Extracting music from SCI games with SD.EXE and SDV.EXE and replacing the title music with whatever track I wanted in a game and just letting it sit there on the Sierra logo looping forever.
I made a whole cassette mix doing that.
Your Favorite Sierra Memory or/EDIT: Memories. <3
- MusicallyInspired
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Re: Your Favorite Sierra Memory or/EDIT: Memories. <3
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- Spikey
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Re: Your Favorite Sierra Memory or/EDIT: Memories. <3
Sierra has marked me for life. There are so many moments I've shared with others but also kept to myself, I can't even count.
- KQ2. I got on a diskette. I had no clue what to do with this game whatsoever but to die randomly and talk to little red riding hood. I never finished it until years later. How brutal was that game even?
- LSL3. I'm gay. Still, that game provoked my little dirty mind like no tomorrow. It was not a game for kids. My dad probably didn't know me and my brother showed our friends we knew how to operate a computer with commands and how to boot up games for adults. There were no tablets doing all the work for you in those days!
- KQ5. Played this for the first time at some neighbourhood girl's house. The magic of a CD-ROM whirling and spinning around in some mysterious device nobody even understood...producing voices and wild graphics... I remember showing her a year or somewhat later "now *THIS* is how you finish it!"
- Pepper. God damn you silly game, it took me forever to find out I had to create an emergency with that damn tomato. Damn you all to blazes, years of my life wasted in a game for little kids.
- QFG4. I never finished this until the internet got invented. I'm not certain I understood there was an actual solution to the game. My biggest mistake was never sleeping at the inn. I prefer sleeping out in nature, I was convinced the secret was in the dreams that were given to me in Erana's Garden. But no. Exactly three nights after you save Tanya, you HAVE to sleep at the inn. Otherwise, you are stuck forever and ever and ever and ever in Limbo. Wandering around like a crazy fool, stuck in a watered down version of hell, having repetitive conversations with the Rusalka, Babay Yaga and Magda, wondering what the hell this game wants you to do. I've been that person.
- EQ2. What a perfect little game that was. Flawless amount of puzzle solving and exploring for kids. Except for that one annoying error. "Remember.... me...." CCRAAAAASSSHHHHHHH.
- KQ7. Topping the charts of PC-gaming over here when also Mortal Kombat 3 was announced. This was an era of departure from everything you knew. I remember playing KQ7 with my little cousin. I translated everything on the fly, her fantasy went into overdrive. And there is nothing like Valanice dying from random things like a giant scorpion or a smalll spider. With blood. Regards, Roberta.
- QFG5. At some naive point in my life, I just went out to the stores to buy a sequel, and it was waiting for me there on the shelves. I loved every inch of this game, mostly because it was actually way more easy to FINISH. Damn you memories of Qfg4.
- GK3. Was still living with my parents when I got this, but we were moving when I just got this game. That was 2001. I was cut off from internets for a month. So I had to finish this. On my own. It completely threw me back to the obscure "no help" hardcore era. I wasn't sure if there were dead ends! I had to save zillion times and backtrack, and explore every single silly inch of this game. But I loved it. They don't make games like this anymore, where there is so much TRIVIAL stuff to explore. Trivial but still meaningful, if you know what I mean. You can look at everything, and get a description of everything from two different characters. Hello somebody, that is just genius. Every year I need to visit Haute Vallée de l'Aude when I'm in the area - I'm so glad I found this forum to find out there is at least someone as obsessed with this game as I am *looks at Bonny*
- KQ2. I got on a diskette. I had no clue what to do with this game whatsoever but to die randomly and talk to little red riding hood. I never finished it until years later. How brutal was that game even?
- LSL3. I'm gay. Still, that game provoked my little dirty mind like no tomorrow. It was not a game for kids. My dad probably didn't know me and my brother showed our friends we knew how to operate a computer with commands and how to boot up games for adults. There were no tablets doing all the work for you in those days!
- KQ5. Played this for the first time at some neighbourhood girl's house. The magic of a CD-ROM whirling and spinning around in some mysterious device nobody even understood...producing voices and wild graphics... I remember showing her a year or somewhat later "now *THIS* is how you finish it!"
- Pepper. God damn you silly game, it took me forever to find out I had to create an emergency with that damn tomato. Damn you all to blazes, years of my life wasted in a game for little kids.
- QFG4. I never finished this until the internet got invented. I'm not certain I understood there was an actual solution to the game. My biggest mistake was never sleeping at the inn. I prefer sleeping out in nature, I was convinced the secret was in the dreams that were given to me in Erana's Garden. But no. Exactly three nights after you save Tanya, you HAVE to sleep at the inn. Otherwise, you are stuck forever and ever and ever and ever in Limbo. Wandering around like a crazy fool, stuck in a watered down version of hell, having repetitive conversations with the Rusalka, Babay Yaga and Magda, wondering what the hell this game wants you to do. I've been that person.
- EQ2. What a perfect little game that was. Flawless amount of puzzle solving and exploring for kids. Except for that one annoying error. "Remember.... me...." CCRAAAAASSSHHHHHHH.
- KQ7. Topping the charts of PC-gaming over here when also Mortal Kombat 3 was announced. This was an era of departure from everything you knew. I remember playing KQ7 with my little cousin. I translated everything on the fly, her fantasy went into overdrive. And there is nothing like Valanice dying from random things like a giant scorpion or a smalll spider. With blood. Regards, Roberta.
- QFG5. At some naive point in my life, I just went out to the stores to buy a sequel, and it was waiting for me there on the shelves. I loved every inch of this game, mostly because it was actually way more easy to FINISH. Damn you memories of Qfg4.
- GK3. Was still living with my parents when I got this, but we were moving when I just got this game. That was 2001. I was cut off from internets for a month. So I had to finish this. On my own. It completely threw me back to the obscure "no help" hardcore era. I wasn't sure if there were dead ends! I had to save zillion times and backtrack, and explore every single silly inch of this game. But I loved it. They don't make games like this anymore, where there is so much TRIVIAL stuff to explore. Trivial but still meaningful, if you know what I mean. You can look at everything, and get a description of everything from two different characters. Hello somebody, that is just genius. Every year I need to visit Haute Vallée de l'Aude when I'm in the area - I'm so glad I found this forum to find out there is at least someone as obsessed with this game as I am *looks at Bonny*
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Re: Your Favorite Sierra Memory or/EDIT: Memories. <3
We all bear the scar of passion.
I was so guilty of just redoing the intro questions thing until I got it all right - just to see the most of the pixelated boobage when I was younger.Spikey wrote: ↑Mon Aug 06, 2018 7:19 pm - LSL3. I'm gay. Still, that game provoked my little dirty mind like no tomorrow. It was not a game for kids. My dad probably didn't know me and my brother showed our friends we knew how to operate a computer with commands and how to boot up games for adults. There were no tablets doing all the work for you in those days!
... I may still be guilty of that same pleasure!
Hah! I don't think I ever got stuck in that Hell! I am now curious...!Spikey wrote: ↑Mon Aug 06, 2018 7:19 pm - QFG4. I never finished this until the internet got invented. I'm not certain I understood there was an actual solution to the game. My biggest mistake was never sleeping at the inn. I prefer sleeping out in nature, I was convinced the secret was in the dreams that were given to me in Erana's Garden. But no. Exactly three nights after you save Tanya, you HAVE to sleep at the inn. Otherwise, you are stuck forever and ever and ever and ever in Limbo. Wandering around like a crazy fool, stuck in a watered down version of hell, having repetitive conversations with the Rusalka, Babay Yaga and Magda, wondering what the hell this game wants you to do. I've been that person.
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- Spikey
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Re: Your Favorite Sierra Memory or/EDIT: Memories. <3
Am I really the only one who got stuck like that in Qfg4? Maybe the "note" patch never worked for my version, but then again, I'm not sure what that patch was supposed to be doing. My best friend had exactly the same problem. We could not finish that game because we simply missed the night "Katrina's" note should appear.
Re: Your Favorite Sierra Memory or/EDIT: Memories. <3
Of course there was an official patch for that bug. Also, that bug is absent in the CD version.
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- Spikey
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Re: Your Favorite Sierra Memory or/EDIT: Memories. <3
I had that patch. It wasnt like the note didnt show up. I just needed to time to sleep at the inn that exact night, 3 days after saving Tanya. Otherwise, it was limbo. So was that patch supposed to fix the single occurence of the note?
Re: Your Favorite Sierra Memory or/EDIT: Memories. <3
From the readme:
The patch fixes the order of events in the Hero's bedroom
so that important events are certain to occur. In particular,
the Hero should awaken from a dream to find a note signed
"Katrina" 1-3 nights after rescuing Tanya. If this event
does not occur, the game cannot be completed. To recover,
install this patch, then restore to a saved game before Hero
has rescued Tanya from the castle.
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Re: Your Favorite Sierra Memory or/EDIT: Memories. <3
Wagering, probably never restored to a prior point after applying the patch... which I never read, so I know that one too well...Collector wrote: ↑Wed Aug 08, 2018 1:53 pm From the readme:
The patch fixes the order of events in the Hero's bedroom
so that important events are certain to occur. In particular,
the Hero should awaken from a dream to find a note signed
"Katrina" 1-3 nights after rescuing Tanya. If this event
does not occur, the game cannot be completed. To recover,
install this patch, then restore to a saved game before Hero
has rescued Tanya from the castle.
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Re: Your Favorite Sierra Memory or/EDIT: Memories. <3
Two of my favourite memories of Sierra come from the CD version of QfG4. I can't remember if it was the first, but it was definitely one of the first "talky" adventure games I played. So for weeks and weeks after playing QfG4, whenever I tried to go to sleep, I would hear one of two things in my head:
Ad Avis saying "How nice of you to come..." OR Igor chuckling "Ha ha, little graveyard humour there!"
Meanwhile, I'm tossing and turning and thinking "Shutupshutupshutupshutupshutup!":twisted:
For all its bugs, QfG4 is a great game. On one (game) day, I'm listening to Punny Bones (and groaning at the puns), or laughing at the ad libs from Hans, Franz, and Ivan; a few (game) days later, I'm a blubbering mess because of Toby's sacrifice. No wonder Toby's sacrifice is still one of the most memorable moments in Sierra gaming history.
Ad Avis saying "How nice of you to come..." OR Igor chuckling "Ha ha, little graveyard humour there!"
Meanwhile, I'm tossing and turning and thinking "Shutupshutupshutupshutupshutup!":twisted:
For all its bugs, QfG4 is a great game. On one (game) day, I'm listening to Punny Bones (and groaning at the puns), or laughing at the ad libs from Hans, Franz, and Ivan; a few (game) days later, I'm a blubbering mess because of Toby's sacrifice. No wonder Toby's sacrifice is still one of the most memorable moments in Sierra gaming history.
Re: Your Favorite Sierra Memory or/EDIT: Memories. <3
Hurray for obsession!Spikey wrote: ↑Mon Aug 06, 2018 7:19 pm - GK3. Was still living with my parents when I got this, but we were moving when I just got this game. That was 2001. I was cut off from internets for a month. So I had to finish this. On my own. It completely threw me back to the obscure "no help" hardcore era. I wasn't sure if there were dead ends! I had to save zillion times and backtrack, and explore every single silly inch of this game. But I loved it. They don't make games like this anymore, where there is so much TRIVIAL stuff to explore. Trivial but still meaningful, if you know what I mean. You can look at everything, and get a description of everything from two different characters. Hello somebody, that is just genius. Every year I need to visit Haute Vallée de l'Aude when I'm in the area - I'm so glad I found this forum to find out there is at least someone as obsessed with this game as I am *looks at Bonny*
I hope I'm able to visit Rennes-le-Chateau some day... and I hope that some day the game can be fixed so we don't get thrown out during the cutscenes...
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