Re: Favorite Quest for Glory game and why?
Posted: Tue Dec 28, 2010 10:43 pm
QfG4 music = all foreboding? Lack of diversity? Not a bit of it. Just think of the music in Erana's Peace, or in Erana's Dream, or near the Staff of Erana, or the battle music (any!), or... 'nuff said.
As for which my favourite QfG game is? Hard to say. I like QfG1 (EGA) for nostalgic reasons, as it was the game that first introduced me to Sierra games in the first place (though not to graphics-based adventure games - that honour (?) belongs to the EGA Maniac Mansion).
Compared to QfG1, I like QfG2 for the more involved story, the more developed characters, the more difficult puzzles.
QfG3... not so much, but it serves to build up Rakeesh's and Uhura's respective back-stories, and also introduces some of the most endearing characters in the QfG canon: Kreesha, Salim, Harami, Manu, Rajah, the Laibon, etc... The top-down map gives an idea of the sheer scale of the Fricanan savannah; you could travel for days and not get anywhere.
For sheer inventiveness, atmosphere, story and characters, though, you can't beat QfG4 in the series. Everyone has something to do, a quest to accomplish (with the exception of the poor fighter, who's stuck with "just kill every monster - hurrah!")
I got QfG5 when it came out (Christmas 1999), installed it straight away and played it for about 6 hours straight. (I was much younger and much stupider in those days). :p I liked QfG5 back then for its (comparatively) lush and beautiful background graphics, the setting, the characters (some recurring, some not), and so on. Of course, I also had some pet peeves... the hero's animation was stilted. The thief traps were sometimes much too hard to solve in time. The Dragon sometimes escaped before I could kill it. And don't even get me started about what happened to Katrina. On the other hand, I loved the pseudo-Greek setting and the characters and quests.
So to cut a long story short (too late!)... it's not really possible to choose. They're all good, but for different reasons. Sorry.
As for which my favourite QfG game is? Hard to say. I like QfG1 (EGA) for nostalgic reasons, as it was the game that first introduced me to Sierra games in the first place (though not to graphics-based adventure games - that honour (?) belongs to the EGA Maniac Mansion).
Compared to QfG1, I like QfG2 for the more involved story, the more developed characters, the more difficult puzzles.
QfG3... not so much, but it serves to build up Rakeesh's and Uhura's respective back-stories, and also introduces some of the most endearing characters in the QfG canon: Kreesha, Salim, Harami, Manu, Rajah, the Laibon, etc... The top-down map gives an idea of the sheer scale of the Fricanan savannah; you could travel for days and not get anywhere.
For sheer inventiveness, atmosphere, story and characters, though, you can't beat QfG4 in the series. Everyone has something to do, a quest to accomplish (with the exception of the poor fighter, who's stuck with "just kill every monster - hurrah!")
I got QfG5 when it came out (Christmas 1999), installed it straight away and played it for about 6 hours straight. (I was much younger and much stupider in those days). :p I liked QfG5 back then for its (comparatively) lush and beautiful background graphics, the setting, the characters (some recurring, some not), and so on. Of course, I also had some pet peeves... the hero's animation was stilted. The thief traps were sometimes much too hard to solve in time. The Dragon sometimes escaped before I could kill it. And don't even get me started about what happened to Katrina. On the other hand, I loved the pseudo-Greek setting and the characters and quests.
So to cut a long story short (too late!)... it's not really possible to choose. They're all good, but for different reasons. Sorry.