Mage's Initiation Kickstarter

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MusicallyInspired
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Mage's Initiation Kickstarter

Post by MusicallyInspired »

Hi, guys! I know it's been a while since I've been around. Real life stuff and all that. I wanted to share with you the news that the game I've been composing music for for the past while Mage's Initiation: Reign of the Elements by Himalaya Studios (aka AGD Interactive) makers of Al Emmo and the KQ and QFG2 remakes, is now a project up live on Kickstarter! Mage's Initiation is a classic-style RPG/Adventure game with hi-res graphics. There are tons of rewards and stretch goals with loads of content and swag. I was surprised at the amount of physical rewards, actually! Take a gander. There's lots of sample content to gawk at as well as some preview tracks from the game. Please check it out and spread the word if it's up your alley. See more at:

http://www.kickstarter.com/projects/211 ... -adventure

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Last edited by Tawmis on Thu May 02, 2013 12:13 am, edited 1 time in total.
Reason: Edit: Unsticky since the KS had been successfully funded! Congrats! - Tawmis
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MusicallyInspired
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Re: Mage's Initiation Kickstarter

Post by MusicallyInspired »

Here's a little trailer for the game.

http://www.youtube.com/watch?feature=pl ... sHYeocsOj8
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Re: Mage's Initiation Kickstarter

Post by Collector »

Looks good, though I am more personally invested in Quest for Infamy.
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Jules
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Re: Mage's Initiation Kickstarter

Post by Jules »

Very cool, MI!! Just donated! :) It's nice to see some familiar faces. Good luck!!
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AndreaDraco
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Re: Mage's Initiation Kickstarter

Post by AndreaDraco »

Well, it really looks impressive. As soon as I can, I'll donate!
Talk to coffee? Even Gabriel isn't that addicted!
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Moon Dragon
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Re: Mage's Initiation Kickstarter

Post by Moon Dragon »

Looks interesting, just donated :-), looking forward to trying it out.
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Re: Mage's Initiation Kickstarter

Post by MusicallyInspired »

Hey, guys! Seeing as we've reached our goal (and surpassed it so far by over $8k!) you can now pledge via PayPal! http://www.kickstarter.com/projects/211 ... -adventure. Another $1900 or so and we'll reach our first stretch goal, which consists of more enemies and an extra polyresin figure reward at the $100 tier. Still more stretch goals will offer more enemies, more rewards for tiers, a new unique quest for each class in-game, a more expanded world to explore, ports to Linux/Mac/Android/iOS, and the entire game novelized in paperback by its writer/designer Daniel Stacey!
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Re: Mage's Initiation Kickstarter

Post by MusicallyInspired »

For those who don't know there's a public demo now available for Mage's. Keep in mind it's still alpha and the team is looking for feedback on the combat specifically, but everything else as well. The puzzle portion is light and doesn't reflect the challenge that will be portrayed in the final game so don't worry if it seems a little easy, if you care about that sort of thing.

There are a couple of ways to control in the combat. Firstly you can control via the mouse with all point and click with left click to run and select spells/potions and right click to cast. Or you can use WASD or the arrow keys to move around and left click to cast spells (alterable from the menu), with 1, 2, 3 to select the different spells and 7, 8 to activate potions. There are plans to customize keys as well.

http://www.kickstarter.com/projects/211 ... ture/posts
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Jules
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Re: Mage's Initiation Kickstarter

Post by Jules »

Poo, I got an error trying to start the demo. :(
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Re: Mage's Initiation Kickstarter

Post by Collector »

Did you run the config program?
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Re: Mage's Initiation Kickstarter

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Try setting it to windowed mode in winsetup.exe.
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Re: Mage's Initiation Kickstarter

Post by MusicallyInspired »

For those interested, we're hosting a AMA on reddit right now!

http://www.reddit.com/r/IAmA/comments/1 ... the_kings/
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Re: Mage's Initiation Kickstarter

Post by Moon Dragon »

MusicallyInspired wrote:Try setting it to windowed mode in winsetup.exe.
Had the same problem as jules, thanks for the suggestion, it helped :-). So far i really like this game and am looking forward to this very much :-D.
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Re: Mage's Initiation Kickstarter

Post by MusicallyInspired »

The Kickstarter just ended a little while ago. Our goal was $65,000 and we surpassed it to a whopping $127,765 (including PayPal pledges at the time of this writing)!!! A million thanks to anybody here who may have pledged and I hope you'll enjoy the game when it's done! Breaking the $120,000 line allowed us to unlock six of our stretch goals which includes more enemies to fight in the game, more areas to explore, a new unique quest for each of the four player classes, additional 2D animated cutscenes, full-screen closeup artwork in certain scenes (a la KQ5 and KQ6) and a higher level of detail overall, and last but not least, native ports to Mac, Linux, iOS, and Android operating systems with the 16:9 widescreen resolution to go with it!

If you still haven't checked it out, I believe you can still donate money via PayPal. The demo is also still available to try if you haven't seen it yet. Once again, thanks to everybody for your support and for believing in us!

Mage's Initiation Kickstarter Page
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MusicallyInspired
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Re: Mage's Initiation Kickstarter

Post by MusicallyInspired »

Mage's Initiation now has a release date and a brand new trailer. January 30th.
It can also now be wishlisted on Steam. ;)

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