Doan Sephim of The SCI Programming Community has been working on a new QfG style game in SCI Companion. It is nearing completion. It tenatively is scheduled to be released around Christmas. The game is titled Betrayed Alliance Book 1 He has uploaded a trailer to YouTube. Enjoy:
Re: New QfG style game in SCI
Posted: Mon Oct 28, 2013 5:56 pm
by Tawmis
Amazing how spot on he has it to look like QFG!
Re: New QfG style game in SCI
Posted: Tue Oct 29, 2013 6:19 pm
by gumby
Looking forward to offering to beta-test this game. From what I've seen Doan's visuals do not disappoint, that video is a testament to that.
Re: New QfG style game in SCI
Posted: Tue Oct 29, 2013 6:47 pm
by rmcin329
hmmn that looks pretty good. Should be fun to try it out once it releases
Re: New QfG style game in SCI
Posted: Fri Nov 01, 2013 3:18 pm
by stuntology
That looks great! I'll definitely give it a go once it's available! (I liked the format of the SCI quest for glory's much more than the VGA ones. I think the system fits the game mechanics much better.)
Re: New QfG style game in SCI
Posted: Fri Nov 01, 2013 3:50 pm
by Collector
Except for QfG5 they were all SCI games.
Re: New QfG style game in SCI
Posted: Sat Nov 02, 2013 2:17 am
by stuntology
Collector wrote:Except for QfG5 they were all SCI games.
When I say SCI, I'm referring to the parser-based non-ega games like KQ4, SQ3, etc. What's the term for them then? That's what I've always called them.
Re: New QfG style game in SCI
Posted: Sat Nov 02, 2013 2:42 am
by Collector
There were several revisions of SCI. The original was SCI0, EGA, with a parser interface. The first SCI 1 game (Quest for Glory II) was still EGA and still used a parser interface. VGA with the icon driven interface was introduced with SCI1. The later ones, SCI2 to SCI3 were referred to as SCI32 since they started to take advantage of 32-bit architecture. You can see a list of the SCI games on the SCI Wiki:
Testing my brains out on this game, it's still on schedule for a Dec 24th release. Really enjoying it, the level of detail in this game, the dialog boxes, sprite animations and use of music is astonishing. This game really showcases what is possible in the SCI0 engine - I am impressed.
I really think everyone here would enjoy playing it, stay tuned!
Thanks for all the interest in the game. I just hope it is fun. Also, development and playtesting got rushed at the end to meet the deadline, so please forgive any spelling errors and/or bugs.