Tawmis wrote: ↑Mon Mar 21, 2022 2:30 pm
MusicallyInspired wrote: ↑Mon Mar 21, 2022 1:02 pm
Tawmis wrote: ↑Mon Mar 21, 2022 2:27 am
Don't call it a "Souls Like Game" - just call it a fantasy game. Or a scifi game. Or whatever.
But man, all the sub labeling....
/soapbox
You could do that....but Skyrim, Eldin Ring, King's Quest, and Guild Wars are all very different kinds of games. "Fantasy game" isn't going to cut it.
See, it does to me. Skyrim is a fantasy game. King's Quest is. Guild Wars only deserves "MMO" next to it, for an additional label.
Yeah we can call them "Adventure Games" or whatever for King's Quest - but really, it's just a fantasy game.
Instead of "Souls like" - just say it's a stupid difficult fantasy game.
To me it's really about how granular you want to get when classifying... well, anything.
For instance: Strategy is a huge genre, and sure, you could leave it at that and you wouldn't be wrong. However, what if you want to find a specific type of strategy game?
So let's say you wanted to play a Real-Time Strategy (RTS) game. Well, if you have that as a sub-genre, it'll be easier to find than looking at everything in Strategy.
Now let's assume you wanted to get even MORE specific and you're looking for an RTS that has tactical pause (which allows you to cue up orders when the game is paused instead of frantically clicking units in real time), so now you'd want to find Real-Time Strategy with Tactical Pause.
Yeah, it can get overly complex, but it's also useful if and when you want to find a specific type of game under the umbrella of a larger genre. As in the example above, it'll be much easier to find an RTS with Tactical Pause if there's a sub-category listed as that versus scouring the larger heading of Real-Time Strategy or worse yet, the massive category that is Strategy since it'd include every other type of strategy title in addition to RTS with Tactical Pause.
This is also why I think it's more useful to categorize games by game mechanics rather than content. Like you said, we could list King's Quest and Elden Ring as Fantasy, but they are nothing alike in how they play, so using Fantasy as a category is, at best, mildly helpful and at worst, unnecessarily confusing.
That said... sometimes the line between genres is incredibly blurry and up to personal interpretation more than anything else.