Quick question re: Dragon Age 1...

Talk about games or general tech issues that are not Sierra related.
Post Reply
User avatar
Rath Darkblade
The Cute One
Posts: 14657
Joined: Fri Oct 24, 2008 5:15 am
Location: Lost in Translation
Gender: Male
Contact:

Quick question re: Dragon Age 1...

Post by Rath Darkblade »

I'm re-re-re-playing Dragon Age 1, particularly because I prefer just about everything about it to DA2 (except the graphics, but that's another story). ;)

Anyway, I was thinking... is there any point in DA1 to angering all your companions to the point that they leave (apart from the novelty value)? :P It would seem to me that, from the point of view of the story, it would make sense to get everyone to stick together (obviously). Now of course, it wouldn't make sense for you to only have the option of acting like a goody-goody to everyone; I understand that. But since Alistair and Morigan, etc., are with you for the long term, surely it makes sense not to act like an ass to them all - and yet you can. ;)

So, why? What do you think?
User avatar
Tawmis
Grand Poobah's Servant
Posts: 22381
Joined: Wed Oct 08, 2008 1:19 am
Gender: Not Specified
Contact:

Re: Quick question re: Dragon Age 1...

Post by Tawmis »

You can get certain ones to leave (I am not sure if you can get Alistair to leave?). I don't see a point in it, but then I enjoy getting to know the characters. :)
User avatar
DeadPoolX
DPX the Conqueror!
Posts: 4833
Joined: Mon Oct 27, 2008 3:00 pm
Gender: XY
Location: Canada
Contact:

Re: Quick question re: Dragon Age 1...

Post by DeadPoolX »

Rath Darkblade wrote:I'm re-re-re-playing Dragon Age 1, particularly because I prefer just about everything about it to DA2 (except the graphics, but that's another story). ;)
If it's another story, why bring it up? That's like starting a conversation with "no offense" but actually saying something offensive. :roll:
Rath Darkblade wrote:Anyway, I was thinking... is there any point in DA1 to angering all your companions to the point that they leave (apart from the novelty value)? :P It would seem to me that, from the point of view of the story, it would make sense to get everyone to stick together (obviously). Now of course, it wouldn't make sense for you to only have the option of acting like a goody-goody to everyone; I understand that. But since Alistair and Morigan, etc., are with you for the long term, surely it makes sense not to act like an ass to them all - and yet you can. ;)

So, why? What do you think?
I've always hated the approval system in DA:O because it limits how you can act and react. Unlike the Mass Effect series, where your companions will stick by you even if you're an asshole, in DA:O they'll throw a temper tantrum and leave.

Essentially that means playing up to them, so if you've got Morrigan with you, you can't be charitable; however, you have to be very law-abiding with Wynn there. It gets stupid.

As for pissing your companions off, I think it's possible with all of them except Loghain and your dog. Not all of them can be turned away through simple dialogue or everyday actions, however.

Here's a complete breakdown (to my knowledge) of how you can get rid of companions:

Dog: You can't if you're a Noble; otherwise, you can choose not to cure him early on and let him die, thereby bypassing any chance to get him.

Alistair: Spare Loghain at the Landsmeet and let him undergo the Joining ritual to become a Warden. There's nothing you can say or do that'll convince Alistair to fight alongside Loghain.

If Alistair calls for Loghain's death and doesn't marry Anora, she'll try to have him arrested and executed. You can stop this, or let him be killed.

Morrigan: Piss her off through various actions, especially by being critical of mages and pro-Templar. She'll return later on, however, because of story-related events.

Wynn: Piss her off by being an ass or a horrible person. Being a Reaver really gets on her nerves and if you destroy the Urn of Ashes, she'll attack you, forcing you to kill her (if she's not actively with you, she'll leave once you return to camp). You can keep Wynn -- and destroy the urn -- only if you acquire her after it.

Leliana: Piss her off by being very critical of her or kill her after destroying the Urn of Ashes. You can intimidate her to avoid fighting her and get her to back down. I don't recall if you can leave the first town in the game without picking her up, but if you can, she'll die there.

Zevran: Tell him to "get lost" or kill him after his failed assassination. You can also piss him off later, although he's much more difficult to insult and annoy than the others.

Ogden: Honestly, I used him so little, I don't remember, but I'm sure there's a way to piss him off enough so he'll leave. I imagine doing something (or not doing something, whatever the case may be) in the Dwarven areas might do, but I could be wrong.

Sten: Don't free him in the first town, thereby letting him die with the rest of the villagers. Otherwise, you can probably insult him enough to get him to leave, but I had him with me even less than Ogden, so I don't know the details on how to do this.

Shale: Easiest way is to avoid freeing her entirely. If you do free her, I'm not sure you can get rid of her. I don't think she's as well developed as the others due to being a DLC character.

Loghain: Well, the obvious solution is to kill him yourself or let Alistair kill him during a duel at the Landsmeet. Aside from that, you can't get him to leave. He'll sacrifice himself at the end, much like Alistair. So there's that.

Really, I think the only three characters who're inherently important to the plot are Alistair, Morrigan and Loghain. The others make the game more enjoyable, but they aren't needed.
"Er, Tawni, not Tawmni, unless you are doing drag."
-- Collector (commenting on a slight spelling error made by Tawmis)
User avatar
AndreaDraco
Village Elder
Posts: 3465
Joined: Wed Oct 08, 2008 3:07 am
Gender: Male
Location: Italy
Contact:

Re: Quick question re: Dragon Age 1...

Post by AndreaDraco »

DeadPoolX wrote: If it's another story, why bring it up? That's like starting a conversation with "no offense" but actually saying something offensive. :roll:
Well, Rath was saying that he likes DA1 more than DA2 in every regard aside from the graphics, so the comment was pertinent, no?

Anyway, it's been years since I last played the first Dragon Age, but I can comment on Zevran, since he is my favorite Npc. Anyway, apart from not recruiting him after the botched assassination, Zevran can leave the group during the Taliesen encounter: here, Zevran will leave the party to fight with the Antivan Crows if his disposition toward the Warden is low, or he can fight with the party but later ask the Warden for his freedom, a request the player may grant, thus removing him from the availabe Npcs.
Talk to coffee? Even Gabriel isn't that addicted!
User avatar
Rath Darkblade
The Cute One
Posts: 14657
Joined: Fri Oct 24, 2008 5:15 am
Location: Lost in Translation
Gender: Male
Contact:

Re: Quick question re: Dragon Age 1...

Post by Rath Darkblade »

AndreaDraco wrote:
DeadPoolX wrote: If it's another story, why bring it up? That's like starting a conversation with "no offense" but actually saying something offensive. :roll:
Well, Rath was saying that he likes DA1 more than DA2 in every regard aside from the graphics, so the comment was pertinent, no?
Aye, Andrea has it right. Apologies if you were offended, DPX, but that's definitely not the way I meant it! :oops:

Thank you all for the definitive answers (especially DPX's) about the DA1 characters. :)
Post Reply

Return to “Non-Sierra Games & Help”