The good and the bad - Shivers Edition.

Feeling a SHIVER down your spine? Not sure which way to turn? You might want to come here and ask for clues and hints about SHIVERS and SHIVERS II.
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Tawmis
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The good and the bad - Shivers Edition.

Post by Tawmis »

Every game has something good and something bad about it...

So what would you say is good AND bad about the following...

Shivers 1 -
Shivers 2 -
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notbobsmith
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Re: The good and the bad - Shivers Edition.

Post by notbobsmith »

Shivers 1:
GOOD: The museum has a good atmosphere. The creator was kind of crazy and the rooms reflect his "vision".
BAD: Only being able to hold one urn at a time just makes things tedious. You have to hunt down the pieces, make notes where the pieces you can't carry are located, and then find the correct spirit.

Shivers 2:
GOOD: I did enjoy that there were more classic adventure game puzzles here versus Shivers 1.
BAD: I'm still annoyed that I never did figure out one of the first things you needed to do was cover the dot on the TV with gum.
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Re: The good and the bad - Shivers Edition.

Post by BBP »

Shivers 1:
GOOD
Atmosphere overall
Artwork overall
Story is decent
Mostly fun puzzles
Bach's Sarabande

BAD
Bit too much "insert answer here"
Some of the songs are a bit "much"
Cartoony looks on some of the Ixupy qualify as "Nightmare retardant"


Shivers 2:
Good: Mostly nice puzzles
The idea of putting game hints in the music videos
Music's not bad

Bad: Music doesn't survive too many plays
Story is very difficult to understand as you can basically only gather it from the answering machine messages
Darkcloud's on the hammy side. But cute.
How the second-best ending is more satisfying than the best ending
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