista in DOSBox. Can anyone help? I'm afraid I might miss out on some clues. Not to mention it does disturb the gameplay and atmosphere.
There's a new script around: PHANTASMAGORIA - A Puzzle Of Flesh! Check the Script Party topic in the Bard's Forum!
Skip to new scripts
User avatar
Collector
Grand Poobah
Posts: 12028
Joined: Wed Oct 08, 2008 12:57 am
Location: Sierraland
Contact:

Re: GK2 Ch 6 Issue

Post by Collector »

Is this with the DOSBox DVD installer or from the original CDs?
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001

Image
User avatar
BBP
Village Elder
Posts: 5151
Joined: Thu Mar 26, 2009 3:07 am
Gender: Not Specified
Contact:

Re: GK2 Ch 6 Issue

Post by BBP »

Original CDs.
There's a new script around: PHANTASMAGORIA - A Puzzle Of Flesh! Check the Script Party topic in the Bard's Forum!
Skip to new scripts
User avatar
Collector
Grand Poobah
Posts: 12028
Joined: Wed Oct 08, 2008 12:57 am
Location: Sierraland
Contact:

Re: GK2 Ch 6 Issue

Post by Collector »

Are you refreshing the drive cache after swapping discs?
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001

Image
User avatar
BBP
Village Elder
Posts: 5151
Joined: Thu Mar 26, 2009 3:07 am
Gender: Not Specified
Contact:

Re: GK2 Ch 6 Issue

Post by BBP »

:?: Apparently not. But that was no problem before.
Plus I'd saved (and quit) the game after the GK video skipped, and when the Mrs Smith video didn't play its audio I'd started up DOSBox and mounted D: with CD6 in the drive anyway.
There's a new script around: PHANTASMAGORIA - A Puzzle Of Flesh! Check the Script Party topic in the Bard's Forum!
Skip to new scripts
User avatar
Collector
Grand Poobah
Posts: 12028
Joined: Wed Oct 08, 2008 12:57 am
Location: Sierraland
Contact:

Re: GK2 Ch 6 Issue

Post by Collector »

What are the contents of your RESOURCE.CFG?
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001

Image
User avatar
BBP
Village Elder
Posts: 5151
Joined: Thu Mar 26, 2009 3:07 am
Gender: Not Specified
Contact:

Re: GK2 Ch 6 Issue

Post by BBP »

videoDrv = VESA.DRV
soundDrv = MIDNONE.DRV
audioDrv = DACBLAST.DRV
joyDrv = NO
directory = \sierra\gk2dos
cmd = GK2DOS
mouseDrv = NONE
memoryDrv = NONE
minMemory = 1600k
brightness = 0
language = 1
minCPU = 486
cd = YES
smartdrv = YES

cdSpeed=2
resAUD=CD:\
resSFX=CD:\
resMAP=CD:\;C:\sierra\gk2dos
rescdisc=CD:\
patchDir=C:\sierra\gk2dos;CD:\
movieDir=CD:\movies
robot=CD:\robot
discID=GK2R1
CD:=D:;
There's a new script around: PHANTASMAGORIA - A Puzzle Of Flesh! Check the Script Party topic in the Bard's Forum!
Skip to new scripts
User avatar
Collector
Grand Poobah
Posts: 12028
Joined: Wed Oct 08, 2008 12:57 am
Location: Sierraland
Contact:

Re: GK2 Ch 6 Issue

Post by Collector »

Everything looks as it should. This one has me stumped. I believe that the sound is included with the VMD movie files, so if it can read the video, it should be able to read the audio, but check the condition of CD6, anyway. DOSBox takes the Vista factor out of the equation. There are sometimes issues with the Sierra SoundBlaster driver, but there is no other options with GK2. The one official patch addresses a number of problems, but nothing related to this. I would be interested in knowing if there is the same problem with the DOSBox DVD installer. Could you upload your save game from the end of disc 5?
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001

Image
User avatar
BBP
Village Elder
Posts: 5151
Joined: Thu Mar 26, 2009 3:07 am
Gender: Not Specified
Contact:

Re: GK2 Ch 6 Issue

Post by BBP »

I can't, I'm afraid, I saved over it. Stupid. :?
The disks are in great condition and the VMDs just play properly in SCI Resource Viewer.
There's a new script around: PHANTASMAGORIA - A Puzzle Of Flesh! Check the Script Party topic in the Bard's Forum!
Skip to new scripts
User avatar
Collector
Grand Poobah
Posts: 12028
Joined: Wed Oct 08, 2008 12:57 am
Location: Sierraland
Contact:

Re: GK2 Ch 6 Issue

Post by Collector »

Oh well. If you encounter anything like it again please save a save game from before so I can take a look.
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001

Image
User avatar
Rudy
Village Elder
Posts: 1729
Joined: Tue Oct 21, 2008 6:54 am
Gender: M
Location: Slovenia
Contact:

Re: GK2 Ch 6 Issue

Post by Rudy »

Bonny, you have the Sierra Originals version of GK2, right? I can run that one without a problem on XP without the use of DOSBox. I don't know about Vista, but it's worth a shot. Perhaps play around a bit with the compatibility settings if necessary. See if that makes a difference with the sound.
Sierra Chest creator, Sierra collector/curator.
User avatar
BBP
Village Elder
Posts: 5151
Joined: Thu Mar 26, 2009 3:07 am
Gender: Not Specified
Contact:

Re: GK2 Ch 6 Issue

Post by BBP »

Well... I could... but I do vividly recall my Phantasmagoria issues and my LSL5 issues... But I'll give it a shot as soon as I've finished the basement puzzle, which may/will take a while. Stay tuned!
There's a new script around: PHANTASMAGORIA - A Puzzle Of Flesh! Check the Script Party topic in the Bard's Forum!
Skip to new scripts
User avatar
BBP
Village Elder
Posts: 5151
Joined: Thu Mar 26, 2009 3:07 am
Gender: Not Specified
Contact:

Re: GK2 Ch 6 Issue

Post by BBP »

I notified the Catholic church of another miracle: I actually got to run a programme on 32-bit Vista without a hitch!
GK2 Sierra Originals runs without pretty much any issues. The Ch 6 basement running could've been a bit smoother and the frame where you give Von Glower the push was a different one (so I got myself killed twice this time around), but the game itself worked. No sound issues either.

I did have the same problems anyone has with the installer, and Autorun doesn't see that the game is installed when it actually is.
There's a new script around: PHANTASMAGORIA - A Puzzle Of Flesh! Check the Script Party topic in the Bard's Forum!
Skip to new scripts
User avatar
Rudy
Village Elder
Posts: 1729
Joined: Tue Oct 21, 2008 6:54 am
Gender: M
Location: Slovenia
Contact:

Re: GK2 Ch 6 Issue

Post by Rudy »

Halleluyah :lol:
Sierra Chest creator, Sierra collector/curator.
Post Reply

Return to “The Gabriel Knight Series”