Rethinking a Classic Genre for the Modern Era

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Rethinking a Classic Genre for the Modern Era

Post by Collector »

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Tawmis
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Re: Rethinking a Classic Genre for the Modern Era

Post by Tawmis »

It's a long video. Having it playing while I browse the web.

He says "um" a lot...
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Re: Rethinking a Classic Genre for the Modern Era

Post by Collector »

What I thought was the most interesting was at the beginning when he was talking about puzzle design.
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Re: Rethinking a Classic Genre for the Modern Era

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Collector wrote:What I thought was the most interesting was at the beginning when he was talking about puzzle design.
Which part? About being able to walk around the block and suddenly realize the solution? :)
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Re: Rethinking a Classic Genre for the Modern Era

Post by Collector »

The part that ends with this slide
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Re: Rethinking a Classic Genre for the Modern Era

Post by adeyke »

Also, it should probably involve toasters. I think that was the takeaway message.
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Re: Rethinking a Classic Genre for the Modern Era

Post by Tawmis »

adeyke wrote:Also, it should probably involve toasters. I think that was the takeaway message.
Well as long as the toaster is not hidden, kind off to the side in the dark.

And that puzzle structure thing is actually dead on.
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Re: Rethinking a Classic Genre for the Modern Era

Post by Rath Darkblade »

adeyke wrote:Also, it should probably involve toasters. I think that was the takeaway message.
Adeyke! :D *drags adeyke out of the shadows* Good to see you again! How the heck are you? What have you been up to? ;)
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Re: Rethinking a Classic Genre for the Modern Era

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I've been well, thanks.
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Re: Rethinking a Classic Genre for the Modern Era

Post by Rath Darkblade »

adeyke wrote:I've been well, thanks.
Yes, but what have you been up to? You must have been very busy and done a lot since we've seen you last. Please, tell us all about it! :)
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Re: Rethinking a Classic Genre for the Modern Era

Post by adeyke »

I don't want to derail this thread, but really, I haven't been up to much of anything.
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