Sierra Related Kickstarters That Haven't Been Released.
- Tawmis
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Sierra Related Kickstarters That Haven't Been Released.
Which one are you most looking forward to?
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Re: Sierra Related Kickstarters That Haven't Been Released.
I voted Moebius, hoping for a fresh supergame by Jensen.
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- Rath Darkblade
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Re: Sierra Related Kickstarters That Haven't Been Released.
This poll isn't really fair ( ), since I'm looking forward to both Hero-U and the Gabriel Knight makeover.
Re: Sierra Related Kickstarters That Haven't Been Released.
Primarily Moebius and the GK1 remake.
SpaceVenture's progress has been really, really slow, and I'm a bit worried about Hero-U. I think they'll pull it off, but practically speaking Spaceventure and Hero-U seem so far off that Moebius and GK1 remade are the games that I'm anticipating with some sort of time frame.
SpaceVenture's progress has been really, really slow, and I'm a bit worried about Hero-U. I think they'll pull it off, but practically speaking Spaceventure and Hero-U seem so far off that Moebius and GK1 remade are the games that I'm anticipating with some sort of time frame.
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Re: Sierra Related Kickstarters That Haven't Been Released.
I really thought that GK1 Remake would sweep all the votes.
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Re: Sierra Related Kickstarters That Haven't Been Released.
To be honest, after trying the beta, I'm so disappointed in Moebius that I'm not waiting it anymore. So, I voted the remake, hoping that it can pave the way to a GK4.
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Re: Sierra Related Kickstarters That Haven't Been Released.
Out of curiosity, what disappointed you in the Moebius beta?AndreaDraco wrote:To be honest, after trying the beta, I'm so disappointed in Moebius that I'm not waiting it anymore. So, I voted the remake, hoping that it can pave the way to a GK4.
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Re: Sierra Related Kickstarters That Haven't Been Released.
Just about everything.
I found the character design lackluster, the writing full of boring exposition, the history-matching segment an exercise in trial and error. In general, it seems to me that Moebius is a game already old -- paradoxically even older than the classics of the genre. In a market that's fully exploring the possibilities of truly story- and character-driven games - from The Walking Dead to Gone Home, from Papers, Please! to Two Brothers - Moebius feels clunky.
I found the character design lackluster, the writing full of boring exposition, the history-matching segment an exercise in trial and error. In general, it seems to me that Moebius is a game already old -- paradoxically even older than the classics of the genre. In a market that's fully exploring the possibilities of truly story- and character-driven games - from The Walking Dead to Gone Home, from Papers, Please! to Two Brothers - Moebius feels clunky.
Talk to coffee? Even Gabriel isn't that addicted!