Trailer -
The site -
https://www.ea.com/games/mass-effect/ma ... ry-edition
Kind of cool if you scroll down - you can see the comparison video - and even move the slider left or right.
Mass Effect has always looked pretty amazing - so I admit - I don't see much difference - could be because I don't have a 4K Monitor (or TV for that matter) - so this I will hold off on until I have a TV that can support it -
https://www.ea.com/games/mass-effect/ma ... dition/buy
Mass Effect Legendary Edition.
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Mass Effect Legendary Edition.
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- notbobsmith
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Re: Mass Effect Legendary Edition.
The still images certainly show a lot more detail in the textures. Hopefully while they are doing this, they fix the few bugs that nagged at me. The odd quest that wouldn't clear properly or decision that didn't carry over to the next game. There's an animation error or two that could be fixed as well.
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Re: Mass Effect Legendary Edition.
I don't recall the quest that wouldn't clear in 1-3? I know there's one in Andromeda (ugh) - where it shows you where the thing is to get - but it's not clickable. And - to this day - have not fixed it.notbobsmith wrote: ↑Tue Feb 02, 2021 7:54 pm The still images certainly show a lot more detail in the textures. Hopefully while they are doing this, they fix the few bugs that nagged at me. The odd quest that wouldn't clear properly or decision that didn't carry over to the next game. There's an animation error or two that could be fixed as well.
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Re: Mass Effect Legendary Edition.
It's a cool idea and great for people who haven't played all the ME games, but I really have no interest in going through those three again. I enjoyed them all and have good memories, but I have plenty of other games I can play for the first time, and I'd rather tackle those.
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Re: Mass Effect Legendary Edition.
There's one in ME2. I forget the specifics, but involves a Salarian and picking up packages. At the end, there are some dialog options to end the quest, but one of the options results in the quest ending but the quest not clearing. There's another where you have to save either the residential or industrial part of a colony from a missle, but I think the wrong one is recorded.Tawmis wrote: ↑Tue Feb 02, 2021 9:03 pmI don't recall the quest that wouldn't clear in 1-3? I know there's one in Andromeda (ugh) - where it shows you where the thing is to get - but it's not clickable. And - to this day - have not fixed it.notbobsmith wrote: ↑Tue Feb 02, 2021 7:54 pm The still images certainly show a lot more detail in the textures. Hopefully while they are doing this, they fix the few bugs that nagged at me. The odd quest that wouldn't clear properly or decision that didn't carry over to the next game. There's an animation error or two that could be fixed as well.
I seem to recall that error in Andromeda, but I believe it's been fixed.
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Re: Mass Effect Legendary Edition.
I believe this was the quest -notbobsmith wrote: ↑Tue Feb 02, 2021 11:39 pm There's one in ME2. I forget the specifics, but involves a Salarian and picking up packages. At the end, there are some dialog options to end the quest, but one of the options results in the quest ending but the quest not clearing. There's another where you have to save either the residential or industrial part of a colony from a missle, but I think the wrong one is recorded.
I seem to recall that error in Andromeda, but I believe it's been fixed.
https://masseffect.fandom.com/wiki/Task ... d_Recovery
At least on the Wiki still shows as a bug:
Bugs
If Ryder visits the hideout much later, there is the same dialogue, but this time with the invisible and voiceless man.
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Re: Mass Effect Legendary Edition.
It's been a while, but I thought I didn't have a problem with this one.Tawmis wrote: ↑Wed Feb 03, 2021 9:32 amI believe this was the quest -notbobsmith wrote: ↑Tue Feb 02, 2021 11:39 pm There's one in ME2. I forget the specifics, but involves a Salarian and picking up packages. At the end, there are some dialog options to end the quest, but one of the options results in the quest ending but the quest not clearing. There's another where you have to save either the residential or industrial part of a colony from a missle, but I think the wrong one is recorded.
I seem to recall that error in Andromeda, but I believe it's been fixed.
https://masseffect.fandom.com/wiki/Task ... d_Recovery
At least on the Wiki still shows as a bug:
Bugs
If Ryder visits the hideout much later, there is the same dialogue, but this time with the invisible and voiceless man.
"invisible and voiceless man". Any relation to The Illusive Man?
I just read that the Legendary Edition will include all of the DLC... except for Pinnacle Station. Seems that the source code was lost. I mean it wasn't much of a DLC. You go to a training station and show off. It doesn't really contribute any plot, but it's a shame that they won't be able to include all of the DLC.
https://www.pcgamer.com/mass-effects-pi ... -was-lost/